InFamous | |
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Developer(s) | Sucker Punch Productions |
Publisher(s) | Sony Computer Entertainment |
Series | InFamous |
Release date(s) | NA May 26, 2009 EU May 29, 2009 AU June 4, 2009 JP November 5, 2009 |
Release type | PlayStation 3 exclusive |
Genre(s) | Action, Adventure |
Mode(s) | Single-player |
GameID(s) | BCES00220 (IRD), BCES00591 (IRD), BCES00609 (IRD), BCUS98119 (IRD), BCAS20074 (IRD), BCJS30037 (IRD), NPEA00252, NPEA00257, NPUA80480, NPHA80103 Demo NPEA90043, NPUA70046, NPHA80068, NPJA90111 Early Taste BCET00010 (IRD) |
Quick links | Check Compatibility Open Issues Search Google Wikipedia Page |
InFamous is an action-adventure video game developed by Sucker Punch Productions and published by Sony Computer Entertainment for PlayStation 3. The game was released in May 2009. In Infamous, the player controls the protagonist Cole MacGrath, a bike messenger caught in the center of an explosion that devastates several city blocks of the fictional Empire City. The explosion sends the city into chaos while Cole finds himself with new electricity-based super powers. Though the game's story follows Cole using his new abilities to restore some semblance of order to Empire City, the player is given several opportunities to use these powers for good or evil purposes in the game's Karma system. These choices ultimately affect character growth, the reaction of the City's populace towards Cole, and finer elements of gameplay and the story.
Configuration
Options that deviate from RPCS3's default settings and provide the best experience with this title are listed below.
CPU configuration
Setting | Option | Notes |
---|---|---|
SPU xfloat accuracy | Accurate | Fixes disappearing enemies and game crashing when a giant conduit is killed. |
GPU configuration
Setting | Option | Notes |
---|---|---|
ZCULL accuracy | Relaxed | Improves performance, especially in Historic District. |
Resolution scale threshold | 256x256 | Reduces visual artifacts on areas with bloom when using resolution scaling |
Multithreaded RSX | On | Improves performance a little. |
Asynchronous texture streaming | On | Can improve performance depending on the GPU. |
Advanced configuration
Setting | Option | Notes |
---|---|---|
RSX FIFO accuracy | Atomic | Helps with stability. |
Known Issues
Broken visual effects - Issue 11149
Fire or smoke effects currently don't render correctly and will appear pixelated or translucent depending on the area you are in.
Refraction effects from abilities (most notably glide and shield) or from world objects like air vents do not currently distort the image properly.
Special Notes
Patches
Anchors: inFam1_PSNalltitle: &Infam1_PSNalltitle "inFamous": NPUA80480: [ All ] NPEA00252: [ All ] NPHA80103: [ All ] inFam1_EUdiscalltitle: &Infam1_EUdiscalltitle "inFamous": BCES00220: [ All ] BCES00591: [ All ] BCES00609: [ All ] PPU-1fb2d518fd8f29063f45344d1a83735c5094edec: "All powers unlocked": Games: *Infam1_PSNalltitle Author: "Scirvir" Notes: Patch Version: 1.0 Patch: - [ be32, 0x002d6448, 0x60000000 ] - [ byte, 0x002d6457, 0x7f ] PPU-d0c3e2a107c47d20d3316325ce6f75464a8f4f1d: "All powers unlocked": Games: *Infam1_EUdiscalltitle Author: "Scirvir" Notes: Patch Version: 1.0 Patch: - [ be32, 0x002d59d8, 0x60000000 ] - [ byte, 0x002d59e7, 0x7f ] PPU-412a9bf323b4743de21658a286f71dbe82cad807: "All powers unlocked": Games: "inFamous": BCUS98119: [ All ] Author: "Scirvir" Notes: Patch Version: 1.0 Patch: - [ be32, 0x002d59d8, 0x60000000 ] - [ byte, 0x002d59e7, 0x7f ]