Asura's Wrath: Difference between revisions

From RPCS3 Wiki
m (Text replacement - "|microphone type notes = <!-- Advanced configuration --> |debug console mode = <!-- On, Off --> |debug console mode notes = |sleep timers accuracy = <!-- As Host, Usleep Only, All Timers --> |sleep timers accuracy notes = |read depth buffers = <!-- On, Off --> |read depth buffers notes = |write depth buffers = <!-- On, Off --> |write depth buffers notes...)
m (Text replacement - "|preferred spu threads = <!-- Auto, Single digit between 1 to 6 (e.g. 3), Range between 1 to 6 (e.g. 1 - 3) --> |preferred spu threads notes = |firmware settings = <!-- Manually load selected libraries, Load automatic and manual selection, Load liblv2.sprx only, Load liblv2.sprx and manual selection, Load liblv2.sprx and strict selection --> |firmware settings notes = <!-- Where libraries are manually selected, mention t...)
Line 20: Line 20:
|preferred spu threads              = <!-- Auto, Single digit between 1 to 6 (e.g. 3), Range between 1 to 6 (e.g. 1 - 3) -->
|preferred spu threads              = <!-- Auto, Single digit between 1 to 6 (e.g. 3), Range between 1 to 6 (e.g. 1 - 3) -->
|preferred spu threads notes        =  
|preferred spu threads notes        =  
|firmware settings                  = <!-- Manually load selected libraries, Load automatic and manual selection, Load liblv2.sprx only, Load liblv2.sprx and manual selection, Load liblv2.sprx and strict selection -->
|firmware settings notes            = <!-- Where libraries are manually selected, mention the list of libraries to be selected here -->
|enable thread scheduler            = <!-- On, Off -->
|enable thread scheduler            = <!-- On, Off -->
|enable thread scheduler notes      =  
|enable thread scheduler notes      =  

Revision as of 21:21, 22 March 2020

Asura's Wrath
Developer(s) CyberConnect2
Publisher(s) Capcom
Release date(s) NA February 21, 2012
JP/AU February 23, 2012
EU February 24, 2012
Release type Console exclusive
Genre(s) Beat 'em up
Mode(s) Single-player
GameID(s) BLES01227 (IRD), BLUS30721 (IRD)
Quick links Check Compatibility
Open Issues
Search Google
Wikipedia Page

Asura's Wrath (Japanese: アスラズ ラース Hepburn: Asurazu Rāsu) was first announced at the Tokyo Game Show in 2010. The game follows the title character, the demigod Asura as he seeks revenge on the pantheon of other demigods who betrayed him. The story is presented in the style and format of an episodic series of cinematic scenes, including opening and closing credits, with the gameplay being integrated into the cinematic where players switch between third-person combat and interactive sequences with player input in the form of quick-time event button prompts. Because of its unique style, the game has been described in the media as an "interactive anime". According to the game's producer Kazuhiro Tsuchiya, Asura's Wrath takes elements from Hindu and Buddhist mythologies and blends them with science fiction.

Configuration

Options that deviate from RPCS3's default settings and provide the best experience with this title are listed below.

GPU configuration

Setting Option Notes
Renderer Vulkan Recommended to get the best performance.
Anisotropic filter Auto Changing to anything other than Automatic causes graphical issues
Resolution scale threshold 512 x 512 To be used when Resolution scaling is set above 100%

Known Issues

There are no reported issues with this title.