Difference between revisions of "Daytona USA"

From RPCS3 Wiki
m (Text replacement - "|anisotropic filter = <!-- Automatic, Disabled, 2x, 4x, 8x, 16x --> |anisotropic filter notes = |default resolution = <!-- 1920x1080, 1280x720, 720x480, 720x576, 1600x1080, 1440x1080, 12...)
m (Text replacement - "==Configuration== <!-- Only enter mandatory non-default settings to be used. Delete parameters which are not applicable -->{{config <!-- CPU configuration --> |ppu decoder = <!-- Interpreter (precise), Interpreter (fast), LLVM Recompiler --> |ppu decoder notes = |spu decoder = <!-- Interpreter (precise), Interpreter (fast), ASMJIT Recompiler, LLVM Recompiler --> |spu decoder notes = |pref...)
(5 intermediate revisions by the same user not shown)
Line 24: Line 24:
 
|preferred spu threads              = <!-- Auto, Single digit between 1 to 6 (e.g. 3), Range between 1 to 6 (e.g. 1 - 3) -->
 
|preferred spu threads              = <!-- Auto, Single digit between 1 to 6 (e.g. 3), Range between 1 to 6 (e.g. 1 - 3) -->
 
|preferred spu threads notes        =  
 
|preferred spu threads notes        =  
|firmware settings                  = <!-- Automatically load required libraries, Manually load selected libraries, Load automatic and manual selection, Load liblv2.sprx only -->
+
|firmware settings                  = <!-- Manually load selected libraries, Load automatic and manual selection, Load liblv2.sprx only, Load liblv2.sprx and manual selection, Load liblv2.sprx and strict selection -->
|firmware settings notes            = <!-- Where Manually load selected libraries or Load automatic and manual selection options is selected, mention the list of libraries to be selected in this parameter -->
+
|firmware settings notes            = <!-- Where libraries are manually selected, mention the list of libraries to be selected here -->
 
|enable thread scheduler            = <!-- On, Off -->
 
|enable thread scheduler            = <!-- On, Off -->
 
|enable thread scheduler notes      =  
 
|enable thread scheduler notes      =  
Line 36: Line 36:
 
|accurate xfloat                    = <!-- On, Off -->
 
|accurate xfloat                    = <!-- On, Off -->
 
|accurate xfloat notes              =  
 
|accurate xfloat notes              =  
|spu block size                      = <!-- Safe, Mega, Giga -->
+
|spu block size                      = <!-- Safe, Mega, Giga -->
 
|spu block size notes                =  
 
|spu block size notes                =  
 +
|tsx instructions                    = <!-- Enabled, Disabled, Forced -->
 +
|tsx instructions notes              =
 
<!-- GPU configuration -->
 
<!-- GPU configuration -->
 
|renderer                            = Vulkan <!-- OpenGL, Vulkan -->
 
|renderer                            = Vulkan <!-- OpenGL, Vulkan -->
|renderer notes                      =  
+
|renderer notes                      = Recommended to get the best performance.
 
|aspect ratio                        = <!-- Auto, 4:3, 16:9 -->
 
|aspect ratio                        = <!-- Auto, 4:3, 16:9 -->
 
|aspect ratio notes                  =  
 
|aspect ratio notes                  =  
Line 51: Line 53:
 
|default resolution                  = <!-- 1920x1080, 1280x720, 720x480, 720x576, 1600x1080, 1440x1080, 1280x1080, 960x1080 -->
 
|default resolution                  = <!-- 1920x1080, 1280x720, 720x480, 720x576, 1600x1080, 1440x1080, 1280x1080, 960x1080 -->
 
|default resolution notes            =  
 
|default resolution notes            =  
|resolution scale                    = <!-- Range between 50% to 800% -->
+
|resolution scale                    = <!-- Value between 50% to 800% -->
 
|resolution scale notes              =  
 
|resolution scale notes              =  
|resolution scale threshold          = <!-- Range between 1 to 1024 in the format 16 x 16 -->
+
|resolution scale threshold          = <!-- Value between 1 to 1024 in the format 16 x 16 -->
 
|resolution scale threshold notes    =  
 
|resolution scale threshold notes    =  
 
|write color buffers                = <!-- On, Off -->
 
|write color buffers                = <!-- On, Off -->
Line 65: Line 67:
 
|disable vertex cache                = <!-- On, Off -->
 
|disable vertex cache                = <!-- On, Off -->
 
|disable vertex cache notes          =  
 
|disable vertex cache notes          =  
 +
|multithreaded rsx                  = <!-- On, Off -->
 +
|multithreaded rsx notes            =
 
|disable async shader compiler      = <!-- On, Off -->
 
|disable async shader compiler      = <!-- On, Off -->
 
|disable async shader compiler notes =  
 
|disable async shader compiler notes =  
Line 78: Line 82:
 
|downmix to stereo                  = <!-- On, Off -->
 
|downmix to stereo                  = <!-- On, Off -->
 
|downmix to stereo notes            =  
 
|downmix to stereo notes            =  
|volume                              = <!-- Range between 0% to 200% -->
+
|volume                              = <!-- Value between 0% to 200% -->
 
|volume notes                        =  
 
|volume notes                        =  
 
|enable buffering                    = <!-- On, Off -->
 
|enable buffering                    = <!-- On, Off -->
 
|enable buffering notes              =  
 
|enable buffering notes              =  
|audio buffer duration              = <!-- Range between 20ms to 250ms -->
+
|audio buffer duration              = <!-- Value between 20ms to 250ms -->
 
|audio buffer duration notes        =  
 
|audio buffer duration notes        =  
 
|enable time stretching              = <!-- On, Off -->
 
|enable time stretching              = <!-- On, Off -->
 
|enable time stretching notes        =  
 
|enable time stretching notes        =  
|time stretching threshold          = <!-- Range between 0% to 100% -->
+
|time stretching threshold          = <!-- Value between 0% to 100% -->
 
|time stretching threshold notes    =  
 
|time stretching threshold notes    =  
 +
|microphone type                    = <!-- Null, Standard, SingStar, Real SingStar, Rocksmith -->
 +
|microphone type notes              =
 +
<!-- Advanced configuration -->
 +
|debug console mode                  = <!-- On, Off -->
 +
|debug console mode notes            =
 +
|sleep timers accuracy              = <!-- As Host, Usleep Only, All Timers -->
 +
|sleep timers accuracy notes        =
 +
|read depth buffers                  = <!-- On, Off -->
 +
|read depth buffers notes            =
 +
|write depth buffers                = <!-- On, Off -->
 +
|write depth buffers notes          =
 +
|read color buffers                  = <!-- On, Off -->
 +
|read color buffers notes            =
 +
|driver wake-up delay                = <!-- Value between 0 to 7000 -->
 +
|driver wake-up delay notes          =
 +
|vblank rate                        = <!-- Value between 1 to 500 -->
 +
|vblank rate notes                  =
 +
|clocks scale                        = <!-- Value between 10 to 1000 -->
 +
|clocks scale notes                  =
 
<!-- Debug configuration -->
 
<!-- Debug configuration -->
 
|force cpu blit emulation            = <!-- On, Off -->
 
|force cpu blit emulation            = <!-- On, Off -->
Line 99: Line 122:
 
|hook static functions              = <!-- On, Off -->
 
|hook static functions              = <!-- On, Off -->
 
|hook static functions notes        =  
 
|hook static functions notes        =  
|debug console mode                  = <!-- On, Off -->
 
|debug console mode notes            =
 
<!-- Enhancements -->
 
|sleep timers accuracy              = <!-- Host, Usleep, All -->
 
|sleep timers accuracy notes        =
 
|clocks scale                        = <!-- Range between 10 to 1000 -->
 
|clocks scale notes                  =
 
|vblank rate                        = <!-- Range between 1 to 500 -->
 
|vblank rate notes                  =
 
 
}}
 
}}
  

Revision as of 19:52, 23 January 2020

Daytona USA
GameID(s)
See also... Check Compatibility
Open Issues
Search Google
Wikipedia Page


Configuration

Only options that deviate from the default configuration to ensure best performance are listed below. The full list of default options is available here.

GPU configuration

Setting Option Notes
Renderer Vulkan Recommended to get the best performance.

Known Issues

There are no reported issues with this title.

Special Notes