Armored Core 4: Difference between revisions

From RPCS3 Wiki
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|aspect ratio                          = <!-- 4:3, 16:9 -->
|aspect ratio                          = <!-- 4:3, 16:9 -->
|aspect ratio notes                    =  
|aspect ratio notes                    =  
|framelimit                            = <!-- Off, 59.94, 50, 60, 30, Auto -->
|framelimit                            = 60<!-- Off, 59.94, 50, 60, 30, Auto -->
|framelimit notes                      =  
|framelimit notes                      = Menus will be sped up and input will be spammed without the framelimit capped
|anisotropic filter                    = <!-- Auto, 2x, 4x, 8x, 16x -->
|anisotropic filter                    = <!-- Auto, 2x, 4x, 8x, 16x -->
|anisotropic filter notes              =  
|anisotropic filter notes              =  
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|shader mode notes                    =  
|shader mode notes                    =  
|write color buffers                  = Off<!-- On, Off -->
|write color buffers                  = Off<!-- On, Off -->
|write color buffers notes            = Keeping this off prevents the game from crashing after the tutorial and while going into missions at the expense of some graphical glitches on your AC.
|write color buffers notes            = Keeping this off prevents the game from crashing after the tutorial and while going<br>into missions at the expense of some graphical glitches on your AC.
|strict rendering mode                = <!-- On, Off -->
|strict rendering mode                = <!-- On, Off -->
|strict rendering mode notes          =  
|strict rendering mode notes          =  

Revision as of 10:01, 23 October 2020

Armored Core 4
Developer(s) FromSoftware
Publisher(s) JP FromSoftware
NA Sega
EU 505 Games
Series Armored Core
Release date(s) JP December 21, 2006
NA March 20, 2007
EU June 22, 2007
Release type Console exclusive
Genre(s) Third-person shooter
Mode(s) Single-player, Multiplayer
GameID(s) BLUS30027 (IRD), BLES00039 (IRD), BLJM60012 (IRD)
Quick links Check Compatibility
Open Issues
Search Google
Wikipedia Page

Armored Core 4 is a 2006 third-person shooter mecha video game developed by FromSoftware for the PlayStation 3 and Xbox 360 consoles. It is the twelfth entry in the Armored Core series. Armored Core 4 reboots the franchise with a new storyline and new mechanics.

The game is set in the future where a great war has left the nations of Earth devastated and their respective governments have been taken over by corporations. Conflicts begin to break out between the corporations, who use massive combat robots, Armored Cores, to fight each other. The player is a Lynx, a name given to pilots of highly advanced NEXT Armored Cores.

Armored Core 4 streamlines many of the features of previous entries while retaining its highly complex customization system. Players take on missions from various clients in return for credits, which they can spend on unlockable parts and weapons. In addition to system link and split-screen multiplayer, players can engage in online battles with 7 other players.

Configuration

Options that deviate from RPCS3's default settings and provide the best experience with this title are listed below.

GPU configuration

Setting Option Notes
Framelimit 60 Menus will be sped up and input will be spammed without the framelimit capped
Write color buffers Off Keeping this off prevents the game from crashing after the tutorial and while going
into missions at the expense of some graphical glitches on your AC.

Known Issues

Graphical issues on your AC. Enabling write color buffers fixes this but causes the game to crash.

Special Notes

Patches

PPU-9f68cdccee3b1bdd1849b346a472775fab33c2db:
  Infinite Ammo:
    Games:
      "Armored Core 4":
        BLUS30027: [ 01.01 ]
    Author: Aphelion
    Notes:
    Patch Version: 1.0
    Patch:
      - [ be32, 0x00AA1C20, 0x60000000 ]