Dragon Ball Z: Burst Limit

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Revision as of 09:35, 2 October 2020 by RPCS3 Bot (talk | contribs) (Text replacement - "==Configuration== <!-- Enter mandatory non-default settings to be used. Recommendatory or default settings can be entered only on exceptional basis. -->{{config <!-- CPU configuration --> |ppu decoder = <!-- Interpreter (precise), Interpreter (fast), Recompiler (LLVM) --> |ppu decoder notes = |spu decoder = <!-- Interpreter (precise), Interpreter (fast), Recompiler (ASMJIT), Recompiler (LLVM) --> |spu...)
Dragon Ball Z: Burst Limit
Developer(s) Dimps
Publisher(s) Bandai Namco Games
Series Dragon Ball
Release date(s) JP June 5, 2008
NA June 10, 2008
EU June 6, 2008
AU July 3, 2008
Release type Console exclusive
Genre(s) Fighting
Mode(s) Single-player, Multiplayer
GameID(s) BLES00231 (IRD), BLJS10020 (IRD), BLUS30117 (IRD)
Demo
NPEB90074
Quick links Check Compatibility
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Configuration

No options that deviate from RPCS3's default settings are recommended for this title.

Known Issues

There are no reported issues with this title.

Special Notes

Patches

PPU-93aed31e80e0a91e11fdcff1b83d42c235bc3548:
  60 FPS Patch:
    Games:
      "Dragon Ball Z: Burst Limit":
        BLUS30117: [ All ]
    Author: illusion, ZEROx
    Notes:
    Patch Version: 1.0
    Patch:
      - [ byte, 0x004c4383, 1 ]          #60 fps
      - [ be32, 0x00162228, 0x60000000 ] #No reset
      - [ be32, 0x001633e8, 0x60000000 ] #Pause fix

PPU-49aef7eecc248bf85af210bdca336bce8c9272e4:
  60 FPS Patch:
    Games:
      "Dragon Ball Z: Burst Limit":
        BLES00231: [ All ]
    Author: illusion
    Notes:
    Patch Version: 1.0
    Patch:
      - [ byte, 0x004c4383, 1 ]          #60 fps
      - [ be32, 0x001622dc, 0x60000000 ] #No reset
      - [ be32, 0x0016349c, 0x60000000 ] #Pause fix