m (Text replacement - "==Configuration==↵<!-- Enter mandatory non-default settings to be used. Recommendatory or default settings can be entered only on exceptional basis. -->{{config↵<!-- CPU configuration -->↵|ppu decoder = <!-- Interpreter (precise), Interpreter (fast), Recompiler (LLVM) -->↵|ppu decoder notes = ↵|spu decoder = <!-- Interpreter (precise), Interpreter (fast), Recompiler (ASMJI...) |
m (Text replacement - "|thread scheduler notes = ↵|lower spu thread priority = <!-- On, Off -->↵|lower spu thread priority notes = ↵|enable spu loop detection = <!-- On, Off -->↵" to "|thread scheduler notes = |enable spu loop detection = <!-- On, Off --> ") |
||
Line 28: | Line 28: | ||
|thread scheduler = <!-- Operating System, RPCS3 Scheduler, RPCS3 Alternative Scheduler --> | |thread scheduler = <!-- Operating System, RPCS3 Scheduler, RPCS3 Alternative Scheduler --> | ||
|thread scheduler notes = | |thread scheduler notes = | ||
|enable spu loop detection = <!-- On, Off --> | |enable spu loop detection = <!-- On, Off --> | ||
|enable spu loop detection notes = | |enable spu loop detection notes = |
Revision as of 18:00, 23 July 2023
BlazBlue: Central Fiction | |
---|---|
Developer(s) | Arc System Works |
Publisher(s) | JP Arc System Works NA Aksys Games EU PQube |
Series | BlazBlue |
Release date(s) | JP October 6, 2016 NA November 1, 2016 EU November 4, 2016 |
Release type | Multi-platform |
Genre(s) | Fighting |
Mode(s) | Single-player, Multiplayer |
GameID(s) | BLUS31591 (IRD), BLES02230, BLJS10332 |
Quick links | Check Compatibility Open Issues Search Google Wikipedia Page |
BlazBlue: Central Fiction, released in Japan as BlazBlue: Centralfiction, is a 2-D fighting video game developed by Arc System Works. It is the fourth game in the BlazBlue series, and is set after the events of BlazBlue: Chrono Phantasma. It is also the final game with Ragna as the main protagonist and serves as the conclusion of the C-Series that began in Calamity Trigger.
The game was released for the arcades on November 19, 2015, with a location test having been done in mid-July of that year. A console version was released in Japan on October 6, 2016, in North America on November 1, 2016, and Europe on November 4, 2016, for the PlayStation 3 and the PlayStation 4, both physically and digitally.
Configuration
Options that deviate from RPCS3's default settings and provide the best experience with this title are listed below.
GPU configuration
Setting | Option | Notes |
---|---|---|
Framelimit | 60 | Gamespeed increases above 60fps |
Anisotropic filter | Auto | Anything other than auto causes sprites to have green artifacts |
Known Issues
Special Notes
Netplay testing
For the complete list of games tested with RPCN, please check the RPCN Compatibility List.
Game Version | RPCS3 Version | Connects? | Create/Join lobbies? | Match with others? | Online features working? | Requires custom servers? | Notes |
---|---|---|---|---|---|---|---|
1.06 | No | No | No | No | RPCN 0.7.3 - 2023/03/09
Error: Failed to initialize the network. Log here. |