Battlefield: Bad Company: Difference between revisions

From RPCS3 Wiki
(New Page Entry for Battlefield: Bad Company. Page was created so the game's field of view value could be stored and potentially iterated upon by others.)
 
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|shader mode                          = <!-- Legacy (singlethreaded), Async (multithreaded), Async with Shader Interpreter, Shader Interpreter only -->
|shader mode                          = <!-- Legacy (singlethreaded), Async (multithreaded), Async with Shader Interpreter, Shader Interpreter only -->
|shader mode notes                    =  
|shader mode notes                    =  
|write color buffers                  = <!-- On, Off -->
|write color buffers                  = On <!-- On, Off -->
|write color buffers notes            =  
|write color buffers notes            = Needed to fix dark graphics.
|strict rendering mode                = <!-- On, Off -->
|strict rendering mode                = <!-- On, Off -->
|strict rendering mode notes          =  
|strict rendering mode notes          =  

Revision as of 12:35, 25 November 2020

Battlefield: Bad Company
Developer(s) EA DICE
Series Battlefield
Release date(s) NA June 23, 2008
EU June 26, 2008
Release type Multi-platform
Genre(s) First-person shooter
Mode(s) Single-player, Multiplayer
GameID(s) BLUS30118
Quick links Check Compatibility
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Wikipedia Page

Battlefield: Bad Company is a 2008 shooter created by DICE. Battlefield: Bad Company was developed exclusively for console platforms and experimented with various features like destructible environments and large maps, both in single-player and multiplayer.

Configuration

Options that deviate from RPCS3's default settings and provide the best experience with this title are listed below.

GPU configuration

Setting Option Notes
Write color buffers On Needed to fix dark graphics.

Known Issues

There are no reported issues with this title.

Special Notes

Battlefield: Bad Company uses a default infantry field of view of 36.85000229. Aim down sights uses 16.75. Cheat Engine may be used to alter this field for infantry, aim down sights and vehicles.