| Dragon Ball Z: Burst Limit | |
|---|---|
| Developer(s) | Dimps |
| Publisher(s) | Bandai Namco Games |
| Series | Dragon Ball |
| Release date(s) | JP June 5, 2008 NA June 10, 2008 EU June 6, 2008 AU July 3, 2008 |
| Release type | Console exclusive |
| Genre(s) | Fighting |
| Mode(s) | Single-player, Multiplayer |
| GameID(s) | BLES00231 (IRD), BLJS10020 (IRD), BLUS30117 (IRD) Demo NPEB90074 |
| Quick links | Check Compatibility Open Issues Search Google Wikipedia Page |
Configuration
Options that deviate from RPCS3's default settings and provide the best experience with this title are listed below.
GPU configuration
| Setting | Option | Notes |
|---|---|---|
| Renderer | Vulkan | Recommended to get the best performance. |
Known Issues
There are no reported issues with this title.
Special Notes
PPU-93aed31e80e0a91e11fdcff1b83d42c235bc3548:
60 FPS Patch:
Games:
"Dragon Ball Z: Burst Limit":
BLUS30117: [ All ]
Author: illusion, ZEROx
Notes:
Patch Version: 1.0
Patch:
- [ byte, 0x004c4383, 1 ] #60 fps
- [ be32, 0x00162228, 0x60000000 ] #No reset
- [ be32, 0x001633e8, 0x60000000 ] #Pause fix
PPU-49aef7eecc248bf85af210bdca336bce8c9272e4:
60 FPS Patch:
Games:
"Dragon Ball Z: Burst Limit":
BLES00231: [ All ]
Author: illusion
Notes:
Patch Version: 1.0
Patch:
- [ byte, 0x004c4383, 1 ] #60 fps
- [ be32, 0x001622dc, 0x60000000 ] #No reset
- [ be32, 0x0016349c, 0x60000000 ] #Pause fix