50 Cent: Blood on the Sand

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Revision as of 07:30, 25 April 2023 by HerrHulaHoop (talk | contribs) (Text replacement - "==Configuration==↵<!-- Enter mandatory non-default settings to be used. Recommendatory or default settings can be entered only on exceptional basis. -->{{config↵<!-- CPU configuration -->↵|ppu decoder = <!-- Interpreter (precise), Interpreter (fast), Recompiler (LLVM) -->↵|ppu decoder notes = ↵|spu decoder = <!-- Interpreter (precise), Interpreter (fast), Recompiler (ASMJI...)
50 Cent: Blood on the Sand
50CentBOTS.jpg
Developer(s) Swordfish Studios
Publisher(s) THQ
Release date(s) EU February 20, 2009
NA February 24, 2009
Release type Console exclusive
Genre(s) Third-person shooter
Mode(s) Single-player, Multiplayer
GameID(s) BLES00472 (IRD), BLUS30256 (IRD), BLJS10056 (IRD)
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Configuration

No options that deviate from RPCS3's default settings are recommended for this title.

Known Issues

Special Notes

Netplay testing

For the complete list of games tested with RPCN, please check the RPCN Compatibility List.

Game Version RPCS3 Version Connects? Create/Join lobbies? Match with others? Online features working? Requires custom servers? Notes
1.00 No No No No Requires GameSpy. RPCS3.log.gz

Patches

PPU-2a1dd4aa26898a97cdb8ff196c1698ceafc5d00a:
  "Disable Motion Blur & DoF":
    Games:
      "50 Cent: Blood on The Sand":
        BLUS30256: [ All ]
        BLES00472: [ All ]
    Author: "boma"
    Notes: "This patch eliminates the post-processing render pass, which fixes the green screen artifacts caused by upscaling. Additionally, 16x Anisotropic Filtering can now be forced via custom config without causing issues."
    Patch Version: 1.0
    Patch:
      - [ be16, 0x001740e8, 0x4800 ]