Back to the Future: The Game: Difference between revisions

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Revision as of 12:59, 17 August 2019

Back to the Future: The Game
Developer(s) Telltale Games
Publisher(s) Telltale Games
Release date(s) Episode 1: It's About Time
EU January 20, 2011
NA February 15, 2011
Episode 2: Get Tannen!
NA March 29, 2011
EU March 31, 2011
Episode 3: Citizen Brown
EU April 14, 2011
NA May 3, 2011
Episode 4: Double Visions
EU June 2, 2011
NA June 7, 2011
Episode 5: OUTATIME
NA July 26, 2011
Complete Pack
NA October 25, 2011
EU May 4, 2012
Release type Multi-platform
Genre(s) Point-and-click, Adventure
Mode(s) Single-player
GameID(s) Episode 1: It's About Time
NPUB30401
Episode 2: Get Tannen!
NPUB30409, NPEB00479
Episode 3: Citizen Brown
NPUB30410
Episode 4: Double Visions
NPUB30411
Episode 5: OUTATIME
NPUB30412
Complete Pack
BLES01596 (IRD), BLUS30886
Quick links Check Compatibility
Open Issues
Search Google
Wikipedia Page

Back to the Future: The Game is an episodic graphic adventure based on the Back to the Future film franchise. Bob Gale, co-creator, co-writer and co-producer of the film trilogy, assisted Telltale in writing the game's story. Original actors Michael J. Fox and Christopher Lloyd allowed the developers to use their likenesses in the game for the lead characters Marty McFly and Doc Brown, respectively. Lloyd reprises his role as Doc, while A.J. Locascio plays the role of Marty; Fox later appeared to voice two cameo roles in the final episode, reprising his role as future versions of Marty McFly in addition to playing his forefather William. The game is split-up into five episodes.

The game is played from a third-person perspective. The player controls Marty to explore the 3D environments using either the keyboard, mouse or game controller to move around. The player can have Marty examine objects, talk to non-player characters (initiating dialog through conversation trees), and perform specific actions in order to solve puzzles and progress the game. Some items can be picked up and stored in Marty's inventory, and then can be used later to interact with other characters or objects. The game provides a list of current goals for the player to complete to advance the game. The player can access a hint system, revealing one clue at a time from a number of cryptic clues for how to solve a specific puzzle.

Configuration

Options that deviate from RPCS3's default settings and provide the best experience with this title are listed below.

GPU configuration

Setting Option Notes
Renderer Vulkan

Known Issues

There are no reported issues with this title.