Eternal Sonata

From RPCS3 Wiki
Revision as of 08:07, 23 July 2023 by RPCS3 Bot (talk | contribs) (Text replacement - "==Configuration==↵<!-- Enter mandatory non-default settings to be used. Recommendatory or default settings can be entered only on exceptional basis. -->{{config↵<!-- CPU configuration -->↵|ppu decoder = <!-- Interpreter (static), Interpreter (dynamic), Recompiler (LLVM) -->↵|ppu decoder notes = ↵|spu decoder = <!-- Interpreter (static), Interpreter (dynamic), Recompiler (A...)
Eternal Sonata
Developer(s) tri-Crescendo
Publisher(s) Bandai Namco Games
Release date(s) JP September 18, 2008
NA October 21, 2008
EU February 13, 2009
AU February 19, 2009
Release type Console exclusive
Genre(s) Role-playing
GameID(s) BLES00444 (IRD), BLUS30161 (IRD), BLJS10017
Demo
NPUB90168, NPJB90132
Quick links Check Compatibility
Open Issues
Search Google
Wikipedia Page

Eternal Sonata (released as Torasuti Beru ~Shopan no Yume~ Rupurīzu in Japan) is a role-playing video game centered on the Polish romantic pianist and composer Frédéric Chopin.

Configuration

No options that deviate from RPCS3's default settings are recommended for this title.

Known Issues

Game will ignore custom resolution scale in some cutscenes and in the gameplay "field". During battle it will use custom resolution, and then after exiting battle the field will also be displayed with custom resolution until loading a new area where it ignores the custom resolution scale again.

  • Issue 11664: Occasionally crashes during end battle sequence. Occasionally menu screens disappear when PPU decoder is set to Static.

Special Notes

Game speed is tied to frame rate