Difference between revisions of "Atelier Totori: The Adventurer of Arland"

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m (Text replacement - "==Configuration== <!-- Only enter mandatory non-default settings to be used. Delete parameters which are not applicable -->{{config <!-- CPU configuration --> |ppu decoder = <!-- Interpreter (precise), Interp...)
m (Text replacement - "==Configuration== <!-- Enter mandatory non-default settings to be used. Recommendatory or default settings can be entered only on exceptional basis. -->{{config <!-- CPU configuration --> |ppu decoder = <!-- Interpreter (precise), Interpreter (fast), Recompiler (LLVM) --> |ppu decoder notes = |spu decoder = <!-- Interpreter (precise), Interpreter (fast), Recompiler (ASMJIT), Recompiler (LLVM) --> |spu...)
 
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|genre    = Role-playing
 
|genre    = Role-playing
 
|modes    = Single-player
 
|modes    = Single-player
|gameid    = {{gameid|id=BLUS30735, BLES01221, BLJM60241|ird=Yes}}, {{gameid|oid=BLUS30867, BLJM55024, BLJM55040|ird=No}}
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|gameid    = {{gameid|id=BLUS30735, BLES01221, BLJM60241|ird=Yes}}, {{gameid|oid=BLUS30867, BLJM55024, BLJM55040|ird=No}}<br>'''''Official PlayView'''''<br>{{gameid|id=NPJB60107|ird=NA}}
 
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==Configuration==
 
==Configuration==
<!-- Only enter mandatory non-default settings to be used. Delete parameters which are not applicable -->{{config
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<!-- Enter mandatory non-default settings to be used. Recommendatory or default settings can be entered only on exceptional basis. -->{{config
 
<!-- CPU configuration -->
 
<!-- CPU configuration -->
|ppu decoder                         = <!-- Interpreter (precise), Interpreter (fast), LLVM Recompiler -->
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|ppu decoder                           = <!-- Interpreter (precise), Interpreter (fast), Recompiler (LLVM) -->
|ppu decoder notes                   =
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|ppu decoder notes                     =  
|spu decoder                         = <!-- Interpreter (precise), Interpreter (fast), ASMJIT Recompiler, LLVM Recompiler -->
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|spu decoder                           = <!-- Interpreter (precise), Interpreter (fast), Recompiler (ASMJIT), Recompiler (LLVM) -->
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|spu decoder notes                     =  
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|preferred spu threads                 = <!-- Auto, Single digit between 1 to 6 (e.g. 3), Range between 1 to 6 (e.g. 1 - 3) -->
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+
|enable spu loop detection notes       =  
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+
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|enable spu loop detection notes     =
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|spu cache notes                       =  
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+
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|spu cache notes                     =
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<!-- GPU configuration -->
 
<!-- GPU configuration -->
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|renderer notes                       =  
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|framelimit notes                     =  
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|default resolution notes           =
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|anti-aliasing notes                  =  
|resolution scale                   = <!-- Range between 50% to 800% -->
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|default resolution                   = <!-- 1920x1080, 1280x720, 720x480, 720x576, 1600x1080, 1440x1080, 1280x1080, 960x1080 -->
|resolution scale notes             =
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|resolution scale notes               =  
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|shader mode notes                    =  
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|vsync notes                         =
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|write color buffers notes             =  
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|strict rendering mode notes           =  
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|vsync notes                           =  
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|stretch to display area               = <!-- On, Off -->
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|stretch to display area notes         =
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 +
|disable vertex cache notes           =  
 +
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 +
|multithreaded rsx notes               =  
 
<!-- Audio configuration -->
 
<!-- Audio configuration -->
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|audio out linux notes               =
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|dump to file notes                  =  
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|dump to file                          = <!-- On, Off -->
|convert to 16-bit notes             =
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|dump to file notes                   =  
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+
|convert to 16-bit                    = <!-- On, Off -->
|downmix to stereo notes             =
+
|convert to 16-bit notes               =  
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+
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|volume notes                       =
+
|volume notes                         =  
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|audio buffer duration notes         =
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|audio buffer duration notes           =  
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|enable time stretching               = <!-- On, Off -->
|enable time stretching notes       =
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|time stretching threshold           = <!-- Range between 0% to 100% -->
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|time stretching threshold             = <!-- Value between 0% to 100% -->
|time stretching threshold notes     =
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|time stretching threshold notes       =
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|microphone type notes                =
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<!-- I/O configuration -->
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|keyboard handler                      = <!-- Null, Basic -->
 +
|keyboard handler notes                =
 +
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 +
|mouse handler notes                  =
 +
|camera input                          = <!-- Unknown, EyeToy, PS Eye, UVC 1.1 -->
 +
|camera input notes                    =
 +
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 +
|camera settings notes                =
 +
|move handler                          = <!-- Null, Fake, Mouse -->
 +
|move handler notes                    =
 +
<!-- Advanced configuration -->
 +
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 +
|debug console mode notes              =
 +
|accurate llvm dfma                    = <!-- On, Off -->
 +
|accurate llvm dfma notes              =
 +
|accurate rsx reservation access      = <!-- On, Off -->
 +
|accurate rsx reservation access notes =
 +
|ppu llvm accurate vector nans        = <!-- On, Off -->
 +
|ppu llvm accurate vector nans notes  =
 +
|silence all logs                      = <!-- On, Off -->
 +
|silence all logs notes                =
 +
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 +
|sleep timers accuracy notes          =
 +
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 +
|maximum spurs threads notes          =
 +
|firmware settings                    = <!-- Manually load selected libraries, Load automatic and manual selection, Load liblv2.sprx only, Load liblv2.sprx and manual selection, Load liblv2.sprx and strict selection -->
 +
|firmware settings notes              = <!-- Where libraries are manually selected, mention the list of libraries to be selected here -->
 +
|read depth buffers                    = <!-- On, Off -->
 +
|read depth buffers notes              =
 +
|write depth buffers                  = <!-- On, Off -->
 +
|write depth buffers notes            =
 +
|read color buffers                    = <!-- On, Off -->
 +
|read color buffers notes              =
 +
|disable on-disk shader cache          = <!-- On, Off -->
 +
|disable on-disk shader cache notes    =
 +
|disable native float16 support        = <!-- On, Off -->
 +
|disable native float16 support notes  =
 +
|relaxed zcull sync                    = <!-- On, Off -->
 +
|relaxed zcull sync notes              =
 +
|driver wake-up delay                  = <!-- Value between 0 to 7000 -->
 +
|driver wake-up delay notes            =
 +
|vblank rate                          = <!-- Value between 1 to 500 -->
 +
|vblank rate notes                    =
 +
|clocks scale                          = <!-- Value between 10 to 1000 -->
 +
|clocks scale notes                    =  
 
<!-- Debug configuration -->
 
<!-- Debug configuration -->
|force cpu blit emulation           = <!-- On, Off -->
+
|disable zcull occlusion queries      = <!-- On, Off -->
|force cpu blit emulation notes     =
+
|disable zcull occlusion queries notes =
|use gpu texture scaling             = <!-- On, Off -->
+
|force cpu blit emulation             = <!-- On, Off -->
|use gpu texture scaling notes       =
+
|force cpu blit emulation notes       =  
|accurate getllar                   = <!-- On, Off -->
+
|use gpu texture scaling               = <!-- On, Off -->
|accurate getllar notes             =
+
|use gpu texture scaling notes         =  
|accurate putlluc                    = <!-- On, Off -->
+
|accurate getllar                     = <!-- On, Off -->
|accurate putlluc notes              =
+
|accurate getllar notes               =  
|hook static functions               = <!-- On, Off -->
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|hook static functions                 = <!-- On, Off -->
|hook static functions notes         =
+
|hook static functions notes           =  
|debug console mode                  = <!-- On, Off -->
+
|accurate ppu 128 reservations        = <!-- Always Enabled, Disabled, Value between 1 to 8 -->
|debug console mode notes           =
+
|accurate ppu 128 reservations notes   =  
 
}}
 
}}
  

Latest revision as of 09:12, 2 October 2020

Atelier Totori: The Adventurer of Arland
Developer(s) Gust Co. Ltd.
Publisher(s) JP Gust Co. Ltd.
NA/EU/AU Nippon Ichi Software
Series Atelier
Release date(s) JP June 24, 2010
NA September 27, 2011
EU September 30, 2011
AU October 6, 2011
Release type Multi-platform
Genre(s) Role-playing
Mode(s) Single-player
GameID(s) BLUS30735 (IRD), BLES01221 (IRD), BLJM60241 (IRD), BLUS30867, BLJM55024, BLJM55040
Official PlayView
NPJB60107
See also... Check Compatibility
Open Issues
Search Google
Wikipedia Page

Atelier Totori: The Adventurer of Arland (Japanese: トトリのアトリエ ~アーランドの錬金術士 2~ Hepburn: Totori no Atorie ~Ārando no Renkinjutsushi 2~, lit. Atelier Totori: The Alchemist of Arland 2) is the twelfth installment in the Atelier series, and it continues the series' emphasis on item synthesis. The game is the second in the Arland series and a direct sequel to Atelier Rorona: The Alchemist of Arland, taking place five years after the end of Atelier Rorona. It is followed by Atelier Meruru: The Apprentice of Arland, which was released in June 2011.

Atelier Totori begins with Totori in the fishing village of Alanya, her hometown, and ends after five years pass. Totooria Helmold is Rorona's student who is looking for her missing mother. After the events of Atelier Rorona, Rorona has been traveling across Arland teaching alchemy. One day, Totori and her older sister find a starving Rorona collapsed on their doorstep. She teaches Totori about alchemy, adopting her as a student. Since then, Totori has been learning alchemy on her own.

Everyone in Alanya believes that Totori's mother is dead. However, Totori thinks she is still alive, so she travels to Arland in order to become an adventurer and search for her. Players follow Totori on her journey exploring the world, improving her alchemy, and searching for her long-lost mother.

Configuration

No options that deviate from the default configuration are recommended for this title. The full list of default options is available here.

Known Issues

There are no reported issues with this title.