Burnout Crash!: Difference between revisions

From RPCS3 Wiki
m (Text replacement - "|firmware settings = <!-- Automatically load required libraries, Manually load selected libraries, Load automatic and manual selection, Load liblv2.sprx only --> |firmware settings notes = <!-- Where Ma...)
m (Text replacement - "|renderer = Vulkan <!-- OpenGL, Vulkan --> |renderer notes = |aspect ratio = <!-- Auto, 4:3, 16:9 --> " to "|renderer = Vulkan <!-- O...)
Line 40: Line 40:
<!-- GPU configuration -->
<!-- GPU configuration -->
|renderer                            = Vulkan <!-- OpenGL, Vulkan -->
|renderer                            = Vulkan <!-- OpenGL, Vulkan -->
|renderer notes                      =  
|renderer notes                      = Recommended to get the best performance.
|aspect ratio                        = <!-- Auto, 4:3, 16:9 -->
|aspect ratio                        = <!-- Auto, 4:3, 16:9 -->
|aspect ratio notes                  =  
|aspect ratio notes                  =  

Revision as of 13:03, 20 September 2019

Burnout Crash!
Developer(s) Criterion Games
Publisher(s) Electronic Arts
Series Burnout
Release date(s) NA September 20, 2011
EU/JP September 21, 2011
Release type Console exclusive
Genre(s) Racing
Mode(s) Single-player
GameID(s) NPEB00529, NPUB30464, NPJB00139, NPHB00356
Quick links Check Compatibility
Open Issues
Search Google
Wikipedia Page


Configuration

Options that deviate from RPCS3's default settings and provide the best experience with this title are listed below.

GPU configuration

Setting Option Notes
Renderer Vulkan Recommended to get the best performance.

Known Issues

Special Notes