Air Conflicts: Vietnam: Difference between revisions

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m (Text replacement - "==Configuration== <!-- Enter mandatory non-default settings to be used. Recommendatory or default settings can be entered only on exceptional basis. -->{{config <!-- CPU configuration --> |ppu decoder = <!-- Interpreter (precise), Interpreter (fast), Recompiler (LLVM) --> |ppu decoder notes = |spu decoder = <!-- Interpreter (precise), Interpreter (fast), Recompiler (ASMJIT), Recompiler (LLVM) --> |spu...)
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<!-- please read the wiki conventions page and documentation for templates before creating a new game page -->{{vginfobox
<!-- please read the wiki conventions page and documentation for templates before creating a new game page -->{{vginfobox
|developer =  
|developer = Games Farm
|publisher = {{vgregion|}}
|publisher = bitComposer Games{{vgregion|}}
|series    = <!-- delete if not applicable -->
|series    = Air Conflicts<!-- delete if not applicable -->
|date      = {{vgregion|}}
|date      = {{vgregion|NA=November 26, 2013}}
|release  = Multi-platform
|release  = Multi-platform
|genre    =  
|genre    = Combat flight simulator
|modes    = <!-- Choose all relevant options: Single-player, Co-op, Multiplayer -->
|modes    = <!-- Choose all relevant options: Single-player, Co-op, Multiplayer -->
|gameid    = {{gameid|id=NPEB01816|ird=NA}}
|gameid    = {{gameid|id=BLES01858, BLUS31320, NPEB01816|oid=NPUB31335|ird=Yes}}, {{gameid|id=BLJM61080|ird=No}}
|wikipedia = <!-- delete if not applicable -->
|wikipedia = <!-- delete if not applicable -->
|title    = <!-- Used only in niche scenarios. Delete if not applicable -->
|title    = <!-- Used only in niche scenarios. Delete if not applicable -->
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|spu cache                            = <!-- On, Off -->
|spu cache                            = <!-- On, Off -->
|spu cache notes                      =  
|spu cache notes                      =  
|xfloat accuracy                       = <!-- Accurate, Approximate, Relaxed -->
|spu xfloat accuracy                   = <!-- Accurate, Approximate, Relaxed -->
|xfloat accuracy notes                 =  
|spu xfloat accuracy notes             =  
|spu block size                        = <!-- Safe, Mega, Giga -->
|spu block size                        = <!-- Safe, Mega, Giga -->
|spu block size notes                  =  
|spu block size notes                  =  
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|camera input                          = <!-- Unknown, EyeToy, PS Eye, UVC 1.1 -->
|camera input                          = <!-- Unknown, EyeToy, PS Eye, UVC 1.1 -->
|camera input notes                    =  
|camera input notes                    =  
|camera settings                      = <!-- Null, Fake -->
|camera settings                      = <!-- Null, Fake, Qt -->
|camera settings notes                =  
|camera settings notes                =  
|move handler                          = <!-- Null, Fake, Mouse -->
|move handler                          = <!-- Null, Fake, Mouse -->

Revision as of 21:13, 18 May 2022

Air Conflicts: Vietnam
Developer(s) Games Farm
Publisher(s) bitComposer Games
Series Air Conflicts
Release date(s) NA November 26, 2013
Release type Multi-platform
Genre(s) Combat flight simulator
GameID(s) BLES01858 (IRD), BLUS31320 (IRD), NPEB01816, NPUB31335, BLJM61080
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Configuration

No options that deviate from RPCS3's default settings are recommended for this title.

Known Issues

Special Notes