Difference between revisions of "Bionic Commando Rearmed"

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m (Added GameID)
m (Text replacement - "==Configuration== <!-- Enter mandatory non-default settings to be used. Recommendatory or default settings can be entered only on exceptional basis. -->{{config <!-- CPU configuration --> |ppu decoder = <!-- Interpreter (precise), Interpreter (fast), Recompiler (LLVM) --> |ppu decoder notes = |spu decoder = <!-- Interpreter (precise), Interpreter (fast), Recompiler (ASMJIT), Recompiler (LLVM) --> |spu...)
 
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==Configuration==
 
==Configuration==
<!-- Only enter mandatory non-default settings to be used. Delete parameters which are not applicable -->{{config
+
<!-- Enter mandatory non-default settings to be used. Recommendatory or default settings can be entered only on exceptional basis. -->{{config
 
<!-- CPU configuration -->
 
<!-- CPU configuration -->
|ppu decoder                     = <!-- Interpreter (precise), Interpreter (fast), LLVM Recompiler -->
+
|ppu decoder                           = <!-- Interpreter (precise), Interpreter (fast), Recompiler (LLVM) -->
|ppu decoder notes               =
+
|ppu decoder notes                     =  
|spu decoder                     = <!-- Interpreter (precise), Interpreter (fast), ASMJIT Recompiler, LLVM Recompiler -->
+
|spu decoder                           = <!-- Interpreter (precise), Interpreter (fast), Recompiler (ASMJIT), Recompiler (LLVM) -->
|spu decoder notes               =
+
|spu decoder notes                     =  
|preferred spu threads           = <!-- Auto, Single digit between 1 to 6 (e.g. 3), Range between 1 to 6 (e.g. 1 - 3) -->  
+
|preferred spu threads                 = <!-- Auto, Single digit between 1 to 6 (e.g. 3), Range between 1 to 6 (e.g. 1 - 3) -->
|preferred spu threads notes     =
+
|preferred spu threads notes           =  
|firmware settings                = <!-- Automatically load required libraries, Manually load selected libraries, Load automatic and manual selection, Load liblv2.sprx only -->
+
|enable thread scheduler              = <!-- On, Off -->
|firmware settings notes         = <!-- Where Manually load selected libraries or Load automatic and manual selection options is selected, mention the list of libraries to be selected in this parameter -->
+
|enable thread scheduler notes         =
|enable thread scheduler          = <!-- On, Off -->
+
|lower spu thread priority            = <!-- On, Off -->
|enable thread scheduler notes   =
+
|lower spu thread priority notes      =
|lower spu thread priority        = <!-- On, Off -->
+
|enable spu loop detection            = <!-- On, Off -->
|lower spu thread priority notes =
+
|enable spu loop detection notes       =  
|enable spu loop detection        = <!-- On, Off -->
+
|spu cache                            = <!-- On, Off -->
|enable spu loop detection notes =
+
|spu cache notes                       =  
|hook static function            = <!-- On, Off -->
+
|accurate xfloat                      = <!-- On, Off -->
|hook static function notes       =
+
|accurate xfloat notes                =
 +
|spu block size                        = <!-- Safe, Mega, Giga -->
 +
|spu block size notes                 =  
 +
|tsx instructions                      = <!-- Enabled, Disabled, Forced -->
 +
|tsx instructions notes               =  
 
<!-- GPU configuration -->
 
<!-- GPU configuration -->
|renderer                         = <!-- OpenGL, Vulkan -->
+
|renderer                             = <!-- OpenGL, Vulkan, Disabled -->
|renderer notes                   =
+
|renderer notes                       =  
|aspect ratio                     = <!-- Auto, 4:3, 16:9 -->
+
|aspect ratio                         = <!-- 4:3, 16:9 -->
|aspect ratio notes               =  
+
|aspect ratio notes                   =  
|framelimit                       = <!-- Off, 59.94, 50, 60, 30, Auto -->
+
|framelimit                           = <!-- Off, 59.94, 50, 60, 30, Auto -->
|framelimit notes                 =
+
|framelimit notes                     =  
|anisotropic filter               = <!-- Automatic, Disabled, 2x, 4x, 8x, 16x -->
+
|anisotropic filter                   = <!-- Auto, 2x, 4x, 8x, 16x -->
|anisotropic filter notes         =
+
|anisotropic filter notes             =
|default resolution               = <!-- 1920x1080, 1280x720, 720x480, 720x576, 1600x1080, 1440x1080, 1280x1080, 960x1080 -->
+
|anti-aliasing                        = <!-- Auto, Disabled -->
|default resolution notes         =
+
|anti-aliasing notes                  =  
|resolution scale                 = <!-- Range between 50% to 800% -->
+
|default resolution                   = <!-- 1920x1080, 1280x720, 720x480, 720x576, 1600x1080, 1440x1080, 1280x1080, 960x1080 -->
|resolution scale notes           =
+
|default resolution notes             =  
|resolution scale threshold       = <!-- Range between 1 to 1024 in the format 16 x 16 -->
+
|resolution scale                     = <!-- Value between 50% to 800% -->
|resolution scale threshold notes =
+
|resolution scale notes               =  
|write color buffer              = <!-- On, Off -->
+
|resolution scale threshold           = <!-- Value between 1 to 1024 in the format 16 x 16 -->
|write color buffer notes         =
+
|resolution scale threshold notes     =  
|use gpu texture scaling          = <!-- On, Off -->
+
|shader mode                          = <!-- Legacy (singlethreaded), Async (multithreaded), Async with Shader Interpreter, Shader Interpreter only -->
|use gpu texture scaling notes   =
+
|shader mode notes                     =  
|strict rendering mode           = <!-- On, Off -->
+
|write color buffers                  = <!-- On, Off -->
|strict rendering mode notes     =
+
|write color buffers notes             =  
|vsync                           = <!-- On, Off -->
+
|strict rendering mode                 = <!-- On, Off -->
|vsync notes                     =
+
|strict rendering mode notes           =  
|stretch to display area         = <!-- On, Off -->
+
|vsync                                 = <!-- On, Off -->
|stretch to display area notes   =
+
|vsync notes                           =  
|disable vertex cache             = <!-- On, Off -->
+
|stretch to display area               = <!-- On, Off -->
|disable vertex cache notes      =
+
|stretch to display area notes         =
 +
|enable 3d                            = <!-- On, Off -->
 +
|enable 3d notes                      =  
 +
|disable vertex cache                 = <!-- On, Off -->
 +
|disable vertex cache notes           =
 +
|multithreaded rsx                    = <!-- On, Off -->
 +
|multithreaded rsx notes              =
 +
<!-- Audio configuration -->
 +
|audio out windows                    = <!-- XAudio2, OpenAL, Disabled -->
 +
|audio out windows notes              =
 +
|audio out linux                      = <!-- OpenAL, PulseAudio, ALSA, Disabled -->
 +
|audio out linux notes                =
 +
|audio channels                        = <!-- Surround 7.1, Downmix to Stereo, Downmix to 5.1 -->
 +
|audio channels notes                  =
 +
|dump to file                          = <!-- On, Off -->
 +
|dump to file notes                    =
 +
|convert to 16-bit                    = <!-- On, Off -->
 +
|convert to 16-bit notes              =
 +
|volume                                = <!-- Value between 0% to 200% -->
 +
|volume notes                          =
 +
|enable buffering                      = <!-- On, Off -->
 +
|enable buffering notes                =
 +
|audio buffer duration                = <!-- Value between 20ms to 250ms -->
 +
|audio buffer duration notes          =
 +
|enable time stretching                = <!-- On, Off -->
 +
|enable time stretching notes          =
 +
|time stretching threshold            = <!-- Value between 0% to 100% -->
 +
|time stretching threshold notes      =
 +
|microphone type                      = <!-- Disabled, Standard, SingStar, Real SingStar, Rocksmith -->
 +
|microphone type notes                =
 +
<!-- I/O configuration -->
 +
|keyboard handler                      = <!-- Null, Basic -->
 +
|keyboard handler notes                =
 +
|mouse handler                        = <!-- Null, Basic -->
 +
|mouse handler notes                  =
 +
|camera input                          = <!-- Unknown, EyeToy, PS Eye, UVC 1.1 -->
 +
|camera input notes                    =
 +
|camera settings                      = <!-- Null, Fake -->
 +
|camera settings notes                =
 +
|move handler                          = <!-- Null, Fake, Mouse -->
 +
|move handler notes                    =
 +
<!-- Advanced configuration -->
 +
|debug console mode                    = <!-- On, Off -->
 +
|debug console mode notes              =
 +
|accurate llvm dfma                    = <!-- On, Off -->
 +
|accurate llvm dfma notes              =
 +
|accurate rsx reservation access       = <!-- On, Off -->
 +
|accurate rsx reservation access notes =
 +
|ppu llvm accurate vector nans        = <!-- On, Off -->
 +
|ppu llvm accurate vector nans notes  =
 +
|silence all logs                      = <!-- On, Off -->
 +
|silence all logs notes                =
 +
|sleep timers accuracy                = <!-- As Host, Usleep Only, All Timers -->
 +
|sleep timers accuracy notes          =
 +
|maximum spurs threads                = <!-- Unlimited, Single digit between 0 to 5 (e.g. 3) -->
 +
|maximum spurs threads notes          =
 +
|firmware settings                    = <!-- Manually load selected libraries, Load automatic and manual selection, Load liblv2.sprx only, Load liblv2.sprx and manual selection, Load liblv2.sprx and strict selection -->
 +
|firmware settings notes              = <!-- Where libraries are manually selected, mention the list of libraries to be selected here -->
 +
|read depth buffers                    = <!-- On, Off -->
 +
|read depth buffers notes              =
 +
|write depth buffers                  = <!-- On, Off -->
 +
|write depth buffers notes            =
 +
|read color buffers                    = <!-- On, Off -->
 +
|read color buffers notes              =
 +
|disable on-disk shader cache          = <!-- On, Off -->
 +
|disable on-disk shader cache notes    =
 +
|disable native float16 support        = <!-- On, Off -->
 +
|disable native float16 support notes  =
 +
|relaxed zcull sync                    = <!-- On, Off -->
 +
|relaxed zcull sync notes              =
 +
|driver wake-up delay                  = <!-- Value between 0 to 7000 -->
 +
|driver wake-up delay notes            =
 +
|vblank rate                          = <!-- Value between 1 to 500 -->
 +
|vblank rate notes                    =
 +
|clocks scale                          = <!-- Value between 10 to 1000 -->
 +
|clocks scale notes                    =  
 
<!-- Debug configuration -->
 
<!-- Debug configuration -->
|force cpu blit emulation         = <!-- On, Off -->
+
|disable zcull occlusion queries      = <!-- On, Off -->
|force cpu blit emulation notes  =
+
|disable zcull occlusion queries notes =
 +
|force cpu blit emulation             = <!-- On, Off -->
 +
|force cpu blit emulation notes        =
 +
|use gpu texture scaling              = <!-- On, Off -->
 +
|use gpu texture scaling notes        =
 +
|accurate getllar                      = <!-- On, Off -->
 +
|accurate getllar notes                =
 +
|hook static functions                = <!-- On, Off -->
 +
|hook static functions notes          =
 +
|accurate ppu 128 reservations        = <!-- Always Enabled, Disabled, Value between 1 to 8 -->
 +
|accurate ppu 128 reservations notes  =  
 
}}
 
}}
  

Latest revision as of 09:37, 2 October 2020

Bionic Commando Rearmed
GameID(s) NPUB30022
See also... Check Compatibility
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Configuration

No options that deviate from the default configuration are recommended for this title. The full list of default options is available here.

Known Issues

Special Notes