(Fixed wrong game ID number for WipEout HD Fury) |
m (Text replacement - "==Configuration==↵<!-- Enter mandatory non-default settings to be used. Recommendatory or default settings can be entered only on exceptional basis. -->{{config↵<!-- CPU configuration -->↵|ppu decoder = <!-- Interpreter (precise), Interpreter (fast), Recompiler (LLVM) -->↵|ppu decoder notes = ↵|spu decoder = <!-- Interpreter (precise), Interpreter (fast), Recompiler (ASMJI...) |
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<!-- Enter mandatory non-default settings to be used. Recommendatory or default settings can be entered only on exceptional basis. -->{{config | <!-- Enter mandatory non-default settings to be used. Recommendatory or default settings can be entered only on exceptional basis. -->{{config | ||
<!-- CPU configuration --> | <!-- CPU configuration --> | ||
|ppu decoder = <!-- Interpreter ( | |ppu decoder = <!-- Interpreter (static), Interpreter (dynamic), Recompiler (LLVM) --> | ||
|ppu decoder notes = | |ppu decoder notes = | ||
|spu decoder = <!-- Interpreter ( | |spu decoder = <!-- Interpreter (static), Interpreter (dynamic), Recompiler (ASMJIT), Recompiler (LLVM) --> | ||
|spu decoder notes = | |spu decoder notes = | ||
|preferred spu threads = <!-- Auto, Single digit between 1 to 6 (e.g. 3), Range between 1 to 6 (e.g. 1 - 3) --> | |preferred spu threads = <!-- Auto, Single digit between 1 to 6 (e.g. 3), Range between 1 to 6 (e.g. 1 - 3) --> | ||
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|thread scheduler = <!-- Operating System, RPCS3 Scheduler, RPCS3 Alternative Scheduler --> | |thread scheduler = <!-- Operating System, RPCS3 Scheduler, RPCS3 Alternative Scheduler --> | ||
|thread scheduler notes = | |thread scheduler notes = | ||
|enable spu loop detection = <!-- On, Off --> | |enable spu loop detection = <!-- On, Off --> | ||
|enable spu loop detection notes = | |enable spu loop detection notes = | ||
|spu | |spu xfloat accuracy = <!-- Accurate, Approximate, Relaxed --> | ||
|spu | |spu xfloat accuracy notes = | ||
|spu block size = <!-- Safe, Mega, Giga --> | |spu block size = <!-- Safe, Mega, Giga --> | ||
|spu block size notes = | |spu block size notes = | ||
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|aspect ratio = <!-- 4:3, 16:9 --> | |aspect ratio = <!-- 4:3, 16:9 --> | ||
|aspect ratio notes = | |aspect ratio notes = | ||
|framelimit = <!-- Off | |framelimit = <!-- Off, 50, 60, 30, Auto, PS3 Native, Infinite --> | ||
|framelimit notes = | |framelimit notes = | ||
|anisotropic filter = <!-- Auto, 2x, 4x, 8x, 16x --> | |anisotropic filter = <!-- Auto, 2x, 4x, 8x, 16x --> | ||
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|anti-aliasing = <!-- Auto, Disabled --> | |anti-aliasing = <!-- Auto, Disabled --> | ||
|anti-aliasing notes = | |anti-aliasing notes = | ||
|zcull accuracy = <!-- Precise, Approximate, Relaxed --> | |||
|zcull accuracy notes = | |||
|shader quality = <!-- High, Low, Auto --> | |||
|shader quality notes = | |||
|3d rendering mode = <!-- Disabled, Anaglyph, Side-by-side, Over-under --> | |||
|3d rendering mode notes = | |||
|default resolution = <!-- 1920x1080, 1280x720, 720x480, 720x576, 1600x1080, 1440x1080, 1280x1080, 960x1080 --> | |default resolution = <!-- 1920x1080, 1280x720, 720x480, 720x576, 1600x1080, 1440x1080, 1280x1080, 960x1080 --> | ||
|default resolution notes = | |default resolution notes = | ||
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|resolution scale threshold notes = | |resolution scale threshold notes = | ||
|shader mode = <!-- Legacy (singlethreaded), Async (multithreaded), Async with Shader Interpreter, Shader Interpreter only --> | |shader mode = <!-- Legacy (singlethreaded), Async (multithreaded), Async with Shader Interpreter, Shader Interpreter only --> | ||
|shader mode notes = | |shader mode notes = |write color buffers = On<!-- On, Off --> | ||
|write color buffers = On<!-- On, Off --> | |||
|write color buffers notes = Fixes overbright graphics in some tracks. | |write color buffers notes = Fixes overbright graphics in some tracks. | ||
|strict rendering mode = <!-- On, Off --> | |strict rendering mode = <!-- On, Off --> |
Revision as of 11:39, 23 July 2023
WipEout HD | |
---|---|
Developer(s) | SCE Studio Liverpool |
Publisher(s) | Sony Computer Entertainment |
Release date(s) | NA/EU September 25, 2008 JP October 29, 2008 |
Release type | PlayStation 3 exclusive |
Genre(s) | Racing |
Mode(s) | Single-player, Multiplayer |
GameID(s) | WipEout HD NPEA00057, NPUA80105, NPJA00031, NPHA80039 WipEout HD Fury BCES00664 (IRD), BCAS20100 |
Quick links | Check Compatibility Open Issues Search Google Wikipedia Page |
WipEout HD is a futuristic racing video game developed by Sony Studio Liverpool and published by Sony Computer Entertainment for the PlayStation 3. It is the eighth installment of the WipEout series and was first released on the PlayStation Network on 25 September 2008 in both Europe and North America, and on 29 October 2008 in Japan. A major expansion pack titled WipEout HD Fury was released worldwide via the PlayStation Network worldwide on 23 July 2009. A retail version was later made available in Europe on 16 October 2009. The game revolves around players competing in the FX350 anti-gravity racing league, and features the same race tracks from the PlayStation Portable games WipEout Pure and WipEout Pulse, although the content has been upgraded to render 1080p visuals in 60 frames per second.
Configuration
Options that deviate from RPCS3's default settings and provide the best experience with this title are listed below.
GPU configuration
Setting | Option | Notes |
---|---|---|
Write color buffers | On | Fixes overbright graphics in some tracks. |
Advanced configuration
Setting | Option | Notes |
---|---|---|
Driver wake-up delay | 250 | Setting this value to 250us should fix random crashes, you may need to set it a bit higher on low-end systems but don't go too high as it will hurt performance. We recommend staying below 500. |
Vblank rate | 120 | Allows framerates of up to 120 FPS. Higher will work however the camera will start swinging wildly vertically as the framerate increases. |
Known Issues
If using the digital edition of WipEout HD and you would like to use the HD Fury DLC, please install all available updates before installing the DLC as installing the DLC first may break the game.
Using Relaxed XFloat may cause the game to softlock on loading screens or not play audio when using an SPU cache from a previous session.
Special Notes
This game supports custom music playlists; to use this feature create a "music" folder in dev_hdd0 and then create a folder within "music" containing your music files of choice (tested with .mp3 format files).
To use this playlist in game select it in Options > Audio > Music Playlist.
Netplay testing
For the complete list of games tested with RPCN, please check the RPCN Compatibility List.
Game Version | RPCS3 Version | Connects? | Create/Join lobbies? | Match with others? | Online features working? | Requires custom servers? | Notes |
---|---|---|---|---|---|---|---|
2.51 | Yes | Yes | Yes | Yes | Works as of build 13591. Use wipeout2048.muis.online.scee.com=185.194.142.4&&wipeout2048.online.scee.com=185.194.142.4 in IP/hosts to be able to connect to the custom server. Only v2.51 is supported. Whitelisting is not required.
|
Patches
Anchors: wipeouthd_ar_notes: &wipeouthd_ar_notes "Requires \"Stretch To Display Area\" checked in the GPU settings. Fixes stretching and frustum culling. HUD is stretched." wipeouthd_highfps_notes: &wipeouthd_highfps_notes "Fixes ship-shield and absorb glow effect getting out of sync when playing above 60 FPS. The \"120\" value can be changed to match your display framerate." wipeouthd_highfps_configurablevalues: &wipeouthd_highfps_configurablevalues "FPS": Type: double_range Value: 120 Min: 61 Max: 1000 PPU-0e95b58ae209a37060f3388434b59bcce8a708ab: "21:9 Aspect Ratio": Games: "WipEout HD": NPEA00057: [ 02.51 ] Author: "Esppiral" Notes: Patch Version: 1.0 Patch: - [ bef32, 0x007e4190, 2.37071 ] # 21:9 Aspect Ratio - [ bef32, 0x007eb4a4, 2.37071 ] # Render Fix PPU-644ef72f7233d9fc7fb4c891083714ee8db474c7: "Extended FOV": Games: "WipEout HD": NPUA80105: [ 02.51 ] Author: "illusion" Notes: "Patched default is 0.6." Group: AR Patch Version: 1.0 Patch: - [ bef32, 0x0072e544, 0.6 ] "21:9 Aspect Ratio Fix": Games: "WipEout HD": NPUA80105: [ 02.51 ] NPEA00057: [ 02.51 ] Author: "Lex6s" Notes: *wipeouthd_ar_notes Group: AR Patch Version: 1.0 Patch: - [ bef32, 0x00732808, 2.380000114 ] # 21:9 Stretch Fix - [ bef32, 0x0073303c, 2.462 ] # Flame Trail Fix - [ bef32, 0x00720058, 2.654 ] # Render FOV Fix - [ bef32, 0x0072e544, 0.95 ] # Slightly Extended FOV "32:9 Aspect Ratio Fix": Games: "WipEout HD": NPUA80105: [ 02.51 ] NPEA00057: [ 02.51 ] Author: "Lex6s" Notes: *wipeouthd_ar_notes Group: AR Patch Version: 1.0 Patch: - [ bef32, 0x00732808, 3.555555582 ] # 32:9 Stretch Fix - [ bef32, 0x0073303c, 3.555555582 ] # Flame Trail Fix - [ bef32, 0x00720058, 3.555555582 ] # Render FOV Fix - [ bef32, 0x0072e544, 0.95 ] # Slightly Extended FOV "High FPS Fixes": Games: "WipEout HD": NPUA80105: [ 02.51 ] NPEA00057: [ 02.51 ] Author: "Lex6s" Notes: *wipeouthd_highfps_notes Configurable Values: *wipeouthd_highfps_configurablevalues Patch Version: 1.0 Patch: - [ bef32, 0x0072e034, "FPS" ] # Shield Framerate Fix - [ bef32, 0x0073100c, "FPS" ] # Absorb Glow Framerate Fix PPU-4a50b03c15c25dccbcf231c6ec4cea7fda8287bc: "21:9 Aspect Ratio Fix": Games: "WipEout HD Fury": BCES00664: [ 02.51 ] Author: "Lex6s" Notes: *wipeouthd_ar_notes Group: AR Patch Version: 1.0 Patch: - [ bef32, 0x00732878, 2.380000114 ] # 21:9 Stretch Fix - [ bef32, 0x007330ac, 2.462 ] # Flame Trail Fix - [ bef32, 0x007200f8, 2.654 ] # Render FOV Fix - [ bef32, 0x0072e5e4, 0.95 ] # Slightly Extended FOV "32:9 Aspect Ratio Fix": Games: "WipEout HD Fury": BCES00664: [ 02.51 ] Author: "Lex6s" Notes: *wipeouthd_ar_notes Group: AR Patch Version: 1.0 Patch: - [ bef32, 0x00732878, 3.555555582 ] # 32:9 Stretch Fix - [ bef32, 0x007330ac, 3.555555582 ] # Flame Trail Fix - [ bef32, 0x007200f8, 3.555555582 ] # Render FOV Fix - [ bef32, 0x0072e5e4, 0.95 ] # Slightly Extended FOV "High FPS Fixes": Games: "WipEout HD Fury": BCES00664: [ 02.51 ] Author: "Lex6s" Notes: *wipeouthd_highfps_notes Configurable Values: *wipeouthd_highfps_configurablevalues Patch Version: 1.0 Patch: - [ bef32, 0x0072e0d4, "FPS" ] # Shield Framerate Fix - [ bef32, 0x0072bf80, "FPS" ] # Absorb Glow Framerate Fix