BlazBlue: Calamity Trigger: Difference between revisions

From RPCS3 Wiki
Line 42: Line 42:
|aspect ratio                          = <!-- 4:3, 16:9 -->
|aspect ratio                          = <!-- 4:3, 16:9 -->
|aspect ratio notes                    =  
|aspect ratio notes                    =  
|framelimit                            = Auto<!-- Off, 59.94, 50, 60, 30, Auto -->
|framelimit                            = 60<!-- Off, 59.94, 50, 60, 30, Auto -->
|framelimit notes                      = The game runs too fast without a fps cap
|framelimit notes                      = Gamespeed increases above 60fps
|anisotropic filter                    = Auto<!-- Auto, 2x, 4x, 8x, 16x -->
|anisotropic filter                    = Auto<!-- Auto, 2x, 4x, 8x, 16x -->
|anisotropic filter notes              = Anything other than auto causes sprites to have green artifacts
|anisotropic filter notes              = Anything other than auto causes sprites to have green artifacts

Revision as of 13:57, 19 September 2021

BlazBlue: Calamity Trigger
GameID(s) BLES00820 (IRD)
Quick links Check Compatibility
Open Issues
Search Google
Wikipedia Page


Configuration

Options that deviate from RPCS3's default settings and provide the best experience with this title are listed below.

GPU configuration

Setting Option Notes
Framelimit 60 Gamespeed increases above 60fps
Anisotropic filter Auto Anything other than auto causes sprites to have green artifacts

Known Issues

Special Notes