Assassin's Creed IV: Black Flag: Difference between revisions

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==Known Issues==
==Known Issues==
<!-- Mention any known issues relating to the game. Use the issue and PR template if necessary. If no notable issues are present, mention "There are no reported issues with this title." -->
<!-- Mention any known issues relating to the game. Use the issue and PR template if necessary. If no notable issues are present, mention "There are no reported issues with this title." -->
Audio sometimes stops working, and the game isn't very stable.
Audio sometimes stops working.
 
Frequent Freezes
https://github.com/RPCS3/rpcs3/issues/12807#issuecomment-1278125617


==Special Notes==
==Special Notes==

Revision as of 21:44, 21 November 2022

Assassin's Creed IV: Black Flag
Assassin's Creed IV Black Flag.jpg
Developer(s) Ubisoft Montreal
Publisher(s) Ubisoft
Series Assassin's Creed
Release date(s) October 29, 2013
Release type Multi-platform
Genre(s) Action, Adventure
Mode(s) Single-player, Multiplayer
GameID(s) BLES01882 (IRD), BLES01883 (IRD), BLES01884 (IRD), BLUS31193 (IRD), NPEB01396, NPUB31246, BLJM61056 (IRD)
America's Collection
BLUS31483 (IRD), BLES02085 (IRD)
Quick links Check Compatibility
Open Issues
Search Google
Wikipedia Page

Assassin's Creed IV: Black Flag is the sixth major installment in the Assassin's Creed series. Its historical timeframe precedes that of Assassin's Creed III, but its modern-day sequences succeed Assassin's Creed III.

Configuration

Options that deviate from RPCS3's default settings and provide the best experience with this title are listed below.

GPU configuration

Setting Option Notes
Write color buffers On Fixes the ocean being invisible

Advanced configuration

Setting Option Notes
Read color buffers On Fixes the ocean being invisible

Known Issues

Audio sometimes stops working.

Frequent Freezes https://github.com/RPCS3/rpcs3/issues/12807#issuecomment-1278125617

Special Notes

Enabling Write Colour Buffers and Read Colour Buffers fixes visual issues while in-game but it does so at the cost of FPS loss (30-40 FPS without them enabled, 25-35 FPS with them enabled. Tested on a Ryzen 5700U).