Dragon Ball: Raging Blast: Difference between revisions

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==Configuration==
==Configuration==
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|ppu decoder                          = <!-- Interpreter (precise), Interpreter (fast), Recompiler (LLVM) -->
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|shader mode                          = <!-- Legacy (singlethreaded), Async (multithreaded), Async with Shader Interpreter, Shader Interpreter only -->
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|write color buffers                  = <!-- On, Off -->
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Revision as of 19:57, 19 September 2020

Dragon Ball: Raging Blast
Developer(s) Spike
Publisher(s) Bandai Namco Games
Series Dragon Ball
Release date(s) JP November 9, 2009
NA November 10, 2009
EU November 13, 2009
AU November 19, 2009
Release type Console exclusive
Genre(s) Fighting
Mode(s) Single-player, Multiplayer
GameID(s) BLES00693 (IRD), BLUS30431 (IRD)
Demo
NPEB90192, NPUB90323
Quick links Check Compatibility
Open Issues
Search Google
Wikipedia Page


Configuration

Options that deviate from RPCS3's default settings and provide the best experience with this title are listed below.

GPU configuration

Setting Option Notes
Renderer Vulkan Recommended to get the best performance.

Known Issues

There are no reported issues with this title.

Broken character textures - Fixed by PR 7846

There are broken character textures in character selection and cutscenes. In battles, it isn't present. It's a minor issue.