Difference between revisions of "Comet Crash"

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m (Text replacement - "==Configuration== <!-- Only enter mandatory non-default settings to be used. Delete parameters which are not applicable -->{{config <!-- CPU configuration --> |ppu decoder = <!-- Interpreter (precise), Interp...)
m (Text replacement - "==Configuration== <!-- Only enter mandatory non-default settings to be used. Delete parameters which are not applicable -->{{config <!-- CPU configuration --> |ppu decoder = <!-- Interpreter (precise), Interp...)
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|spu decoder                        = <!-- Interpreter (precise), Interpreter (fast), ASMJIT Recompiler, LLVM Recompiler -->
 
|spu decoder                        = <!-- Interpreter (precise), Interpreter (fast), ASMJIT Recompiler, LLVM Recompiler -->
 
|spu decoder notes                  =
 
|spu decoder notes                  =
|preferred spu threads              = <!-- Auto, Single digit between 1 to 6 (e.g. 3), Range between 1 to 6 (e.g. 1 - 3) -->  
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|preferred spu threads              = <!-- Auto, Single digit between 1 to 6 (e.g. 3), Range between 1 to 6 (e.g. 1 - 3) -->
 
|preferred spu threads notes        =
 
|preferred spu threads notes        =
 
|firmware settings                  = <!-- Automatically load required libraries, Manually load selected libraries, Load automatic and manual selection, Load liblv2.sprx only -->
 
|firmware settings                  = <!-- Automatically load required libraries, Manually load selected libraries, Load automatic and manual selection, Load liblv2.sprx only -->
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|resolution scale threshold          = <!-- Range between 1 to 1024 in the format 16 x 16 -->
 
|resolution scale threshold          = <!-- Range between 1 to 1024 in the format 16 x 16 -->
 
|resolution scale threshold notes    =
 
|resolution scale threshold notes    =
|write color buffer                  = <!-- On, Off -->
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|write color buffers                = <!-- On, Off -->
|write color buffer notes           =
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|write color buffers notes           =
 
|strict rendering mode              = <!-- On, Off -->
 
|strict rendering mode              = <!-- On, Off -->
 
|strict rendering mode notes        =
 
|strict rendering mode notes        =

Revision as of 15:50, 1 May 2019

Comet Crash
GameID(s)
See also... Check Compatibility
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Configuration

Only options that deviate from the default configuration to ensure best performance are listed below. The full list of default options is available here.

GPU configuration

Setting Option Notes
Renderer Vulkan

Known Issues

There are no reported issues with this title.

Special Notes