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NPEA00057: [ 02.51 ] | NPEA00057: [ 02.51 ] | ||
Author: Lex6s | Author: Lex6s | ||
Notes: Fixes 21:9 stretching and | Notes: Fixes 21:9 stretching and frustum culling. Need to enable "Stretch To Display Area" in GPU > "Additional Settings". HUD still stretched. | ||
Patch Version: 1.0 | Patch Version: 1.0 | ||
Patch: | Patch: | ||
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NPEA00057: [ 02.51 ] | NPEA00057: [ 02.51 ] | ||
Author: Lex6s | Author: Lex6s | ||
Notes: Fixes 32:9 stretching and | Notes: Fixes 32:9 stretching and frustum culling. Need to enable "Stretch To Display Area" in GPU > "Additional Settings". HUD still stretched. | ||
Patch Version: 1.0 | Patch Version: 1.0 | ||
Patch: | Patch: | ||
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- [ bef32, 0x720058, 3.555555582 ] # Render FOV Fix | - [ bef32, 0x720058, 3.555555582 ] # Render FOV Fix | ||
- [ bef32, 0x72E544, 0.96 ] # Slightly Extended FOV | - [ bef32, 0x72E544, 0.96 ] # Slightly Extended FOV | ||
PPU-4a50b03c15c25dccbcf231c6ec4cea7fda8287bc: | |||
21:9 Aspect Ratio Fix: | |||
Games: | |||
"WipEout HD Fury": | |||
BCES00664: [ 02.51 ] | |||
Author: Lex6s | |||
Notes: Fixes 21:9 stretching and frustum culling. Need to enable "Stretch To Display Area" in GPU > "Additional Settings". HUD still stretched. | |||
Patch Version: 1.0 | |||
Patch: | |||
- [ bef32, 0x732878, 2.370707035] # 21:9 Stretch Fix | |||
- [ bef32, 0x7330AC, 2.462] # Flame Trail Fix 2 | |||
- [ bef32, 0x7200F8, 2.654] # Render FOV Fix | |||
- [ bef32, 0x72E5E4, 0.95 ] # Slightly Extended FOV | |||
PPU-4a50b03c15c25dccbcf231c6ec4cea7fda8287bc: | |||
32:9 Aspect Ratio Fix: | |||
Games: | |||
"WipEout HD Fury": | |||
BCES00664: [ 02.51 ] | |||
Author: Lex6s | |||
Notes: Fixes 32:9 stretching and frustum culling. Need to enable "Stretch To Display Area" in GPU > "Additional Settings". HUD still stretched. | |||
Patch Version: 1.0 | |||
Patch: | |||
- [ bef32, 0x732878, 3.555555582] # 32:9 Stretch Fix | |||
- [ bef32, 0x7330AC, 3.555555582] # Flame Trail Fix | |||
- [ bef32, 0x7200F8, 3.555555582] # Render FOV Fix | |||
- [ bef32, 0x72E5E4, 0.95 ] # Slightly Extended FOV | |||
}} | }} |
Revision as of 02:37, 3 December 2022
WipEout HD | |
---|---|
Developer(s) | SCE Studio Liverpool |
Publisher(s) | Sony Computer Entertainment |
Release date(s) | NA/EU September 25, 2008 JP October 29, 2008 |
Release type | PlayStation 3 exclusive |
Genre(s) | Racing |
Mode(s) | Single-player, Multiplayer |
GameID(s) | WipEout HD NPEA00057, NPUA80105 WipEout HD Fury BCES00664 (IRD) Demo NPJA00031 |
Quick links | Check Compatibility Open Issues Search Google Wikipedia Page |
WipEout HD is a futuristic racing video game developed by Sony Studio Liverpool and published by Sony Computer Entertainment for the PlayStation 3. It is the eighth installment of the WipEout series and was first released on the PlayStation Network on 25 September 2008 in both Europe and North America, and on 29 October 2008 in Japan. A major expansion pack titled WipEout HD Fury was released worldwide via the PlayStation Network worldwide on 23 July 2009. A retail version was later made available in Europe on 16 October 2009. The game revolves around players competing in the FX350 anti-gravity racing league, and features the same race tracks from the PlayStation Portable games WipEout Pure and WipEout Pulse, although the content has been upgraded to render 1080p visuals in 60 frames per second.
Configuration
Options that deviate from RPCS3's default settings and provide the best experience with this title are listed below.
GPU configuration
Setting | Option | Notes |
---|---|---|
Write color buffers | On | Fixes overbright graphics in some tracks. |
Advanced configuration
Setting | Option | Notes |
---|---|---|
Driver wake-up delay | 250 | Setting this value to 250us should fix random crashes, you may need to set it a bit higher on low-end systems but don't go too high as it will hurt performance. We recommend staying below 500. |
Vblank rate | 120 | Allows framerates of up to 120fps. Higher will work however the camera will start swinging wildly vertically as the framerate increases. |
Known Issues
If using the digital edition of WipEout HD and you would like to use the HD Fury DLC, please install all available updates before installing the DLC as installing the DLC first may break the game.
Using Relaxed XFloat may cause the game to softlock on loading screens or not play audio when using an SPU cache from a previous session.
Special Notes
This game supports custom music playlists; to use this feature create a "music" folder in dev_hdd0 and then create a folder within "music" containing your music files of choice (tested with .mp3 format files).
To use this playlist in game select it in Options > Audio > Music Playlist.
Netplay testing
For the complete list of games tested with RPCN, please check the RPCN Compatibility List.
Game Version | RPCS3 Version | Connects? | Create/Join lobbies? | Match with others? | Online features working? | Requires custom servers? | Notes |
---|---|---|---|---|---|---|---|
2.51 | Yes | Yes | Yes | Yes | Works as of Build 13591. Use wipeout2048.muis.online.scee.com=185.194.142.4&&wipeout2048.online.scee.com=185.194.142.4 in IP/hosts to be able to connect to the custom server. Only V2.51 is supported
Whitelisting is not required. |
Patches
PPU-0e95b58ae209a37060f3388434b59bcce8a708ab: 21:9 Aspect Ratio: Games: "WipEout HD": NPEA00057: [ 02.51 ] Author: Esppiral Notes: Patch Version: 1.0 Patch: - [ be32, 0x7E4190, 0x4017B9AA ] # 21:9 Aspect Ratio - [ be32, 0x7EB4A4, 0x4017B9AA ] # Render Fix PPU-644ef72f7233d9fc7fb4c891083714ee8db474c7: Extended FOV: Games: "WipEout HD": NPUA80105: [ 02.51 ] Author: illusion Notes: "Patched default is 0.6" Patch Version: 1.0 Patch: - [ bef32, 0x72E544, 0.6 ] PPU-644ef72f7233d9fc7fb4c891083714ee8db474c7: 21:9 Aspect Ratio Fix: Games: "WipEout HD": NPUA80105: [ 02.51 ] NPEA00057: [ 02.51 ] Author: Lex6s Notes: Fixes 21:9 stretching and frustum culling. Need to enable "Stretch To Display Area" in GPU > "Additional Settings". HUD still stretched. Patch Version: 1.0 Patch: - [ bef32, 0x732808, 2.370707035] # 21:9 Stretch Fix - [ bef32, 0x73303C, 2.462 ] # Flame Trail Fix - [ bef32, 0x720058, 2.654 ] # Render FOV Fix - [ bef32, 0x72E544, 0.96 ] # Slightly Extended FOV PPU-644ef72f7233d9fc7fb4c891083714ee8db474c7: 32:9 Aspect Ratio Fix: Games: "WipEout HD": NPUA80105: [ 02.51 ] NPEA00057: [ 02.51 ] Author: Lex6s Notes: Fixes 32:9 stretching and frustum culling. Need to enable "Stretch To Display Area" in GPU > "Additional Settings". HUD still stretched. Patch Version: 1.0 Patch: - [ bef32, 0x732808, 3.555555582 ] # 32:9 Stretch Fix - [ bef32, 0x73303C, 3.555555582 ] # Flame Trail Fix - [ bef32, 0x720058, 3.555555582 ] # Render FOV Fix - [ bef32, 0x72E544, 0.96 ] # Slightly Extended FOV PPU-4a50b03c15c25dccbcf231c6ec4cea7fda8287bc: 21:9 Aspect Ratio Fix: Games: "WipEout HD Fury": BCES00664: [ 02.51 ] Author: Lex6s Notes: Fixes 21:9 stretching and frustum culling. Need to enable "Stretch To Display Area" in GPU > "Additional Settings". HUD still stretched. Patch Version: 1.0 Patch: - [ bef32, 0x732878, 2.370707035] # 21:9 Stretch Fix - [ bef32, 0x7330AC, 2.462] # Flame Trail Fix 2 - [ bef32, 0x7200F8, 2.654] # Render FOV Fix - [ bef32, 0x72E5E4, 0.95 ] # Slightly Extended FOV PPU-4a50b03c15c25dccbcf231c6ec4cea7fda8287bc: 32:9 Aspect Ratio Fix: Games: "WipEout HD Fury": BCES00664: [ 02.51 ] Author: Lex6s Notes: Fixes 32:9 stretching and frustum culling. Need to enable "Stretch To Display Area" in GPU > "Additional Settings". HUD still stretched. Patch Version: 1.0 Patch: - [ bef32, 0x732878, 3.555555582] # 32:9 Stretch Fix - [ bef32, 0x7330AC, 3.555555582] # Flame Trail Fix - [ bef32, 0x7200F8, 3.555555582] # Render FOV Fix - [ bef32, 0x72E5E4, 0.95 ] # Slightly Extended FOV