Fight Night Champion: Difference between revisions

From RPCS3 Wiki
m (Text replacement - "==Configuration== <!-- Enter mandatory non-default settings to be used. Recommendatory or default settings can be entered only on exceptional basis. -->{{config <!-- CPU configuration --> |ppu decoder = <!-- Interpreter (precise), Interpreter (fast), Recompiler (LLVM) --> |ppu decoder notes = |spu decoder = <!-- Interpreter (precise), Interpreter (fast), Recompiler (ASMJIT), Recompiler (LLVM) --> |spu...)
No edit summary
Line 143: Line 143:
|vblank rate                          = <!-- Value between 1 to 500 -->
|vblank rate                          = <!-- Value between 1 to 500 -->
|vblank rate notes                    =  
|vblank rate notes                    =  
|clocks scale                          = <!-- Value between 10 to 1000 -->
|clocks scale                          = 110 <!-- Value between 10 to 1000 -->
|clocks scale notes                    =  
|clocks scale notes                    = Allows the game to run at 33 FPS which fixes the timing while in-game.
<!-- Debug configuration -->
<!-- Debug configuration -->
|disable zcull occlusion queries      = <!-- On, Off -->
|disable zcull occlusion queries      = <!-- On, Off -->
Line 168: Line 168:
==Special Notes==
==Special Notes==
<!-- Mention any additional notes if necessary. If no special notes are required, remove this section -->
<!-- Mention any additional notes if necessary. If no special notes are required, remove this section -->
This game had weird a fps timing on the PS3, in order to emulate the FPS timing correctly the clock scale needs to be adjusted as described in the config above.

Revision as of 08:49, 7 May 2022

Fight Night Champion
Developer(s) EA Vancouver
Publisher(s) EA Sports
Series Fight Night
Release date(s) NA March 1, 2011
EU March 4, 2011
Release type Console exclusive
Genre(s) Sports
GameID(s) BLES01039 (IRD), BLUS30608 (IRD), NPUB30595
Quick links Check Compatibility
Open Issues
Search Google
Wikipedia Page


Configuration

Options that deviate from RPCS3's default settings and provide the best experience with this title are listed below.

Advanced configuration

Setting Option Notes
Clocks scale 110 Allows the game to run at 33 FPS which fixes the timing while in-game.

Known Issues

There are no reported issues with this title.

Special Notes

This game had weird a fps timing on the PS3, in order to emulate the FPS timing correctly the clock scale needs to be adjusted as described in the config above.