|Release date(s)||JP December 19, 2013|
NA May 20, 2014
PAL May 21, 2014
|Release type||PlayStation 3 exclusive|
Drakengard 3 (originally released in Japan as Drag-On Dragoon 3) is the third game in the Drakengard series and a prequel to the original game. The game, like the rest of the series, features a mixture of ground-based hack-and-slash combat and aerial battles. The story focuses on Zero, a woman who can manipulate magic through song. Partnering with a dragon named Mikhail, Zero set out to kill her five sisters, who rule the world's regions. As she travels, the player discovers the true reason behind Zero's rampage.
The game, created to cater for hardcore role-playing game audiences, was developed by the same team who created the original Drakengard and series spin-off Nier, including producer Takamasa Shiba, director Yoko Taro and writer Sawako Natori. The music was composed by Keiichi Okabe, who also scored Nier. Unlike previous titles in the series, the team developed the game at Access Games, due to the company's experience at developing action titles and the team's wish to address criticisms laid at the gameplay of previous Drakengard games. Drakengard 3 received mixed to positive reviews and sales in Japan and mixed reviews in the west. The ground-based gameplay and story were generally praised, while common criticisms included the dragon gameplay, graphics and multiple technical issues.
Only options that deviate from the default configuration to ensure best performance are listed below. The full list of default options is available here.
|Renderer||Vulkan||Recommended to get the best performance.|
|Anisotropic filter||Auto||Changing to anything other than Automatic causes graphical issues|
|Resolution scale threshold||512 x 512||To be used when Resolution scaling is set above 100%|
|Vblank rate||To be enabled along with the FPS patch|
There are no reported issues with this title.
60/120 FPS patch
Thanks to Whatcookie, an FPS Patch is available for this title. Be sure to set the appropriate Vblank rate as mentioned above. Do note that at 120FPS, jump height will be lower than intended and such it is not recommended to use the 120FPS mode until this has been resolved.