Page values for "Army of TWO: The Devil's Cartel"

From RPCS3 Wiki

"Patch" values

2 rows are stored for this page
FieldField typeAllowed valuesValue
versionFloat1.2
patchWikitext

Anchors:

 armyoftwotdc_speedup_notes: &armyoftwotdc_speedup_notes
   "Compromises visuals for extra performance."
 armyoftwotdc_101title: &armyoftwotdc_101title
   "Army of TWO The Devil's Cartel":
     BLES01763: [ 01.01 ]
     BLUS31069: [ 01.01 ]
     NPEB01216: [ 01.01 ]
     NPEB01217: [ 01.01 ]
     NPUB30987: [ 01.01 ]
 armyoftwotdc_demotitle: &armyoftwotdc_demotitle
   "Army of TWO The Devil's Cartel Demo":
     NPEB90470: [ 01.00 ]
     NPUB90862: [ 01.00 ]

PPU-17a273d69dad20980377e405809f7d888b6c6dce:

 "Disable MLAA":
   Games: *armyoftwotdc_demotitle
   Author: "illusion"
   Notes:
   Patch Version: 1.0
   Patch:
     - [ be32, 0x00512f94, 0x38600000 ] # Ps3EdgeMlaaEnable
     - [ be32, 0x016de8f0, 0x98bf0186 ] # prevent crashing if 83 is disabled first, swapped store byte.
 "Disable Bloom":
   Games: *armyoftwotdc_demotitle
   Author: "illusion"
   Notes:
   Patch Version: 1.0
   Patch:
     - [ be32, 0x016de8f0, 0x98bf0186 ] # duplicate from mlaa patch in case of using without mlaa patch
     - [ be32, 0x016de8fc, 0x98bf0183 ] # bloom/bubble blur, this won't crash anymore. requires 86 to be loaded with 0!
 "Speedup":
   Games: *armyoftwotdc_demotitle
   Author: "ZEROx, illusion"
   Notes: *armyoftwotdc_speedup_notes
   Patch Version: 1.0
   Patch:
     - [ be16, 0x01732b48, 0x991f ]
     - [ be16, 0x01732b54, 0x991f ]
 "Blocky depth fix":
   Games: *armyoftwotdc_demotitle
   Author: "ZEROx"
   Notes:
   Patch Version: 1.0
   Patch:
     - [ be16, 0x01732a60, 0x991f ]
 "Disable Dynamic Lights":
   Games: *armyoftwotdc_demotitle
   Author: "illusion"
   Notes: *armyoftwotdc_speedup_notes
   Patch Version: 1.0
   Patch:
     - [ be16, 0x01732b58, 0x991f ]
 "Disable Dynamic Spotlights":
   Games: *armyoftwotdc_demotitle
   Author: "illusion"
   Notes: *armyoftwotdc_speedup_notes
   Patch Version: 1.0
   Patch:
     - [ be16, 0x01732b5c, 0x991f ]
 "60 FPS":
   Games: *armyoftwotdc_demotitle
   Author: "ZEROx, illusion"
   Notes: "Set VBlank to 120"
   Patch Version: 1.0
   Patch:
     - [ be16, 0x016adafe, 0x4270 ]
     - [ be32, 0x0013bf28, 0x3bc0003c ]
     - [ bef64, 0x01c54a50, 0.0166666666666667 ]
     - [ bef64, 0x01c54a58, 30 ]
     - [ bef64, 0x01c54a60, 0.0166666666666667 ]

PPU-d8376f500c89feb12500754ba0ec1483c4aeb5da:

 "Disable MLAA":
   Games: *armyoftwotdc_101title
   Author: "illusion"
   Notes:
   Patch Version: 1.0
   Patch:
     - [ be32, 0x004e51a4, 0x38600000 ] # Ps3EdgeMlaaEnable
     - [ be32, 0x01701bf0, 0x98bf0186 ] # prevent crashing if 83 is disabled first, swapped store byte.
 "Disable Bloom":
   Games: *armyoftwotdc_101title
   Author: "illusion"
   Notes:
   Patch Version: 1.0
   Patch:
     - [ be32, 0x01701bfc, 0x98bf0183 ] # bloom/bubble blur, this won't crash anymore. requires 86 to be loaded with 0!
 "Speedup":
   Games: *armyoftwotdc_101title
   Author: "ZEROx, illusion"
   Notes: *armyoftwotdc_speedup_notes
   Patch Version: 1.0
   Patch:
     - [ be16, 0x01755bc8, 0x991f ]
     - [ be16, 0x01755bd4, 0x991f ]
 "Blocky depth fix":
   Games: *armyoftwotdc_101title
   Author: "ZEROx"
   Notes:
   Patch Version: 1.0
   Patch:
     - [ be16, 0x01755ae0, 0x991f ]
 "Disable Dynamic Lights":
   Games: *armyoftwotdc_101title
   Author: "illusion"
   Notes: *armyoftwotdc_speedup_notes
   Patch Version: 1.0
   Patch:
     - [ be16, 0x01755bd8, 0x991f ]
 "Disable Dynamic Spotlights":
   Games: *armyoftwotdc_101title
   Author: "illusion"
   Notes: *armyoftwotdc_speedup_notes
   Patch Version: 1.0
   Patch:
     - [ be16, 0x01755bdc, 0x991f ]
 "60 FPS":
   Games: *armyoftwotdc_101title
   Author: "ZEROx, illusion"
   Notes:
   Patch Version: 1.0
   Patch:
     - [ be16, 0x016e209e, 0x4270 ]
     - [ be32, 0x00140c28, 0x3bc0003c ]
     - [ bef64, 0x01c854b8, 0.0166666666666667 ]
     - [ bef64, 0x01c854c0, 30 ]
     - [ bef64, 0x01c854c8, 0.0166666666666667 ]
     - [ be32, 0x004e9c44, 0x3ba00001 ] # Remove vblank hack requirement
typeStringPPU · SPU · CanaryPPU
headerString
FieldField typeAllowed valuesValue
versionFloat1.2
patchWikitext

PPU-17a273d69dad20980377e405809f7d888b6c6dce:

 "Green artifacts fix":
   Games:
     "Army of TWO The Devil's Cartel Demo":
       NPEB90470: [ 01.00 ]
       NPUB90862: [ 01.00 ]
   Author: "ZEROx"
   Notes: "Fixes annoying non-working effect."
   Patch Version: 1.0
   Patch:
     - [ be16, 0x01732be8, 0x995f ]
typeStringPPU · SPU · CanaryCanary
headerString