'&' - Sora no Mukou de Sakimasu you ni: Difference between revisions

From RPCS3 Wiki
m (Text replacement - "<!-- Host, Usleep, All -->" to "<!-- As Host, Usleep Only, All Timers -->")
m (Text replacement - "==Configuration== <!-- Only enter mandatory non-default settings to be used. Delete parameters which are not applicable -->{{config <!-- CPU configuration --> |ppu decoder = <!-- Interpreter (precise), Interpreter (fast), LLVM Recompiler --> |ppu decoder notes = |spu decoder = <!-- Interpreter (precise), Interpreter (fast), ASMJIT Recompiler, LLVM Recompiler --> |spu decoder notes = |pref...)
(3 intermediate revisions by the same user not shown)
Line 26: Line 26:
|preferred spu threads              = <!-- Auto, Single digit between 1 to 6 (e.g. 3), Range between 1 to 6 (e.g. 1 - 3) -->
|preferred spu threads              = <!-- Auto, Single digit between 1 to 6 (e.g. 3), Range between 1 to 6 (e.g. 1 - 3) -->
|preferred spu threads notes        =  
|preferred spu threads notes        =  
|firmware settings                  = <!-- Automatically load required libraries, Manually load selected libraries, Load automatic and manual selection, Load liblv2.sprx only -->
|firmware settings                  = <!-- Manually load selected libraries, Load automatic and manual selection, Load liblv2.sprx only, Load liblv2.sprx and manual selection, Load liblv2.sprx and strict selection -->
|firmware settings notes            = <!-- Where Manually load selected libraries or Load automatic and manual selection options is selected, mention the list of libraries to be selected in this parameter -->
|firmware settings notes            = <!-- Where libraries are manually selected, mention the list of libraries to be selected here -->
|enable thread scheduler            = <!-- On, Off -->
|enable thread scheduler            = <!-- On, Off -->
|enable thread scheduler notes      =  
|enable thread scheduler notes      =  
Line 41: Line 41:
|spu block size notes                =  
|spu block size notes                =  
|tsx instructions                    = <!-- Enabled, Disabled, Forced -->
|tsx instructions                    = <!-- Enabled, Disabled, Forced -->
|tsx instructions notes              =
|tsx instructions notes              =  
<!-- GPU configuration -->
<!-- GPU configuration -->
|renderer                            = Vulkan <!-- OpenGL, Vulkan -->
|renderer                            = Vulkan <!-- OpenGL, Vulkan -->
|renderer notes                      =  
|renderer notes                      = Recommended to get the best performance.
|aspect ratio                        = <!-- Auto, 4:3, 16:9 -->
|aspect ratio                        = <!-- Auto, 4:3, 16:9 -->
|aspect ratio notes                  =  
|aspect ratio notes                  =  
Line 55: Line 55:
|default resolution                  = <!-- 1920x1080, 1280x720, 720x480, 720x576, 1600x1080, 1440x1080, 1280x1080, 960x1080 -->
|default resolution                  = <!-- 1920x1080, 1280x720, 720x480, 720x576, 1600x1080, 1440x1080, 1280x1080, 960x1080 -->
|default resolution notes            =  
|default resolution notes            =  
|resolution scale                    = <!-- Range between 50% to 800% -->
|resolution scale                    = <!-- Value between 50% to 800% -->
|resolution scale notes              =  
|resolution scale notes              =  
|resolution scale threshold          = <!-- Range between 1 to 1024 in the format 16 x 16 -->
|resolution scale threshold          = <!-- Value between 1 to 1024 in the format 16 x 16 -->
|resolution scale threshold notes    =  
|resolution scale threshold notes    =  
|write color buffers                = <!-- On, Off -->
|write color buffers                = <!-- On, Off -->
Line 70: Line 70:
|disable vertex cache notes          =  
|disable vertex cache notes          =  
|multithreaded rsx                  = <!-- On, Off -->
|multithreaded rsx                  = <!-- On, Off -->
|multithreaded rsx notes            =
|multithreaded rsx notes            =  
|disable async shader compiler      = <!-- On, Off -->
|disable async shader compiler      = <!-- On, Off -->
|disable async shader compiler notes =  
|disable async shader compiler notes =  
Line 84: Line 84:
|downmix to stereo                  = <!-- On, Off -->
|downmix to stereo                  = <!-- On, Off -->
|downmix to stereo notes            =  
|downmix to stereo notes            =  
|volume                              = <!-- Range between 0% to 200% -->
|volume                              = <!-- Value between 0% to 200% -->
|volume notes                        =  
|volume notes                        =  
|enable buffering                    = <!-- On, Off -->
|enable buffering                    = <!-- On, Off -->
|enable buffering notes              =  
|enable buffering notes              =  
|audio buffer duration              = <!-- Range between 20ms to 250ms -->
|audio buffer duration              = <!-- Value between 20ms to 250ms -->
|audio buffer duration notes        =  
|audio buffer duration notes        =  
|enable time stretching              = <!-- On, Off -->
|enable time stretching              = <!-- On, Off -->
|enable time stretching notes        =  
|enable time stretching notes        =  
|time stretching threshold          = <!-- Range between 0% to 100% -->
|time stretching threshold          = <!-- Value between 0% to 100% -->
|time stretching threshold notes    =  
|time stretching threshold notes    =  
|microphone type                    = <!-- Null, Standard, SingStar, Real SingStar, Rocksmith -->
|microphone type                    = <!-- Null, Standard, SingStar, Real SingStar, Rocksmith -->
|microphone type notes              =
|microphone type notes              =
<!-- Advanced configuration -->
|debug console mode                  = <!-- On, Off -->
|debug console mode notes            =
|sleep timers accuracy              = <!-- As Host, Usleep Only, All Timers -->
|sleep timers accuracy notes        =
|read depth buffers                  = <!-- On, Off -->
|read depth buffers notes            =
|write depth buffers                = <!-- On, Off -->
|write depth buffers notes          =
|read color buffers                  = <!-- On, Off -->
|read color buffers notes            =
|driver wake-up delay                = <!-- Value between 0 to 7000 -->
|driver wake-up delay notes          =
|vblank rate                        = <!-- Value between 1 to 500 -->
|vblank rate notes                  =
|clocks scale                        = <!-- Value between 10 to 1000 -->
|clocks scale notes                  =  
<!-- Debug configuration -->
<!-- Debug configuration -->
|force cpu blit emulation            = <!-- On, Off -->
|force cpu blit emulation            = <!-- On, Off -->
Line 107: Line 124:
|hook static functions              = <!-- On, Off -->
|hook static functions              = <!-- On, Off -->
|hook static functions notes        =  
|hook static functions notes        =  
|debug console mode                  = <!-- On, Off -->
|debug console mode notes            =
<!-- Enhancements -->
|sleep timers accuracy              = <!-- As Host, Usleep Only, All Timers -->
|sleep timers accuracy notes        =
|clocks scale                        = <!-- Range between 10 to 1000 -->
|clocks scale notes                  =
|vblank rate                        = <!-- Range between 1 to 500 -->
|vblank rate notes                  =
}}
}}


==Known Issues==
==Known Issues==
There are no reported issues with this title.
There are no reported issues with this title.

Revision as of 19:28, 23 January 2020

'&' - Sora no Mukou de Sakimasu you ni
Developer(s) Akatsuki Works
Publisher(s) JP 5pb. Games
Release date(s) JP December 26, 2013
Release type Multi-platform
Genre(s) Visual novel
Mode(s) Single-player
GameID(s) BLJM61131
Quick links Check Compatibility
Open Issues
Search Google
Wikipedia Page
VNDB page

'&' - Sora no Mukou de Sakimasu you ni is the latest game from the team that brought us Ruitomo. On a summer night, a bunch of kids ventured out by themselves on a big adventure. Not just around the city, but into the mountain no, to the other side of the mountain! Reaching a clearing, the self-proclaimed 'Kaerangers' saw two beautiful moons in the sky. That was the last time they would explore together as they all went their separate ways.

Eight years later, Kou looked up at the night sky and once again saw the two moons. No one else seemed to be able to see them. Searching for an explanation, he returned to his hometown and reunited with his childhood friends who had all came back for the same reason. But eight years is a long time and some of them weren't as close as they used to be.

They gathered underneath a strange tree that they remembered from the past and a magical glow enveloped them. Soon after, each of them received a magical item. Kou's item, 'Grayswandir', allowed him to grant someone else’s wish. However, one day it was stolen from him and he vowed to get it back to prevent it from being used improperly. And so their new adventure begins!

Configuration

Options that deviate from RPCS3's default settings and provide the best experience with this title are listed below.

GPU configuration

Setting Option Notes
Renderer Vulkan Recommended to get the best performance.

Known Issues

There are no reported issues with this title.