BlazBlue: Central Fiction: Difference between revisions

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<!-- please read the wiki conventions page and documentation for templates before creating a new game page -->{{vginfobox
<!-- please read the wiki conventions page and documentation for templates before creating a new game page -->{{vginfobox
|developer =  
|developer = Arc System Works
|publisher = {{vgregion|}}
|publisher = {{vgregion|JP=Arc System Works|NA=Aksys Games|EU=PQube}}
|series    = <!-- delete if not applicable -->
|series    = BlazBlue<!-- delete if not applicable -->
|date      = {{vgregion|}}
|date      = {{vgregion|JP=October 6, 2016|NA=November 1, 2016|EU=November 4, 2016}}
|release  = <!-- Choose one of the following: PlayStation 3 exclusive, PlayStation exclusive, Console exclusive, Multi-platform -->
|release  = Multi-platform<!-- Choose one of the following: PlayStation 3 exclusive, PlayStation exclusive, Console exclusive, Multi-platform -->
|genre    =  
|genre    = Fighting
|modes    = <!-- Choose all relevant options: Single-player, Co-op, Multiplayer -->
|modes    = Single-player, Multiplayer<!-- Choose all relevant options: Single-player, Co-op, Multiplayer -->
|gameid    = {{gameid|id=BLUS31591|ird=Yes}}, {{gameid|id=BLES02230, BLJS10332|ird=No}}
|gameid    = {{gameid|id=BLUS31591|ird=Yes}}, {{gameid|id=BLES02230, BLJS10332|ird=No}}
|wikipedia = <!-- delete if not applicable -->
|wikipedia = <!-- delete if not applicable -->

Revision as of 21:05, 1 December 2022

BlazBlue: Central Fiction
Developer(s) Arc System Works
Publisher(s) JP Arc System Works
NA Aksys Games
EU PQube
Series BlazBlue
Release date(s) JP October 6, 2016
NA November 1, 2016
EU November 4, 2016
Release type Multi-platform
Genre(s) Fighting
Mode(s) Single-player, Multiplayer
GameID(s) BLUS31591 (IRD), BLES02230, BLJS10332
Quick links Check Compatibility
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Wikipedia Page


Configuration

Options that deviate from RPCS3's default settings and provide the best experience with this title are listed below.

GPU configuration

Setting Option Notes
Framelimit 60 Gamespeed increases above 60fps
Anisotropic filter Auto Anything other than auto causes sprites to have green artifacts

Known Issues

Special Notes