Battle Princess of Arcadias: Difference between revisions

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m (Text replacement - "==Configuration== <!-- Only enter mandatory non-default settings to be used. Delete parameters which are not applicable -->{{config <!-- CPU configuration --> |ppu decoder = <!-- Interpreter (precise), Interpreter (fast), LLVM Recompiler --> |ppu decoder notes = |spu decoder = <!-- Interpreter (precise), Interpreter (fast), ASMJIT Recompiler, LLVM Recompiler --> |spu decoder notes = |pref...)
m (Text replacement - "==Configuration== <!-- Only enter mandatory non-default settings to be used. Delete parameters which are not applicable -->{{config <!-- CPU configuration --> |ppu decoder = <!-- Interpreter (precise), Interpreter (fast), LLVM Recompiler --> |ppu decoder notes = |spu decoder = <!-- Interpreter (precise), Interpreter (fast), ASMJIT Recompiler, LLVM Recompiler --> |spu decoder notes = |pref...)
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|firmware settings                  = <!-- Manually load selected libraries, Load automatic and manual selection, Load liblv2.sprx only, Load liblv2.sprx and manual selection, Load liblv2.sprx and strict selection -->
|firmware settings notes            = <!-- Where libraries are manually selected, mention the list of libraries to be selected here -->
|enable thread scheduler            = <!-- On, Off -->
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|keyboard handler                    = <!-- Null, Basic -->
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|camera settings                    = <!-- Null, Fake -->
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|move handler                        = <!-- Null, Fake, Mouse -->
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|silence all logs                    = <!-- On, Off -->
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|sleep timers accuracy              = <!-- As Host, Usleep Only, All Timers -->
|sleep timers accuracy              = <!-- As Host, Usleep Only, All Timers -->
|sleep timers accuracy notes        =  
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|maximum spurs threads              = <!-- Unlimited, Single digit between 0 to 5 (e.g. 3) -->
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|firmware settings                  = <!-- Manually load selected libraries, Load automatic and manual selection, Load liblv2.sprx only, Load liblv2.sprx and manual selection, Load liblv2.sprx and strict selection -->
|firmware settings notes            = <!-- Where libraries are manually selected, mention the list of libraries to be selected here -->
|read depth buffers                  = <!-- On, Off -->
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Revision as of 21:27, 18 February 2020

Battle Princess of Arcadias
Developer(s) ApolloSoft
Publisher(s) JP/NA/EU Nippon Ichi Software
Release date(s) JP September 26, 2013
NA June 17, 2014
EU June 18, 2014
Release type PlayStation 3 exclusive
Genre(s) Role-playing, Action
Mode(s) Single-player
GameID(s) BLJS10224 (IRD), NPUB31486, NPEB02001
Quick links Check Compatibility
Open Issues
Search Google
Wikipedia Page

Battle Princess of Arcadias (Japanese: アルカディアスの戦姫 Hepburn: Arcadias no Ikusa Hime) follows the kingdom of Schwert which was one peaceful and beautiful. But now it's been overrun by monsters, and as the Battle Princess Plume, it's up to you to set things right in this colorful, high-speed action RPG! Collect a group of warriors and engage in skirmishes against small groups of enemies before taking on huge and powerful bosses in epic siege battles. As you fight and level up, you'll gain new skills, gather heaps of treasure, and upgrade your weapons and gear on your way to victory!

Configuration

Options that deviate from RPCS3's default settings and provide the best experience with this title are listed below.

GPU configuration

Setting Option Notes
Renderer Vulkan Recommended to get the best performance.

Known Issues

Multiple attempts to boot

This game sometimes suffers from a race condition which requires the game to be launched multiple times until it boots. In such cases, using PPU Interpreter (fast) will address the issue. Some users have been able to subsequently boot the game with PPU LLVM Recompiler after first booting it with PPU Interpreter (fast).

Crash with MEM Access Violation - Fixed by PR 5399

For certain CPUs, the game crashes after Intro logos with a fatal MEM Access Violation. This issue is being tracked in Issue 4985. For people affected by this issue, use this older version of the emulator.