1942: Joint Strike
From RPCS3 Wiki
Revision as of 09:24, 2 October 2020 by RPCS3 Bot (talk | contribs) (Text replacement - "==Configuration== <!-- Enter mandatory non-default settings to be used. Recommendatory or default settings can be entered only on exceptional basis. -->{{config <!-- CPU configuration --> |ppu decoder = <!-- Interpreter (precise), Interpreter (fast), Recompiler (LLVM) --> |ppu decoder notes = |spu decoder = <!-- Interpreter (precise), Interpreter (fast), Recompiler (ASMJIT), Recompiler (LLVM) --> |spu...)
1942: Joint Strike | |
---|---|
Developer(s) | Backbone Entertainment |
Publisher(s) | Capcom |
Release date(s) | July 24, 2008 |
Release type | Console exclusive |
Genre(s) | Vertical scrolling shooter |
Mode(s) | Multiplayer |
GameID(s) | NPUB30024 Demo NPEB90079, NPUB90104 |
See also... | Check Compatibility Open Issues Search Google Wikipedia Page |
1942: Joint Strike is a remake of the original 1984 video game 1942. Despite the name, it is an amalgamation of various elements of the 19XX series. For example, it includes health meter and bomb system from 1943: The Battle of Midway; charge-fire, land-based battle sections; and rank increases from 1941: Counter Attack, fighter lineup, bomb-based end-level bonus, level rank system from 19XX: The War Against Destiny.
Configuration
No options that deviate from the default configuration are recommended for this title. The full list of default options is available here.