Page values for "Demon's Souls"

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"Patch" values

version1.2
patch

Anchors:

 BLUS30443_FpsUnlock: &BLUS30443_FpsUnlock
 # Set 60FPS with no frameskip
 # by Gibbed
   - [ be16, 0x25ed8, 0x981f ]
 
 # delta time
 # by Whatcookie
   - [ be32, 0x0001b964, 0x496ac2cd ] # jump to code cave
 
 # get mftb
   - [ be32, 0x016c7c30, 0x7eac42e6 ] # mftb r21              // Move from timebase register (clock)
 
 # get mftb delta
   - [ be32, 0x016c7c34, 0x3ec00185 ] # lis r22,0x0185        // load high bits of address
   - [ be32, 0x016c7c38, 0x3ad62608 ] # addi r22,r22,0x2608   // load low bits of address
   - [ be32, 0x016c7c3c, 0x7e96a02a ] # ldx r20,r22,r20       // load previous frames mftb reading
   - [ be32, 0x016c7c40, 0xfab60000 ] # std r21,0x0(r22)      // store this frames mftb reading
   - [ be32, 0x016c7c44, 0x7e74a850 ] # subf r19,r21,r20      // subtract previous mftb reading from this mftb frames reading
 
 # mftb delta to float
   - [ be32, 0x016c7c48, 0xfa760018 ] # std r19,0x18(r22)     // store mftb delta (to be loaded into FPR)
   - [ be32, 0x016c7c4c, 0xcbd60018 ] # lfd f30,0x18(r22)     // load mftb delta into FPR
   - [ be32, 0x016c7c50, 0xffc0f69c ] # fcfid f30,f30         // convert integer to double
   - [ be32, 0x016c7c54, 0xffc0f018 ] # frsp f30,f30          // round to single precision
 
 # mftb delta to seconds
   - [ be32, 0x016c7c58, 0x3e40016c ] # r18,0x16c             // load high bits constants pointer
   - [ be32, 0x016c7c5c, 0x3a527c30 ] # addi r18,r18,0x7c30   // load low bits of constants pointer
   - [ be32, 0x016c7c60, 0xc3b20054 ] # lfs f29,0x54(r18)     // load timebase frequency constant
   - [ be32, 0x016c7c64, 0xc3920058 ] # lfs f28,0x58(r18)     // load maximum timestep size
   - [ be32, 0x016c7c68, 0xeffee824 ] # fdivs f31,f30,f29     // divide timebase delta by timebase frequency
 
 # check timestep size
   - [ be32, 0x016c7c6c, 0xff9fe000 ] # fcmpu cr7,f31,f28     // compare current delta time to maximum timestep
   - [ be32, 0x016c7c70, 0x419c0008 ] # blt +0x08             // don't return the maximum timestep size
 
 # set maximum timestep
   - [ be32, 0x016c7c74, 0xffe0e090 ] # fmr f31,f28           // move maximum timestep to be returned
 
 # cleanup
   - [ be32, 0x016c7c78, 0x7e94a278 ] # xor r20,r20,r20       // zero r20
   - [ be32, 0x016c7c7c, 0x7e94a278 ] # xor r19,r19,r19       // zero r19
   - [ be32, 0x016c7c80, 0x4e800020 ] # blr                   // return
 
 # constants
   - [ be32, 0x016c7c84, 0x4c989680 ]  # timebase frequency as hexfloat (80mhz)
   - [ bef32, 0x016c7c88, 0.05000000 ] # maximum timestep size (50ms or 20FPS)
 
 BLES00932_FpsUnlock: &BLES00932_FpsUnlock
 # Set 60FPS with no frameskip
 # by Gibbed
   - [ be16, 0x26ac0, 0x981f ]
 
 # delta time
 # by Whatcookie
   - [ be32, 0x0001c534, 0x496ada1d ] # jump to code cave
 
 # get mftb
   - [ be32, 0x016c9f50, 0x7eac42e6 ] # mftb r21              // Move from timebase register (clock)
 
 # get mftb delta
   - [ be32, 0x016c9f54, 0x3ec00185 ] # lis r22,0x0185        // load high bits of address
   - [ be32, 0x016c9f58, 0x3ad62608 ] # addi r22,r22,0x2608   // load low bits of address
   - [ be32, 0x016c9f5c, 0x7e96a02a ] # ldx r20,r22,r20       // load previous frames mftb reading
   - [ be32, 0x016c9f60, 0xfab60000 ] # std r21,0x0(r22)      // store this frames mftb reading
   - [ be32, 0x016c9f64, 0x7e74a850 ] # subf r19,r21,r20      // subtract previous mftb reading from this mftb frames reading
 
 # mftb delta to float
   - [ be32, 0x016c9f68, 0xfa760018 ] # std r19,0x18(r22)     // store mftb delta (to be loaded into FPR)
   - [ be32, 0x016c9f6c, 0xcbd60018 ] # lfd f30,0x18(r22)     // load mftb delta into FPR
   - [ be32, 0x016c9f70, 0xffc0f69c ] # fcfid f30,f30         // convert integer to double
   - [ be32, 0x016c9f74, 0xffc0f018 ] # frsp f30,f30          // round to single precision
 
 # mftb delta to seconds
   - [ be32, 0x016c9f78, 0x3e40016c ] # r18,0x16c             // load high bits constants pointer
   - [ be32, 0x016c9f7c, 0x62529f50 ] # ori r18,r18,0x9f50    // load low bits of constants pointer
   - [ be32, 0x016c9f80, 0xc3b20054 ] # lfs f29,0x54(r18)     // load timebase frequency constant
   - [ be32, 0x016c9f84, 0xc3920058 ] # lfs f28,0x58(r18)     // load maximum timestep size
   - [ be32, 0x016c9f88, 0xeffee824 ] # fdivs f31,f30,f29     // divide timebase delta by timebase frequency
 
 # check timestep size
   - [ be32, 0x016c9f8c, 0xff9fe000 ] # fcmpu cr7,f31,f28     // compare current delta time to maximum timestep
   - [ be32, 0x016c9f90, 0x419c0008 ] # blt +0x08             // don't return the maximum timestep size
 
 # set maximum timestep
   - [ be32, 0x016c9f94, 0xffe0e090 ] # fmr f31,f28           // move maximum timestep to be returned
 
 # cleanup
   - [ be32, 0x016c9f98, 0x7e94a278 ] # xor r20,r20,r20       // zero r20
   - [ be32, 0x016c9f9c, 0x7e94a278 ] # xor r19,r19,r19       // zero r19
   - [ be32, 0x016c9fa0, 0x4e800020 ] # blr                   // return
 
 # constants
   - [ be32, 0x016c9fa4, 0x4c989680 ]  # timebase frequency as hexfloat (80mhz)
   - [ bef32, 0x016c9fa8, 0.05000000 ] # maximum timestep size (50ms or 20FPS)
 DeS_FPS_Notes: &DeS_FPS_Notes "Patch version 2.0 and above is not compatible with the settings used for the previous patch. Clocks scale and Vblank rate must be set to the defaults. Vblank rate can be modified to increase the framelimit beyond 60FPS, however it's not recommended as users may encounter physics issues."
 DeS_DDE_Notes: &DeS_DDE_Notes "Can disable Write Color Buffers for 20% faster performance. Enable this patch if you experience flickering."
 DeS_AR_Notes: &DeS_AR_Notes "UI Elements will be stretched"

PPU-83681f6110d33442329073b72b8dc88a2f677172:

 Unlock FPS:
   Games:
     "Demon's Souls":
       BLUS30443: [ 01.00 ]
   Author: Whatcookie, Gibbed
   Notes: *DeS_FPS_Notes
   Patch Version: 2.1
   Patch:
     - [ load, *BLUS30443_FpsUnlock ]
 Disable Dynamic Exposure:
   Games:
     "Demon's Souls":
       BLUS30443: [ 01.00 ]
   Author: Whatcookie
   Notes: *DeS_DDE_Notes
   Patch Version: 1.0.1
   Patch:
     - [ be16, 0x00025edc, 0x981f ]
 Skip Intro Videos:
   Games:
     "Demon's Souls":
       BLUS30443: [ 01.00 ]
   Author: GalCiv
   Notes: 
   Patch Version: 1.0
   Patch:
     - [ be32, 0x008eef78, 0x38000003 ] # Intro logos skip
     - [ be32, 0x008eef7c, 0x901c0100 ]
 21:9 Aspect Ratio:
   Games:
     "Demon's Souls":
       BLUS30443: [ 01.00 ]
   Author: Whatcookie
   Notes: *DeS_AR_Notes
   Patch Version: 1.0
   Group: AR
   Patch:
     - [ be32, 0x018cefbc, 0x4017b9aa ] # 21:9 aspect ratio
     - [ be32, 0x0190433c, 0x4017b9aa ]
 32:9 Aspect Ratio:
   Games:
     "Demon's Souls":
       BLUS30443: [ 01.00 ]
   Author: Whatcookie
   Notes: *DeS_AR_Notes
   Patch Version: 1.0
   Group: AR
   Patch:
     - [ bef32, 0x018cefbc, 3.5555556 ] # 32:9 aspect ratio
     - [ bef32, 0x0190433c, 3.5555556 ]

PPU-5446a2645880eefa75f7e374abd6b7818511e2ef:

 Unlock FPS:
   Games:
     "Demon's Souls":
       BLES00932: [ 01.00 ]
   Author: Whatcookie, Gibbed
   Notes: *DeS_FPS_Notes
   Patch Version: 2.1
   Patch:
     - [ load, *BLES00932_FpsUnlock ]
 Disable Dynamic Exposure:
   Games:
     "Demon's Souls":
       BLES00932: [ 01.00 ]
   Author: Whatcookie
   Notes: *DeS_DDE_Notes
   Patch Version: 1.0.1
   Patch:
     - [ be16, 0x00026ac4, 0x981f ]
 Skip Intro Videos:
   Games:
     "Demon's Souls":
       BLES00932: [ 01.00 ]
   Author: GalCiv
   Notes: 
   Patch Version: 1.0
   Patch:
     - [ be32, 0x008f0928, 0x38000003 ] # Intro logos skip
     - [ be32, 0x008f092c, 0x901c0100 ]
 21:9 Aspect Ratio:
   Games:
     "Demon's Souls":
       BLES00932: [ 01.00 ]
   Author: Whatcookie
   Notes: *DeS_AR_Notes
   Patch Version: 1.0
   Group: AR
   Patch:
     - [ be32, 0x018cf13c, 0x4017b9aa ] # 21:9 aspect ratio
     - [ be32, 0x01904494, 0x4017b9aa ]
 32:9 Aspect Ratio:
   Games:
     "Demon's Souls":
       BLES00932: [ 01.00 ]
   Author: Whatcookie
   Notes: *DeS_AR_Notes
   Patch Version: 1.0
   Group: AR
   Patch:
     - [ bef32, 0x018cf13c, 3.5555556 ] # 32:9 aspect ratio
     - [ bef32, 0x01904494, 3.5555556 ]
typePPU
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