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<!-- please read the wiki conventions page and documentation for templates before creating a new game page -->{{vginfobox | <!-- please read the wiki conventions page and documentation for templates before creating a new game page -->{{vginfobox | ||
|developer = | |developer = Visceral Games | ||
|publisher = {{vgregion|}} | |publisher = Electronic Arts{{vgregion|}} | ||
|series = <!-- delete if not applicable --> | |series = Army of TWO<!-- delete if not applicable --> | ||
|date = {{vgregion|}} | |date = {{vgregion|NA=March 26, 2013|AU=March 28, 2013|EU=March 29, 2013}} | ||
|release = <!-- Choose one of the following: PlayStation 3 exclusive, PlayStation exclusive, Console exclusive, Multi-platform --> | |release = Console exclusive<!-- Choose one of the following: PlayStation 3 exclusive, PlayStation exclusive, Console exclusive, Multi-platform --> | ||
|genre = | |genre = Third-person shooter | ||
|modes = <!-- Choose all relevant options: Single-player, Co-op, Multiplayer --> | |modes = <!-- Choose all relevant options: Single-player, Co-op, Multiplayer --> | ||
|gameid = {{gameid|}} | |gameid = {{gameid|id=BLES01763, BLUS31069, NPEB01216, NPEB01217, NPUB30987|oid=BLJM60578, BLES01767|ird=Yes}}<br>'''''Demo'''''<br>{{gameid|id=NPUB90862|ird=NA}} | ||
|wikipedia = <!-- delete if not applicable --> | |wikipedia = https://en.wikipedia.org/wiki/Army_of_Two:_The_Devil%27s_Cartel<!-- delete if not applicable --> | ||
|vndb = <!-- delete if not applicable --> | |vndb = <!-- delete if not applicable --> | ||
|title = <!-- Used only in niche scenarios. Delete if not applicable --> | |title = <!-- Used only in niche scenarios. Delete if not applicable --> | ||
Line 24: | Line 24: | ||
|preferred spu threads = <!-- Auto, Single digit between 1 to 6 (e.g. 3), Range between 1 to 6 (e.g. 1 - 3) --> | |preferred spu threads = <!-- Auto, Single digit between 1 to 6 (e.g. 3), Range between 1 to 6 (e.g. 1 - 3) --> | ||
|preferred spu threads notes = | |preferred spu threads notes = | ||
| | |thread scheduler = <!-- Operating System, RPCS3 Scheduler, RPCS3 Alternative Scheduler --> | ||
| | |thread scheduler notes = | ||
|lower spu thread priority = <!-- On, Off --> | |lower spu thread priority = <!-- On, Off --> | ||
|lower spu thread priority notes = | |lower spu thread priority notes = | ||
Line 39: | Line 39: | ||
|tsx instructions notes = | |tsx instructions notes = | ||
<!-- GPU configuration --> | <!-- GPU configuration --> | ||
|renderer = | |renderer = <!-- OpenGL, Vulkan, Disabled --> | ||
|renderer notes = | |renderer notes = | ||
|aspect ratio = <!-- 4:3, 16:9 --> | |aspect ratio = <!-- 4:3, 16:9 --> | ||
|aspect ratio notes = | |aspect ratio notes = | ||
Line 57: | Line 57: | ||
|shader mode = <!-- Legacy (singlethreaded), Async (multithreaded), Async with Shader Interpreter, Shader Interpreter only --> | |shader mode = <!-- Legacy (singlethreaded), Async (multithreaded), Async with Shader Interpreter, Shader Interpreter only --> | ||
|shader mode notes = | |shader mode notes = | ||
|write color buffers = <!-- On, Off --> | |write color buffers = On <!-- On, Off --> | ||
|write color buffers notes = | |write color buffers notes = Partially fixes half screen and other issues | ||
|strict rendering mode = <!-- On, Off --> | |strict rendering mode = <!-- On, Off --> | ||
|strict rendering mode notes = | |strict rendering mode notes = | ||
Line 65: | Line 65: | ||
|stretch to display area = <!-- On, Off --> | |stretch to display area = <!-- On, Off --> | ||
|stretch to display area notes = | |stretch to display area notes = | ||
|enable 3d = <!-- On, Off --> | |||
|enable 3d notes = | |||
|disable vertex cache = <!-- On, Off --> | |disable vertex cache = <!-- On, Off --> | ||
|disable vertex cache notes = | |disable vertex cache notes = | ||
|multithreaded rsx = <!-- On, Off --> | |multithreaded rsx = <!-- On, Off --> | ||
|multithreaded rsx notes = | |multithreaded rsx notes = | ||
|asynchronous texture streaming = <!-- On, Off --> | |||
|asynchronous texture streaming notes = | |||
<!-- Audio configuration --> | <!-- Audio configuration --> | ||
|audio out windows = <!-- XAudio2, OpenAL, Disabled --> | |audio out windows = <!-- XAudio2, OpenAL, Disabled --> | ||
Line 74: | Line 78: | ||
|audio out linux = <!-- OpenAL, PulseAudio, ALSA, Disabled --> | |audio out linux = <!-- OpenAL, PulseAudio, ALSA, Disabled --> | ||
|audio out linux notes = | |audio out linux notes = | ||
|audio channels = <!-- Surround 7.1, Downmix to Stereo, Downmix to 5.1 --> | |||
|audio channels notes = | |||
|dump to file = <!-- On, Off --> | |dump to file = <!-- On, Off --> | ||
|dump to file notes = | |dump to file notes = | ||
|convert to 16-bit = <!-- On, Off --> | |convert to 16-bit = <!-- On, Off --> | ||
|convert to 16-bit notes = | |convert to 16-bit notes = | ||
|volume = <!-- Value between 0% to 200% --> | |volume = <!-- Value between 0% to 200% --> | ||
|volume notes = | |volume notes = | ||
Line 110: | Line 114: | ||
|accurate rsx reservation access = <!-- On, Off --> | |accurate rsx reservation access = <!-- On, Off --> | ||
|accurate rsx reservation access notes = | |accurate rsx reservation access notes = | ||
|ppu llvm accurate vector nans = <!-- On, Off --> | |||
|ppu llvm accurate vector nans notes = | |||
|silence all logs = <!-- On, Off --> | |silence all logs = <!-- On, Off --> | ||
|silence all logs notes = | |silence all logs notes = | ||
Line 116: | Line 122: | ||
|maximum spurs threads = <!-- Unlimited, Single digit between 0 to 5 (e.g. 3) --> | |maximum spurs threads = <!-- Unlimited, Single digit between 0 to 5 (e.g. 3) --> | ||
|maximum spurs threads notes = | |maximum spurs threads notes = | ||
|firmware | |firmware libraries = <!-- Switch to LLE, Switch to HLE --> | ||
|firmware | |firmware libraries notes = <!-- Mention the libraries to be manually selected here --> | ||
|read depth buffers = <!-- On, Off --> | |read depth buffers = <!-- On, Off --> | ||
|read depth buffers notes = | |read depth buffers notes = | ||
Line 126: | Line 132: | ||
|disable on-disk shader cache = <!-- On, Off --> | |disable on-disk shader cache = <!-- On, Off --> | ||
|disable on-disk shader cache notes = | |disable on-disk shader cache notes = | ||
|disable native float16 support = <!-- On, Off --> | |||
|disable native float16 support notes = | |||
|relaxed zcull sync = <!-- On, Off --> | |relaxed zcull sync = <!-- On, Off --> | ||
|relaxed zcull sync notes = | |relaxed zcull sync notes = | ||
Line 135: | Line 143: | ||
|clocks scale notes = | |clocks scale notes = | ||
<!-- Debug configuration --> | <!-- Debug configuration --> | ||
|disable zcull occlusion queries = <!-- On, Off --> | |||
|disable zcull occlusion queries notes = | |||
|force cpu blit emulation = <!-- On, Off --> | |force cpu blit emulation = <!-- On, Off --> | ||
|force cpu blit emulation notes = | |force cpu blit emulation notes = | ||
Line 141: | Line 151: | ||
|accurate getllar = <!-- On, Off --> | |accurate getllar = <!-- On, Off --> | ||
|accurate getllar notes = | |accurate getllar notes = | ||
|hook static functions = <!-- On, Off --> | |hook static functions = <!-- On, Off --> | ||
|hook static functions notes = | |hook static functions notes = | ||
|accurate ppu 128 reservations = <!-- Always Enabled, Disabled, Value between 1 to 8 --> | |||
|accurate ppu 128 reservations notes = | |||
|ppu llvm java mode handling = <!-- True, False --> | |||
|ppu llvm java mode handling notes = | |||
}} | }} | ||
Line 160: | Line 172: | ||
Disable MLAA: | Disable MLAA: | ||
Games: | Games: | ||
"Army of | "Army of TWO The Devil's Cartel Demo": | ||
NPEB90470: [ 01.00 ] | NPEB90470: [ 01.00 ] | ||
NPUB90862: [ 01.00 ] | NPUB90862: [ 01.00 ] | ||
Author: illusion | Author: illusion | ||
Patch Version: 1.0 | |||
Patch: | |||
- [ be32, 0x00512F94, 0x38600000 ] # Ps3EdgeMlaaEnable | |||
- [ be32, 0x016DE8F0, 0x98bf0186 ] # prevent crashing if 83 is disabled first, swapped store byte. | |||
Disable Bloom: | |||
Games: | |||
"Army of TWO The Devil's Cartel Demo": | |||
NPEB90470: [ 01.00 ] | |||
NPUB90862: [ 01.00 ] | |||
Author: illusion | |||
Patch Version: 1.0 | |||
Patch: | |||
- [ be32, 0x016DE8FC, 0x98bf0183 ] # bloom/bubble blur, this won't crash anymore. requires 86 to be loaded with 0! | |||
Speedup: | |||
Games: | |||
"Army of TWO The Devil's Cartel Demo": | |||
NPEB90470: [ 01.00 ] | |||
NPUB90862: [ 01.00 ] | |||
Notes: "Compromise visuals for extra performance." | |||
Author: ZEROx, illusion | |||
Patch Version: 1.0 | |||
Patch: | |||
- [ be16, 0x01732b48, 0x991f ] | |||
- [ be16, 0x01732b54, 0x991f ] | |||
Blocky depth fix: | |||
Games: | |||
"Army of TWO The Devil's Cartel Demo": | |||
NPEB90470: [ 01.00 ] | |||
NPUB90862: [ 01.00 ] | |||
Author: ZEROx | |||
Notes: | Notes: | ||
Patch Version: 1.0 | Patch Version: 1.0 | ||
Patch: | Patch: | ||
- [ be32, | - [ be16, 0x01732a60, 0x991f ] | ||
Disable Dynamic Lights: | |||
Games: | |||
"Army of TWO The Devil's Cartel Demo": | |||
NPEB90470: [ 01.00 ] | |||
NPUB90862: [ 01.00 ] | |||
Author: illusion | |||
Notes: "Last modified: 06 October 2020\n\nCompromise visuals for extra performance." | |||
Patch Version: 1.0 | |||
Patch: | |||
- [ be16, 0x01732b58, 0x991f ] | |||
Disable Dynamic Spotlights: | |||
Games: | |||
"Army of TWO The Devil's Cartel Demo": | |||
NPEB90470: [ 01.00 ] | |||
NPUB90862: [ 01.00 ] | |||
Author: illusion | |||
Notes: "Compromise visuals for extra performance." | |||
Patch Version: 1.0 | |||
Patch: | |||
- [ be16, 0x01732b5c, 0x991f ] | |||
PPU-d8376f500c89feb12500754ba0ec1483c4aeb5da: | |||
Disable MLAA: | |||
Games: | |||
"Army of TWO The Devil's Cartel": | |||
NPEB01217: [ 01.01 ] | |||
NPUB30987: [ 01.01 ] | |||
BLES01763: [ 01.01 ] | |||
BLUS31069: [ 01.01 ] | |||
Author: illusion | |||
Patch Version: 1.0 | |||
Patch: | |||
- [ be32, 0x004E51A4, 0x38600000 ] # Ps3EdgeMlaaEnable | |||
- [ be32, 0x01701BF0, 0x98bf0186 ] # prevent crashing if 83 is disabled first, swapped store byte. | |||
Disable Bloom: | |||
Games: | |||
"Army of TWO The Devil's Cartel": | |||
NPEB01217: [ 01.01 ] | |||
NPUB30987: [ 01.01 ] | |||
BLES01763: [ 01.01 ] | |||
BLUS31069: [ 01.01 ] | |||
Author: illusion | |||
Patch Version: 1.0 | |||
Patch: | |||
- [ be32, 0x01701BFC, 0x98bf0183 ] # bloom/bubble blur, this won't crash anymore. requires 86 to be loaded with 0! | |||
Speedup: | |||
Games: | |||
"Army of TWO The Devil's Cartel": | |||
NPEB01217: [ 01.01 ] | |||
NPUB30987: [ 01.01 ] | |||
BLES01763: [ 01.01 ] | |||
BLUS31069: [ 01.01 ] | |||
Author: ZEROx, illusion | |||
Notes: "Compromise visuals for extra performance." | |||
Patch Version: 1.0 | |||
Patch: | |||
- [ be16, 0x01755BC8, 0x991f ] | |||
- [ be16, 0x01755BD4, 0x991f ] | |||
Blocky depth fix: | |||
Games: | |||
"Army of TWO The Devil's Cartel": | |||
NPEB01217: [ 01.01 ] | |||
NPUB30987: [ 01.01 ] | |||
BLES01763: [ 01.01 ] | |||
BLUS31069: [ 01.01 ] | |||
Author: ZEROx | |||
Patch Version: 1.0 | |||
Patch: | |||
- [ be16, 0x01755ae0, 0x991f ] | |||
Disable Dynamic Lights: | |||
Games: | |||
"Army of TWO The Devil's Cartel": | |||
NPEB01217: [ 01.01 ] | |||
NPUB30987: [ 01.01 ] | |||
BLES01763: [ 01.01 ] | |||
BLUS31069: [ 01.01 ] | |||
Author: illusion | |||
Notes: "Compromise visuals for extra performance." | |||
Patch Version: 1.0 | |||
Patch: | |||
- [ be16, 0x01755BD8, 0x991f ] | |||
Disable Dynamic Spotlights: | |||
Games: | |||
"Army of TWO The Devil's Cartel": | |||
NPEB01217: [ 01.01 ] | |||
NPUB30987: [ 01.01 ] | |||
BLES01763: [ 01.01 ] | |||
BLUS31069: [ 01.01 ] | |||
Author: illusion | |||
Notes: "Compromise visuals for extra performance." | |||
Patch Version: 1.0 | |||
Patch: | |||
- [ be16, 0x01755BDC, 0x991f ] | |||
}} | }} |
Revision as of 15:24, 13 May 2022
Army of TWO: The Devil's Cartel | |
---|---|
Developer(s) | Visceral Games |
Publisher(s) | Electronic Arts |
Series | Army of TWO |
Release date(s) | NA March 26, 2013 EU March 29, 2013 AU March 28, 2013 |
Release type | Console exclusive |
Genre(s) | Third-person shooter |
GameID(s) | BLES01763 (IRD), BLUS31069 (IRD), NPEB01216, NPEB01217, NPUB30987, BLJM60578 (IRD), BLES01767 (IRD) Demo NPUB90862 |
Quick links | Check Compatibility Open Issues Search Google Wikipedia Page |
Configuration
Options that deviate from RPCS3's default settings and provide the best experience with this title are listed below.
GPU configuration
Setting | Option | Notes |
---|---|---|
Write color buffers | On | Partially fixes half screen and other issues |
Known Issues
There are no reported issues with this title.
Special Notes
Patches
PPU-17a273d69dad20980377e405809f7d888b6c6dce: Disable MLAA: Games: "Army of TWO The Devil's Cartel Demo": NPEB90470: [ 01.00 ] NPUB90862: [ 01.00 ] Author: illusion Patch Version: 1.0 Patch: - [ be32, 0x00512F94, 0x38600000 ] # Ps3EdgeMlaaEnable - [ be32, 0x016DE8F0, 0x98bf0186 ] # prevent crashing if 83 is disabled first, swapped store byte. Disable Bloom: Games: "Army of TWO The Devil's Cartel Demo": NPEB90470: [ 01.00 ] NPUB90862: [ 01.00 ] Author: illusion Patch Version: 1.0 Patch: - [ be32, 0x016DE8FC, 0x98bf0183 ] # bloom/bubble blur, this won't crash anymore. requires 86 to be loaded with 0! Speedup: Games: "Army of TWO The Devil's Cartel Demo": NPEB90470: [ 01.00 ] NPUB90862: [ 01.00 ] Notes: "Compromise visuals for extra performance." Author: ZEROx, illusion Patch Version: 1.0 Patch: - [ be16, 0x01732b48, 0x991f ] - [ be16, 0x01732b54, 0x991f ] Blocky depth fix: Games: "Army of TWO The Devil's Cartel Demo": NPEB90470: [ 01.00 ] NPUB90862: [ 01.00 ] Author: ZEROx Notes: Patch Version: 1.0 Patch: - [ be16, 0x01732a60, 0x991f ] Disable Dynamic Lights: Games: "Army of TWO The Devil's Cartel Demo": NPEB90470: [ 01.00 ] NPUB90862: [ 01.00 ] Author: illusion Notes: "Last modified: 06 October 2020\n\nCompromise visuals for extra performance." Patch Version: 1.0 Patch: - [ be16, 0x01732b58, 0x991f ] Disable Dynamic Spotlights: Games: "Army of TWO The Devil's Cartel Demo": NPEB90470: [ 01.00 ] NPUB90862: [ 01.00 ] Author: illusion Notes: "Compromise visuals for extra performance." Patch Version: 1.0 Patch: - [ be16, 0x01732b5c, 0x991f ] PPU-d8376f500c89feb12500754ba0ec1483c4aeb5da: Disable MLAA: Games: "Army of TWO The Devil's Cartel": NPEB01217: [ 01.01 ] NPUB30987: [ 01.01 ] BLES01763: [ 01.01 ] BLUS31069: [ 01.01 ] Author: illusion Patch Version: 1.0 Patch: - [ be32, 0x004E51A4, 0x38600000 ] # Ps3EdgeMlaaEnable - [ be32, 0x01701BF0, 0x98bf0186 ] # prevent crashing if 83 is disabled first, swapped store byte. Disable Bloom: Games: "Army of TWO The Devil's Cartel": NPEB01217: [ 01.01 ] NPUB30987: [ 01.01 ] BLES01763: [ 01.01 ] BLUS31069: [ 01.01 ] Author: illusion Patch Version: 1.0 Patch: - [ be32, 0x01701BFC, 0x98bf0183 ] # bloom/bubble blur, this won't crash anymore. requires 86 to be loaded with 0! Speedup: Games: "Army of TWO The Devil's Cartel": NPEB01217: [ 01.01 ] NPUB30987: [ 01.01 ] BLES01763: [ 01.01 ] BLUS31069: [ 01.01 ] Author: ZEROx, illusion Notes: "Compromise visuals for extra performance." Patch Version: 1.0 Patch: - [ be16, 0x01755BC8, 0x991f ] - [ be16, 0x01755BD4, 0x991f ] Blocky depth fix: Games: "Army of TWO The Devil's Cartel": NPEB01217: [ 01.01 ] NPUB30987: [ 01.01 ] BLES01763: [ 01.01 ] BLUS31069: [ 01.01 ] Author: ZEROx Patch Version: 1.0 Patch: - [ be16, 0x01755ae0, 0x991f ] Disable Dynamic Lights: Games: "Army of TWO The Devil's Cartel": NPEB01217: [ 01.01 ] NPUB30987: [ 01.01 ] BLES01763: [ 01.01 ] BLUS31069: [ 01.01 ] Author: illusion Notes: "Compromise visuals for extra performance." Patch Version: 1.0 Patch: - [ be16, 0x01755BD8, 0x991f ] Disable Dynamic Spotlights: Games: "Army of TWO The Devil's Cartel": NPEB01217: [ 01.01 ] NPUB30987: [ 01.01 ] BLES01763: [ 01.01 ] BLUS31069: [ 01.01 ] Author: illusion Notes: "Compromise visuals for extra performance." Patch Version: 1.0 Patch: - [ be16, 0x01755BDC, 0x991f ]