Drakengard 3: Difference between revisions

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|spu decoder                        = <!-- Interpreter (precise), Interpreter (fast), ASMJIT Recompiler, LLVM Recompiler -->
|spu decoder                        = <!-- Interpreter (precise), Interpreter (fast), ASMJIT Recompiler, LLVM Recompiler -->
|spu decoder notes                  =  
|spu decoder notes                  =  
|preferred spu threads              = 2 <!-- Auto, Single digit between 1 to 6 (e.g. 3), Range between 1 to 6 (e.g. 1 - 3) -->
|preferred spu threads              = <!-- Auto, Single digit between 1 to 6 (e.g. 3), Range between 1 to 6 (e.g. 1 - 3) -->
|preferred spu threads notes        =  
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|firmware settings                  = <!-- Manually load selected libraries, Load automatic and manual selection, Load liblv2.sprx only, Load liblv2.sprx and manual selection, Load liblv2.sprx and strict selection -->
|firmware settings                  = <!-- Manually load selected libraries, Load automatic and manual selection, Load liblv2.sprx only, Load liblv2.sprx and manual selection, Load liblv2.sprx and strict selection -->
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<!-- GPU configuration -->
<!-- GPU configuration -->
|renderer                            = Vulkan <!-- OpenGL, Vulkan -->
|renderer                            = Vulkan <!-- OpenGL, Vulkan -->
|renderer notes                      =  
|renderer notes                      = Recommended to get the best performance.
|aspect ratio                        = <!-- Auto, 4:3, 16:9 -->
|aspect ratio                        = <!-- Auto, 4:3, 16:9 -->
|aspect ratio notes                  =  
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|read color buffers                  = <!-- On, Off -->
|read color buffers notes            =  
|read color buffers notes            =  
|vblank rate                        = <!-- Range between 1 to 500 -->
|vblank rate                        = 120 (for 60FPS)<br>240 (for 120FPS) <!-- Range between 1 to 500 -->
|vblank rate notes                  =  
|vblank rate notes                  = To be enabled along with the [[#60/120 FPS patch|FPS patch]]
|clocks scale                        = <!-- Range between 10 to 1000 -->
|clocks scale                        = <!-- Range between 10 to 1000 -->
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<!-- Mention any known issues relating to the game. Use the issue and PR template if necessary. If no notable issues are present, mention "There are no reported issues with this title." -->
<!-- Mention any known issues relating to the game. Use the issue and PR template if necessary. If no notable issues are present, mention "There are no reported issues with this title." -->
There are no reported issues with this title.
There are no reported issues with this title.
==Special Notes==
<!-- Mention any additional notes if necessary. If no special notes are required, remove this section -->
===60/120 FPS patch===
Thanks to Whatcookie, an [https://rpcs3.net/blog/wp-content/uploads/2019/10/progress/patch.yml FPS Patch] is available for this title. Be sure to set the appropriate Vblank rate as mentioned above. Do note that at 120FPS, jump height will be lower than intended and such it is not recommended to use the 120FPS mode until this has been resolved.

Revision as of 10:16, 8 October 2019

Drakengard 3
Developer(s) Access Games
Publisher(s) Square Enix
Series Drakengard
Release date(s) JP December 19, 2013
NA May 20, 2014
PAL May 21, 2014
Release type PlayStation 3 exclusive
Genre(s) Action, Role-playing
Mode(s) Single-player
GameID(s) BLUS31197 (IRD), NPEB01407, NPUB31251, BLJM61043, BCAS20311
Quick links Check Compatibility
Open Issues
Search Google
Wikipedia Page

Drakengard 3 (originally released in Japan as Drag-On Dragoon 3) is the third game in the Drakengard series and a prequel to the original game. The game, like the rest of the series, features a mixture of ground-based hack-and-slash combat and aerial battles. The story focuses on Zero, a woman who can manipulate magic through song. Partnering with a dragon named Mikhail, Zero set out to kill her five sisters, who rule the world's regions. As she travels, the player discovers the true reason behind Zero's rampage.

The game, created to cater for hardcore role-playing game audiences, was developed by the same team who created the original Drakengard and series spin-off Nier, including producer Takamasa Shiba, director Yoko Taro and writer Sawako Natori. The music was composed by Keiichi Okabe, who also scored Nier. Unlike previous titles in the series, the team developed the game at Access Games, due to the company's experience at developing action titles and the team's wish to address criticisms laid at the gameplay of previous Drakengard games. Drakengard 3 received mixed to positive reviews and sales in Japan and mixed reviews in the west. The ground-based gameplay and story were generally praised, while common criticisms included the dragon gameplay, graphics and multiple technical issues.

Configuration

Options that deviate from RPCS3's default settings and provide the best experience with this title are listed below.

GPU configuration

Setting Option Notes
Renderer Vulkan Recommended to get the best performance.
Anisotropic filter Auto Changing to anything other than Automatic causes graphical issues
Resolution scale threshold 512 x 512 To be used when Resolution scaling is set above 100%

Advanced configuration

Setting Option Notes
Vblank rate To be enabled along with the FPS patch

Known Issues

There are no reported issues with this title.

Special Notes

60/120 FPS patch

Thanks to Whatcookie, an FPS Patch is available for this title. Be sure to set the appropriate Vblank rate as mentioned above. Do note that at 120FPS, jump height will be lower than intended and such it is not recommended to use the 120FPS mode until this has been resolved.