m (Text replacement - "|thread scheduler notes = ↵|lower spu thread priority = <!-- On, Off -->↵|lower spu thread priority notes = ↵|enable spu loop detection = <!-- On, Off -->↵" to "|thread scheduler notes = |enable spu loop detection = <!-- On, Off --> ") |
m (Text replacement - "<!-- Audio configuration -->↵|audio out windows = <!-- Cubeb, XAudio2, Disabled -->↵|audio out windows notes = ↵|audio out linux = <!-- Cubeb, FAudio, Disabled -->↵|audio out linux notes = ↵|audio format = <!-- Stereo, Surround 5.1, Surround 7.1, Automatic, Manual -->↵|audio format notes = ↵|dump to file...) |
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|accurate llvm dfma = <!-- On, Off --> | |accurate llvm dfma = <!-- On, Off --> | ||
|accurate llvm dfma notes = | |accurate llvm dfma notes = | ||
|accurate getllar = <!-- On, Off --> | |||
|accurate getllar notes = | |||
|accurate rsx reservation access = <!-- On, Off --> | |accurate rsx reservation access = <!-- On, Off --> | ||
|accurate rsx reservation access notes = | |accurate rsx reservation access notes = | ||
|accurate spu dma = <!-- On, Off --> | |||
|accurate spu dma notes = | |||
|ppu llvm accurate vector nans = <!-- On, Off --> | |ppu llvm accurate vector nans = <!-- On, Off --> | ||
|ppu llvm accurate vector nans notes = | |ppu llvm accurate vector nans notes = | ||
|ppu llvm java mode handling = <!-- | |ppu llvm java mode handling = <!-- On, Off --> | ||
|ppu llvm java mode handling notes = | |ppu llvm java mode handling notes = | ||
|silence all logs = <!-- On, Off --> | |silence all logs = <!-- On, Off --> | ||
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|disable on-disk shader cache = <!-- On, Off --> | |disable on-disk shader cache = <!-- On, Off --> | ||
|disable on-disk shader cache notes = | |disable on-disk shader cache notes = | ||
|disable | |disable vertex cache = <!-- On, Off --> | ||
|disable | |disable vertex cache notes = | ||
|rsx fifo accuracy = <!-- Fast, Atomic, Ordered & Atomic --> | |||
|rsx fifo accuracy notes = | |||
|driver wake-up delay = <!-- Value between 0 to 7000 --> | |driver wake-up delay = <!-- Value between 0 to 7000 --> | ||
|driver wake-up delay notes = | |driver wake-up delay notes = | ||
|vblank rate = <!-- Value between 1 to 500 --> | |vblank rate = <!-- Value between 1 to 500 --> | ||
|vblank rate notes = | |vblank rate notes = | ||
|vblank ntsc fixup = <!-- On, Off --> | |||
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|clocks scale = <!-- Value between 10 to 1000 --> | |clocks scale = <!-- Value between 10 to 1000 --> | ||
|clocks scale notes = | |clocks scale notes = | ||
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|force cpu blit emulation = <!-- On, Off --> | |force cpu blit emulation = <!-- On, Off --> | ||
|force cpu blit emulation notes = | |force cpu blit emulation notes = | ||
| | |force gpu texture scaling = <!-- On, Off --> | ||
| | |force gpu texture scaling notes = | ||
|hook static functions = <!-- On, Off --> | |hook static functions = <!-- On, Off --> | ||
|hook static functions notes = | |hook static functions notes = | ||
|accurate ppu 128 reservations = <!-- Always Enabled, Disabled, Value between 1 to 8 --> | |accurate ppu 128 reservations = <!-- Always Enabled, Disabled, Value between 1 to 8 --> | ||
|accurate ppu 128 reservations notes = | |accurate ppu 128 reservations notes = | ||
|ppu thread count = <!-- Value between 1 to 8 --> | |||
|ppu thread count notes = | |||
<!-- Recommended patches --> | |||
|highly recommended patch = <!-- Mention patch names --> | |||
|highly recommended patch notes = | |||
|recommended patch = <!-- Mention patch names --> | |||
|recommended patch notes = | |||
}} | }} | ||
Revision as of 17:59, 23 July 2023
Buzz! Quiz World | |
---|---|
Developer(s) | Relentless Software |
Publisher(s) | Sony Computer Entertainment |
Series | Buzz! |
Release date(s) | EU October 30, 2009 AU November 5, 2009 NA November 10, 2009 |
Release type | PlayStation exclusive |
Genre(s) | Trivia, Party |
Mode(s) | Single-player, Co-op, Multiplayer |
GameID(s) | BCES00644 (IRD), BCES00645 (IRD), BCES00647 (IRD), BCUS98209 (IRD), BCES00646 (IRD), BCES00440, BCUS98215 |
Quick links | Check Compatibility Open Issues Search Google Wikipedia Page |
Configuration
Options that deviate from RPCS3's default settings and provide the best experience with this title are listed below.
CPU configuration
Setting | Option | Notes |
---|---|---|
SPU xfloat accuracy | Relaxed | Gives a 7% performance boost |
Known Issues
A minor graphical bug which is mainly visible in the gunge game mode, but can be spotted throughout other parts of the game.
Special Notes
Game will crash if sustained below or above 30 frames per second for too long, therefore it is important that you lock the framerate to 30 fps and have a CPU which is powerful enough to sustain that framerate.
In order to use the Buzz controllers with RPCS3 read and follow the steps below:
After connecting the USB for your wireless or wired Buzz controllers, you need to make sure it uses WinUSB drivers, or else your game will crash instantly. For this you can use a software called Zadig. Step by step guide below:
1: Plug in the USB for your wireless or wired Buzz controllers into a USB-port on your PC.
2: Install Zadig on your Computer (https://github.com/pbatard/libwdi/releases/download/v1.4.1/zadig-2.7.exe).
3: Open Zadig, select 'Options', then select 'List all devices'. Then in the scroll window, you will now see a lot of devices, find which device is the USB to your Buzz controllers (most likely it is a device called 'Wbuzz'). once you've find the correct device, select it, then you need to click either of the up/down arrows next to the right window until it shows 'WinUSB' and click 'Replace driver'. Then it may give you a warning but just hit 'Yes' or 'Ok' on it to proceed with the install. Wait while it installs and applies the driver. Once finished you should be able to launch any of the Buzz games and play them with your Buzz controllers. NOTE: If you place the Buzz USB into another USB-port on your PC, you will have to re-do this process.
CONNECTING WIRELESS BUZZ CONTROLLERS: To connect your wireless buzz controllers, press and hold the power button on your wireless buzz controllers until the blue light on the controller is on (Must be continuously lit, not blink). Do this to all 4 of your Wireless Buzz controllers, once all 4 of your wireless Buzz controllers blue light is lit up, press and hold the button on the Wireless Buzz USB receiver until the huge red buttons on your Wireless Buzz controllers start blinking and you are done.