Atelier Escha & Logy: Alchemists of the Dusk Sky: Difference between revisions

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==Configuration==
==Configuration==
<!-- Only enter mandatory non-default settings to be used. Delete parameters which are not applicable -->{{config
<!-- Enter mandatory non-default settings to be used. Recommendatory or default settings can be entered only on exceptional basis. -->{{config
<!-- CPU configuration -->
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|ppu decoder                          = <!-- Interpreter (precise), Interpreter (fast), Recompiler (LLVM) -->
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|renderer notes                        = Recommended to get the best performance.
|renderer notes                        =  
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|shader mode notes                    =
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|write color buffers                  = <!-- On, Off -->
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|audio out linux                      = <!-- OpenAL, PulseAudio, ALSA, Disabled -->
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|disable on-disk shader cache          = <!-- On, Off -->
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|disable on-disk shader cache notes    =  
|disable native float16 support        = <!-- On, Off -->
|disable native float16 support notes  =
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<!-- Debug configuration -->
<!-- Debug configuration -->
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|force cpu blit emulation              = <!-- On, Off -->
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|force cpu blit emulation notes        =  
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|accurate ppu 128 reservations notes  =
}}
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Revision as of 09:08, 2 October 2020

Atelier Escha & Logy: Alchemists of the Dusk Sky
Developer(s) Gust Co. Ltd.
Publisher(s) Koei Tecmo
Series Atelier
Release date(s) JP June 27, 2013
AU March 6, 2014
EU March 7, 2014
NA March 11, 2014
Release type Multi-platform
Genre(s) Role-playing
Mode(s) Single-player
GameID(s) BLUS31391 (IRD), BLES01992 (IRD), NPUB31428, NPEB01945, BLJM61050, BLJM55073, NPJB00403
PlayView Volumes
NPJB60153, NPJB60157, NPJB60158
Quick links Check Compatibility
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Wikipedia Page

Atelier Escha & Logy: Alchemists of the Dusk Sky (Japanese: エスカ&ロジーのアトリエ ~黄昏の空の錬金術士~ Hepburn: Esuka & Rojī no Atorie ~Tasogare no Sora no Renkinjutsushi~) was given the project code "A15", as it is the 15th game in the Atelier series and the second installment of the Dusk storyline. Hidari remains as the character designer and the game runs on the LTGL engine. An anime adaptation by Studio Gokumi aired on April 10, 2014 and finished on June 26, 2014. It is the first Atelier title to be adapted into an anime.

Atelier Escha & Logy will allow players to choose between two protagonists. The main storyline will remain the same regardless of who is chosen, but certain events and ending will only be available on a particular protagonist. With the new synthesis system, the player can combine different items. The two protagonists Escha and Logy use different kinds of tools to synthesize.

The game's story takes place about four years after the beginning of Atelier Ayesha: The Alchemist of Dusk in a far away place to the west of the Twilight Land where the local administration hires two new alchemists, Escha and Logy as members of their R&D division. While learning the ropes of their new occupation, Escha and Logy gather friends and companions as they unlock the secrets of the nearby ruins and help the citizens in a world that is still recovering from a catastrophic event known as "The Dusk".

Configuration

No options that deviate from RPCS3's default settings are recommended for this title.

Known Issues

There are no reported issues with this title.