Disgaea 4: A Promise Unforgotten

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Disgaea 4: A Promise Unforgotten
Developer(s) Nippon Ichi Software
Publisher(s) JP Nippon Ichi Software
NA/EU/AU NIS America
Series Disgaea
Release date(s) JP February 24, 2011
NA September 6, 2011
EU November 4, 2011
AU November 24, 2011
Release type PlayStation exclusive
Genre(s) Tactical role-playing
Mode(s) Single-player
GameID(s) BLES01225 (IRD), BLUS30727 (IRD)BCAS20185
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Disgaea 4: A Promise Unforgotten is the fourth instalment in the Disgaea series. The game tells the story of Valvatorez, a former tyrant leading a party to rebel against the president of the Netherworld.

Combat is carried out in a turn-based strategy fashion. Allies can be deployed into combat, each with their own special skills and "Evilities", additional abilities that are applied to every character. Enemies and allies may be picked up and thrown, just like previous Disgaea games. However, Disgaea 4 adds a new feature to its grabbing system, allowing any friendly character on the field to pick up another adjacent friendly character, and continuously pick up allies, in a tower fashion. When in the tower formation, the movement range of the stacked characters increase. The bottom character of the tower can also throw the tower ahead of him/her to further increase movement distance. Special abilities may be activated while in tower formation, such as specific team attacks and the ability to obtain items normally unreachable due to a wall.

The game takes place in a Netherworld, common in Disgaea titles, and similar to Disgaea 3: Absence of Justice, focuses itself on a specific theme. Nippon Ichi, apparently feeling that it had exhausted all the game systems a school setting can provide, made the story one of a more political nature. While aspects of Netherworld politics existed in previous games, it is the central focus of the story and the gameplay in Disgaea 4.

Configuration

No options that deviate from RPCS3's default settings are recommended for this title.

Known Issues

Special Notes