Army of TWO: The Devil's Cartel: Difference between revisions

From RPCS3 Wiki
(create page and add patch)
 
(Infobox edits)
(20 intermediate revisions by 3 users not shown)
Line 1: Line 1:
<!-- please read the wiki conventions page and documentation for templates before creating a new game page -->{{vginfobox
<!-- please read the wiki conventions page and documentation for templates before creating a new game page -->{{vginfobox
|developer =  
|developer = Visceral Games
|publisher = {{vgregion|}}
|publisher = Electronic Arts{{vgregion|}}
|series    = <!-- delete if not applicable -->
|series    = Army of TWO<!-- delete if not applicable -->
|date      = {{vgregion|}}
|date      = {{vgregion|NA=March 26, 2013|AU=March 28, 2013|EU=March 29, 2013}}
|release  = <!-- Choose one of the following: PlayStation 3 exclusive, PlayStation exclusive, Console exclusive, Multi-platform -->
|release  = Console exclusive<!-- Choose one of the following: PlayStation 3 exclusive, PlayStation exclusive, Console exclusive, Multi-platform -->
|genre    =  
|genre    = Third-person shooter
|modes    = <!-- Choose all relevant options: Single-player, Co-op, Multiplayer -->
|modes    = <!-- Choose all relevant options: Single-player, Co-op, Multiplayer -->
|gameid    = {{gameid|}}
|gameid    = {{gameid|id=BLES01763, BLUS31069, NPEB01216, NPEB01217, NPUB30987|oid=BLJM60578, BLES01767|ird=Yes}}<br>'''''Demo'''''<br>{{gameid|id=NPUB90862|ird=NA}}
|wikipedia = <!-- delete if not applicable -->
|wikipedia = https://en.wikipedia.org/wiki/Army_of_Two:_The_Devil%27s_Cartel<!-- delete if not applicable -->
|vndb      = <!-- delete if not applicable -->
|vndb      = <!-- delete if not applicable -->
|title    = <!-- Used only in niche scenarios. Delete if not applicable -->
|title    = <!-- Used only in niche scenarios. Delete if not applicable -->
Line 24: Line 24:
|preferred spu threads                = <!-- Auto, Single digit between 1 to 6 (e.g. 3), Range between 1 to 6 (e.g. 1 - 3) -->
|preferred spu threads                = <!-- Auto, Single digit between 1 to 6 (e.g. 3), Range between 1 to 6 (e.g. 1 - 3) -->
|preferred spu threads notes          =  
|preferred spu threads notes          =  
|enable thread scheduler               = <!-- On, Off -->
|thread scheduler                     = <!-- Operating System, RPCS3 Scheduler, RPCS3 Alternative Scheduler -->
|enable thread scheduler notes         =  
|thread scheduler notes               =  
|lower spu thread priority            = <!-- On, Off -->
|lower spu thread priority            = <!-- On, Off -->
|lower spu thread priority notes      =  
|lower spu thread priority notes      =  
Line 39: Line 39:
|tsx instructions notes                =  
|tsx instructions notes                =  
<!-- GPU configuration -->
<!-- GPU configuration -->
|renderer                              = Vulkan <!-- OpenGL, Vulkan, Disabled -->
|renderer                              = <!-- OpenGL, Vulkan, Disabled -->
|renderer notes                        = Recommended to get the best performance.
|renderer notes                        =  
|aspect ratio                          = <!-- 4:3, 16:9 -->
|aspect ratio                          = <!-- 4:3, 16:9 -->
|aspect ratio notes                    =  
|aspect ratio notes                    =  
Line 57: Line 57:
|shader mode                          = <!-- Legacy (singlethreaded), Async (multithreaded), Async with Shader Interpreter, Shader Interpreter only -->
|shader mode                          = <!-- Legacy (singlethreaded), Async (multithreaded), Async with Shader Interpreter, Shader Interpreter only -->
|shader mode notes                    =  
|shader mode notes                    =  
|write color buffers                  = <!-- On, Off -->
|write color buffers                  = On <!-- On, Off -->
|write color buffers notes            =  
|write color buffers notes            = Partially fixes half screen and other issues
|strict rendering mode                = <!-- On, Off -->
|strict rendering mode                = <!-- On, Off -->
|strict rendering mode notes          =  
|strict rendering mode notes          =  
Line 65: Line 65:
|stretch to display area              = <!-- On, Off -->
|stretch to display area              = <!-- On, Off -->
|stretch to display area notes        =  
|stretch to display area notes        =  
|enable 3d                            = <!-- On, Off -->
|enable 3d notes                      =
|disable vertex cache                  = <!-- On, Off -->
|disable vertex cache                  = <!-- On, Off -->
|disable vertex cache notes            =  
|disable vertex cache notes            =  
|multithreaded rsx                    = <!-- On, Off -->
|multithreaded rsx                    = <!-- On, Off -->
|multithreaded rsx notes              =  
|multithreaded rsx notes              =  
|asynchronous texture streaming        = <!-- On, Off -->
|asynchronous texture streaming notes  =
<!-- Audio configuration -->
<!-- Audio configuration -->
|audio out windows                    = <!-- XAudio2, OpenAL, Disabled -->
|audio out windows                    = <!-- XAudio2, OpenAL, Disabled -->
Line 74: Line 78:
|audio out linux                      = <!-- OpenAL, PulseAudio, ALSA, Disabled -->
|audio out linux                      = <!-- OpenAL, PulseAudio, ALSA, Disabled -->
|audio out linux notes                =  
|audio out linux notes                =  
|audio channels                        = <!-- Surround 7.1, Downmix to Stereo, Downmix to 5.1 -->
|audio channels notes                  =
|dump to file                          = <!-- On, Off -->
|dump to file                          = <!-- On, Off -->
|dump to file notes                    =  
|dump to file notes                    =  
|convert to 16-bit                    = <!-- On, Off -->
|convert to 16-bit                    = <!-- On, Off -->
|convert to 16-bit notes              =  
|convert to 16-bit notes              =  
|downmix to stereo                    = <!-- On, Off -->
|downmix to stereo notes              =
|volume                                = <!-- Value between 0% to 200% -->
|volume                                = <!-- Value between 0% to 200% -->
|volume notes                          =  
|volume notes                          =  
Line 110: Line 114:
|accurate rsx reservation access      = <!-- On, Off -->
|accurate rsx reservation access      = <!-- On, Off -->
|accurate rsx reservation access notes =  
|accurate rsx reservation access notes =  
|ppu llvm accurate vector nans        = <!-- On, Off -->
|ppu llvm accurate vector nans notes  =
|silence all logs                      = <!-- On, Off -->
|silence all logs                      = <!-- On, Off -->
|silence all logs notes                =  
|silence all logs notes                =  
Line 116: Line 122:
|maximum spurs threads                = <!-- Unlimited, Single digit between 0 to 5 (e.g. 3) -->
|maximum spurs threads                = <!-- Unlimited, Single digit between 0 to 5 (e.g. 3) -->
|maximum spurs threads notes          =  
|maximum spurs threads notes          =  
|firmware settings                    = <!-- Manually load selected libraries, Load automatic and manual selection, Load liblv2.sprx only, Load liblv2.sprx and manual selection, Load liblv2.sprx and strict selection -->
|firmware libraries                    = <!-- Switch to LLE, Switch to HLE -->
|firmware settings notes               = <!-- Where libraries are manually selected, mention the list of libraries to be selected here -->
|firmware libraries notes             = <!-- Mention the libraries to be manually selected here -->
|read depth buffers                    = <!-- On, Off -->
|read depth buffers                    = <!-- On, Off -->
|read depth buffers notes              =  
|read depth buffers notes              =  
Line 126: Line 132:
|disable on-disk shader cache          = <!-- On, Off -->
|disable on-disk shader cache          = <!-- On, Off -->
|disable on-disk shader cache notes    =  
|disable on-disk shader cache notes    =  
|disable native float16 support        = <!-- On, Off -->
|disable native float16 support notes  =
|relaxed zcull sync                    = <!-- On, Off -->
|relaxed zcull sync                    = <!-- On, Off -->
|relaxed zcull sync notes              =  
|relaxed zcull sync notes              =  
Line 135: Line 143:
|clocks scale notes                    =  
|clocks scale notes                    =  
<!-- Debug configuration -->
<!-- Debug configuration -->
|disable zcull occlusion queries      = <!-- On, Off -->
|disable zcull occlusion queries notes =
|force cpu blit emulation              = <!-- On, Off -->
|force cpu blit emulation              = <!-- On, Off -->
|force cpu blit emulation notes        =  
|force cpu blit emulation notes        =  
Line 141: Line 151:
|accurate getllar                      = <!-- On, Off -->
|accurate getllar                      = <!-- On, Off -->
|accurate getllar notes                =  
|accurate getllar notes                =  
|accurate putlluc                      = <!-- On, Off -->
|accurate putlluc notes                =
|hook static functions                = <!-- On, Off -->
|hook static functions                = <!-- On, Off -->
|hook static functions notes          =  
|hook static functions notes          =  
|accurate ppu 128 reservations        = <!-- Always Enabled, Disabled, Value between 1 to 8 -->
|accurate ppu 128 reservations notes  =
|ppu llvm java mode handling          = <!-- True, False -->
|ppu llvm java mode handling notes    =
}}
}}


Line 160: Line 172:
   Disable MLAA:
   Disable MLAA:
     Games:
     Games:
       "Army of Two The Devil's Cartel":
       "Army of TWO The Devil's Cartel Demo":
         NPEB90470: [ 01.00 ]
         NPEB90470: [ 01.00 ]
         NPUB90862: [ 01.00 ]
         NPUB90862: [ 01.00 ]
     Author: illusion
     Author: illusion
    Patch Version: 1.0
    Patch:
      - [ be32, 0x00512F94, 0x38600000 ] # Ps3EdgeMlaaEnable
      - [ be32, 0x016DE8F0, 0x98bf0186 ] # prevent crashing if 83 is disabled first, swapped store byte.
  Disable Bloom:
    Games:
      "Army of TWO The Devil's Cartel Demo":
        NPEB90470: [ 01.00 ]
        NPUB90862: [ 01.00 ]
    Author: illusion
    Patch Version: 1.0
    Patch:
      - [ be32, 0x016DE8FC, 0x98bf0183 ] # bloom/bubble blur, this won't crash anymore. requires 86 to be loaded with 0!
  Speedup:
    Games:
      "Army of TWO The Devil's Cartel Demo":
        NPEB90470: [ 01.00 ]
        NPUB90862: [ 01.00 ]
    Notes: "Compromise visuals for extra performance."
    Author: ZEROx, illusion
    Patch Version: 1.0
    Patch:
      - [ be16, 0x01732b48, 0x991f ]
      - [ be16, 0x01732b54, 0x991f ]
  Blocky depth fix:
    Games:
      "Army of TWO The Devil's Cartel Demo":
        NPEB90470: [ 01.00 ]
        NPUB90862: [ 01.00 ]
    Author: ZEROx
     Notes:  
     Notes:  
     Patch Version: 1.0
     Patch Version: 1.0
     Patch:
     Patch:
       - [ be32, 0x00512f94, 0x38600000 ] # Ps3EdgeMlaaEnable
      - [ be16, 0x01732a60, 0x991f ]
  Disable Dynamic Lights:
    Games:
      "Army of TWO The Devil's Cartel Demo":
        NPEB90470: [ 01.00 ]
        NPUB90862: [ 01.00 ]
    Author: illusion
    Notes: "Last modified: 06 October 2020\n\nCompromise visuals for extra performance."
    Patch Version: 1.0
    Patch:
      - [ be16, 0x01732b58, 0x991f ]
  Disable Dynamic Spotlights:
    Games:
      "Army of TWO The Devil's Cartel Demo":
        NPEB90470: [ 01.00 ]
        NPUB90862: [ 01.00 ]
    Author: illusion
    Notes: "Compromise visuals for extra performance."
    Patch Version: 1.0
    Patch:
      - [ be16, 0x01732b5c, 0x991f ]
 
PPU-d8376f500c89feb12500754ba0ec1483c4aeb5da:
  Disable MLAA:
    Games:
      "Army of TWO The Devil's Cartel":
        NPEB01217: [ 01.01 ]
        NPUB30987: [ 01.01 ]
        BLES01763: [ 01.01 ]
        BLUS31069: [ 01.01 ]
    Author: illusion
    Patch Version: 1.0
    Patch:
       - [ be32, 0x004E51A4, 0x38600000 ] # Ps3EdgeMlaaEnable
      - [ be32, 0x01701BF0, 0x98bf0186 ] # prevent crashing if 83 is disabled first, swapped store byte.
  Disable Bloom:
    Games:
      "Army of TWO The Devil's Cartel":
        NPEB01217: [ 01.01 ]
        NPUB30987: [ 01.01 ]
        BLES01763: [ 01.01 ]
        BLUS31069: [ 01.01 ]
    Author: illusion
    Patch Version: 1.0
    Patch:
      - [ be32, 0x01701BFC, 0x98bf0183 ] # bloom/bubble blur, this won't crash anymore. requires 86 to be loaded with 0!
  Speedup:
    Games:
      "Army of TWO The Devil's Cartel":
        NPEB01217: [ 01.01 ]
        NPUB30987: [ 01.01 ]
        BLES01763: [ 01.01 ]
        BLUS31069: [ 01.01 ]
    Author: ZEROx, illusion
    Notes: "Compromise visuals for extra performance."
    Patch Version: 1.0
    Patch:
      - [ be16, 0x01755BC8, 0x991f ]
      - [ be16, 0x01755BD4, 0x991f ]
  Blocky depth fix:
    Games:
      "Army of TWO The Devil's Cartel":
        NPEB01217: [ 01.01 ]
        NPUB30987: [ 01.01 ]
        BLES01763: [ 01.01 ]
        BLUS31069: [ 01.01 ]
    Author: ZEROx
    Patch Version: 1.0
    Patch:
      - [ be16, 0x01755ae0, 0x991f ]
  Disable Dynamic Lights:
    Games:
      "Army of TWO The Devil's Cartel":
        NPEB01217: [ 01.01 ]
        NPUB30987: [ 01.01 ]
        BLES01763: [ 01.01 ]
        BLUS31069: [ 01.01 ]
    Author: illusion
    Notes: "Compromise visuals for extra performance."
    Patch Version: 1.0
    Patch:
      - [ be16, 0x01755BD8, 0x991f ]
  Disable Dynamic Spotlights:
    Games:
      "Army of TWO The Devil's Cartel":
        NPEB01217: [ 01.01 ]
        NPUB30987: [ 01.01 ]
        BLES01763: [ 01.01 ]
        BLUS31069: [ 01.01 ]
    Author: illusion
    Notes: "Compromise visuals for extra performance."
    Patch Version: 1.0
    Patch:
      - [ be16, 0x01755BDC, 0x991f ]
}}
}}

Revision as of 15:24, 13 May 2022

Army of TWO: The Devil's Cartel
Developer(s) Visceral Games
Publisher(s) Electronic Arts
Series Army of TWO
Release date(s) NA March 26, 2013
EU March 29, 2013
AU March 28, 2013
Release type Console exclusive
Genre(s) Third-person shooter
GameID(s) BLES01763 (IRD), BLUS31069 (IRD), NPEB01216, NPEB01217, NPUB30987, BLJM60578 (IRD), BLES01767 (IRD)
Demo
NPUB90862
Quick links Check Compatibility
Open Issues
Search Google
Wikipedia Page


Configuration

Options that deviate from RPCS3's default settings and provide the best experience with this title are listed below.

GPU configuration

Setting Option Notes
Write color buffers On Partially fixes half screen and other issues

Known Issues

There are no reported issues with this title.

Special Notes

Patches

PPU-17a273d69dad20980377e405809f7d888b6c6dce:
  Disable MLAA:
    Games:
      "Army of TWO The Devil's Cartel Demo":
        NPEB90470: [ 01.00 ]
        NPUB90862: [ 01.00 ]
    Author: illusion
    Patch Version: 1.0
    Patch:
      - [ be32, 0x00512F94, 0x38600000 ] # Ps3EdgeMlaaEnable
      - [ be32, 0x016DE8F0, 0x98bf0186 ] # prevent crashing if 83 is disabled first, swapped store byte.
  Disable Bloom:
    Games:
      "Army of TWO The Devil's Cartel Demo":
        NPEB90470: [ 01.00 ]
        NPUB90862: [ 01.00 ]
    Author: illusion
    Patch Version: 1.0
    Patch:
      - [ be32, 0x016DE8FC, 0x98bf0183 ] # bloom/bubble blur, this won't crash anymore. requires 86 to be loaded with 0!
  Speedup:
    Games:
      "Army of TWO The Devil's Cartel Demo":
        NPEB90470: [ 01.00 ]
        NPUB90862: [ 01.00 ]
    Notes: "Compromise visuals for extra performance."
    Author: ZEROx, illusion
    Patch Version: 1.0
    Patch:
      - [ be16, 0x01732b48, 0x991f ]
      - [ be16, 0x01732b54, 0x991f ]
  Blocky depth fix:
    Games:
      "Army of TWO The Devil's Cartel Demo":
        NPEB90470: [ 01.00 ]
        NPUB90862: [ 01.00 ]
    Author: ZEROx
    Notes: 
    Patch Version: 1.0
    Patch:
      - [ be16, 0x01732a60, 0x991f ]
  Disable Dynamic Lights:
    Games:
      "Army of TWO The Devil's Cartel Demo":
        NPEB90470: [ 01.00 ]
        NPUB90862: [ 01.00 ]
    Author: illusion
    Notes: "Last modified: 06 October 2020\n\nCompromise visuals for extra performance."
    Patch Version: 1.0
    Patch:
      - [ be16, 0x01732b58, 0x991f ]
  Disable Dynamic Spotlights:
    Games:
      "Army of TWO The Devil's Cartel Demo":
        NPEB90470: [ 01.00 ]
        NPUB90862: [ 01.00 ]
    Author: illusion
    Notes: "Compromise visuals for extra performance."
    Patch Version: 1.0
    Patch:
      - [ be16, 0x01732b5c, 0x991f ]

PPU-d8376f500c89feb12500754ba0ec1483c4aeb5da:
  Disable MLAA:
    Games:
      "Army of TWO The Devil's Cartel":
        NPEB01217: [ 01.01 ]
        NPUB30987: [ 01.01 ]
        BLES01763: [ 01.01 ]
        BLUS31069: [ 01.01 ]
    Author: illusion
    Patch Version: 1.0
    Patch:
      - [ be32, 0x004E51A4, 0x38600000 ] # Ps3EdgeMlaaEnable
      - [ be32, 0x01701BF0, 0x98bf0186 ] # prevent crashing if 83 is disabled first, swapped store byte.
  Disable Bloom:
    Games:
      "Army of TWO The Devil's Cartel":
        NPEB01217: [ 01.01 ]
        NPUB30987: [ 01.01 ]
        BLES01763: [ 01.01 ]
        BLUS31069: [ 01.01 ]
    Author: illusion
    Patch Version: 1.0
    Patch:
      - [ be32, 0x01701BFC, 0x98bf0183 ] # bloom/bubble blur, this won't crash anymore. requires 86 to be loaded with 0!
  Speedup:
    Games:
      "Army of TWO The Devil's Cartel":
        NPEB01217: [ 01.01 ]
        NPUB30987: [ 01.01 ]
        BLES01763: [ 01.01 ]
        BLUS31069: [ 01.01 ]
    Author: ZEROx, illusion
    Notes: "Compromise visuals for extra performance."
    Patch Version: 1.0
    Patch:
      - [ be16, 0x01755BC8, 0x991f ]
      - [ be16, 0x01755BD4, 0x991f ]
  Blocky depth fix:
    Games:
      "Army of TWO The Devil's Cartel":
        NPEB01217: [ 01.01 ]
        NPUB30987: [ 01.01 ]
        BLES01763: [ 01.01 ]
        BLUS31069: [ 01.01 ]
    Author: ZEROx
    Patch Version: 1.0
    Patch:
      - [ be16, 0x01755ae0, 0x991f ]
  Disable Dynamic Lights:
    Games:
      "Army of TWO The Devil's Cartel":
        NPEB01217: [ 01.01 ]
        NPUB30987: [ 01.01 ]
        BLES01763: [ 01.01 ]
        BLUS31069: [ 01.01 ]
    Author: illusion
    Notes: "Compromise visuals for extra performance."
    Patch Version: 1.0
    Patch:
      - [ be16, 0x01755BD8, 0x991f ]
  Disable Dynamic Spotlights:
    Games:
      "Army of TWO The Devil's Cartel":
        NPEB01217: [ 01.01 ]
        NPUB30987: [ 01.01 ]
        BLES01763: [ 01.01 ]
        BLUS31069: [ 01.01 ]
    Author: illusion
    Notes: "Compromise visuals for extra performance."
    Patch Version: 1.0
    Patch:
      - [ be16, 0x01755BDC, 0x991f ]