m (Make aspect ratio into float) |
m (Deduplicate stuff, make FPS fixes configurable) |
||
Line 179: | Line 179: | ||
|version = 1.2 | |version = 1.2 | ||
|content = | |content = | ||
Anchors: | |||
wipeouthd_ar_notes: &wipeouthd_ar_notes "Fixes stretching and frustum culling. \"Stretch To Display Area\" must be checked in GPU > \"Additional Settings\". HUD is stretched." | |||
wipeouthd_highfps_notes: &wipeouthd_highfps_notes "Fixes ship-shield and absorb glow effect getting out of sync when playing above 60 FPS. The \"120\" value can be changed to match your display framerate." | |||
wipeouthd_highfps_configurablevalues: &wipeouthd_highfps_configurablevalues | |||
"FPS": | |||
Type: double_range | |||
Value: 120 | |||
Min: 61 | |||
Max: 1000 | |||
PPU-0e95b58ae209a37060f3388434b59bcce8a708ab: | PPU-0e95b58ae209a37060f3388434b59bcce8a708ab: | ||
"21:9 Aspect Ratio": | "21:9 Aspect Ratio": | ||
Line 198: | Line 208: | ||
Author: "illusion" | Author: "illusion" | ||
Notes: "Patched default is 0.6." | Notes: "Patched default is 0.6." | ||
Group: AR | |||
Patch Version: 1.0 | Patch Version: 1.0 | ||
Patch: | Patch: | ||
- [ bef32, 0x0072e544, 0.6 ] | - [ bef32, 0x0072e544, 0.6 ] | ||
"21:9 Aspect Ratio Fix": | "21:9 Aspect Ratio Fix": | ||
Games: | Games: | ||
Line 209: | Line 218: | ||
NPEA00057: [ 02.51 ] | NPEA00057: [ 02.51 ] | ||
Author: "Lex6s" | Author: "Lex6s" | ||
Notes: | Notes: *wipeouthd_ar_notes | ||
Group: AR | |||
Patch Version: 1.0 | Patch Version: 1.0 | ||
Patch: | Patch: | ||
Line 216: | Line 226: | ||
- [ bef32, 0x00720058, 2.654 ] # Render FOV Fix | - [ bef32, 0x00720058, 2.654 ] # Render FOV Fix | ||
- [ bef32, 0x0072e544, 0.95 ] # Slightly Extended FOV | - [ bef32, 0x0072e544, 0.95 ] # Slightly Extended FOV | ||
"32:9 Aspect Ratio Fix": | "32:9 Aspect Ratio Fix": | ||
Games: | Games: | ||
Line 224: | Line 232: | ||
NPEA00057: [ 02.51 ] | NPEA00057: [ 02.51 ] | ||
Author: "Lex6s" | Author: "Lex6s" | ||
Notes: | Notes: *wipeouthd_ar_notes | ||
Group: AR | |||
Patch Version: 1.0 | Patch Version: 1.0 | ||
Patch: | Patch: | ||
Line 231: | Line 240: | ||
- [ bef32, 0x00720058, 3.555555582 ] # Render FOV Fix | - [ bef32, 0x00720058, 3.555555582 ] # Render FOV Fix | ||
- [ bef32, 0x0072e544, 0.95 ] # Slightly Extended FOV | - [ bef32, 0x0072e544, 0.95 ] # Slightly Extended FOV | ||
"High FPS Fixes": | |||
" | |||
Games: | Games: | ||
"WipEout HD": | "WipEout HD": | ||
Line 239: | Line 246: | ||
NPEA00057: [ 02.51 ] | NPEA00057: [ 02.51 ] | ||
Author: "Lex6s" | Author: "Lex6s" | ||
Notes: | Notes: *wipeouthd_highfps_notes | ||
Configurable Values: *wipeouthd_highfps_configurablevalues | |||
Patch Version: 1.0 | Patch Version: 1.0 | ||
Patch: | Patch: | ||
- [ bef32, 0x0072e034, | - [ bef32, 0x0072e034, "FPS" ] # Shield Framerate Fix | ||
- [ bef32, 0x0073100c, "FPS" ] # Absorb Glow Framerate Fix | |||
- [ bef32, 0x0073100c, | |||
PPU-4a50b03c15c25dccbcf231c6ec4cea7fda8287bc: | PPU-4a50b03c15c25dccbcf231c6ec4cea7fda8287bc: | ||
Line 262: | Line 259: | ||
BCES00664: [ 02.51 ] | BCES00664: [ 02.51 ] | ||
Author: "Lex6s" | Author: "Lex6s" | ||
Notes: | Notes: *wipeouthd_ar_notes | ||
Group: AR | |||
Patch Version: 1.0 | Patch Version: 1.0 | ||
Patch: | Patch: | ||
Line 269: | Line 267: | ||
- [ bef32, 0x007200f8, 2.654 ] # Render FOV Fix | - [ bef32, 0x007200f8, 2.654 ] # Render FOV Fix | ||
- [ bef32, 0x0072e5e4, 0.95 ] # Slightly Extended FOV | - [ bef32, 0x0072e5e4, 0.95 ] # Slightly Extended FOV | ||
"32:9 Aspect Ratio Fix": | "32:9 Aspect Ratio Fix": | ||
Games: | Games: | ||
Line 276: | Line 272: | ||
BCES00664: [ 02.51 ] | BCES00664: [ 02.51 ] | ||
Author: "Lex6s" | Author: "Lex6s" | ||
Notes: | Notes: *wipeouthd_ar_notes | ||
Group: AR | |||
Patch Version: 1.0 | Patch Version: 1.0 | ||
Patch: | Patch: | ||
Line 283: | Line 280: | ||
- [ bef32, 0x007200f8, 3.555555582 ] # Render FOV Fix | - [ bef32, 0x007200f8, 3.555555582 ] # Render FOV Fix | ||
- [ bef32, 0x0072e5e4, 0.95 ] # Slightly Extended FOV | - [ bef32, 0x0072e5e4, 0.95 ] # Slightly Extended FOV | ||
"High FPS Fixes": | |||
" | |||
Games: | Games: | ||
"WipEout HD | "WipEout HD": | ||
NPUA80105: [ 02.51 ] | |||
NPEA00057: [ 02.51 ] | |||
Author: "Lex6s" | Author: "Lex6s" | ||
Notes: | Notes: *wipeouthd_highfps_notes | ||
Configurable Values: *wipeouthd_highfps_configurablevalues | |||
Patch Version: 1.0 | Patch Version: 1.0 | ||
Patch: | Patch: | ||
- [ bef32, 0x0072bf80, | - [ bef32, 0x0072e0d4, "FPS" ] # Shield Framerate Fix | ||
- [ bef32, 0x0072bf80, "FPS" ] # Absorb Glow Framerate Fix | |||
}} | }} |
Revision as of 08:19, 4 March 2023
WipEout HD | |
---|---|
Developer(s) | SCE Studio Liverpool |
Publisher(s) | Sony Computer Entertainment |
Release date(s) | NA/EU September 25, 2008 JP October 29, 2008 |
Release type | PlayStation 3 exclusive |
Genre(s) | Racing |
Mode(s) | Single-player, Multiplayer |
GameID(s) | WipEout HD NPEA00057, NPUA80105 WipEout HD Fury BCES00664 (IRD) Demo NPJA00031 |
Quick links | Check Compatibility Open Issues Search Google Wikipedia Page |
WipEout HD is a futuristic racing video game developed by Sony Studio Liverpool and published by Sony Computer Entertainment for the PlayStation 3. It is the eighth installment of the WipEout series and was first released on the PlayStation Network on 25 September 2008 in both Europe and North America, and on 29 October 2008 in Japan. A major expansion pack titled WipEout HD Fury was released worldwide via the PlayStation Network worldwide on 23 July 2009. A retail version was later made available in Europe on 16 October 2009. The game revolves around players competing in the FX350 anti-gravity racing league, and features the same race tracks from the PlayStation Portable games WipEout Pure and WipEout Pulse, although the content has been upgraded to render 1080p visuals in 60 frames per second.
Configuration
Options that deviate from RPCS3's default settings and provide the best experience with this title are listed below.
GPU configuration
Setting | Option | Notes |
---|---|---|
Write color buffers | On | Fixes overbright graphics in some tracks. |
Advanced configuration
Setting | Option | Notes |
---|---|---|
Driver wake-up delay | 250 | Setting this value to 250us should fix random crashes, you may need to set it a bit higher on low-end systems but don't go too high as it will hurt performance. We recommend staying below 500. |
Vblank rate | 120 | Allows framerates of up to 120 FPS. Higher will work however the camera will start swinging wildly vertically as the framerate increases. |
Known Issues
If using the digital edition of WipEout HD and you would like to use the HD Fury DLC, please install all available updates before installing the DLC as installing the DLC first may break the game.
Using Relaxed XFloat may cause the game to softlock on loading screens or not play audio when using an SPU cache from a previous session.
Special Notes
This game supports custom music playlists; to use this feature create a "music" folder in dev_hdd0 and then create a folder within "music" containing your music files of choice (tested with .mp3 format files).
To use this playlist in game select it in Options > Audio > Music Playlist.
Netplay testing
For the complete list of games tested with RPCN, please check the RPCN Compatibility List.
Game Version | RPCS3 Version | Connects? | Create/Join lobbies? | Match with others? | Online features working? | Requires custom servers? | Notes |
---|---|---|---|---|---|---|---|
2.51 | Yes | Yes | Yes | Yes | Works as of build 13591. Use wipeout2048.muis.online.scee.com=185.194.142.4&&wipeout2048.online.scee.com=185.194.142.4 in IP/hosts to be able to connect to the custom server. Only v2.51 is supported. Whitelisting is not required.
|
Patches
Anchors: wipeouthd_ar_notes: &wipeouthd_ar_notes "Fixes stretching and frustum culling. \"Stretch To Display Area\" must be checked in GPU > \"Additional Settings\". HUD is stretched." wipeouthd_highfps_notes: &wipeouthd_highfps_notes "Fixes ship-shield and absorb glow effect getting out of sync when playing above 60 FPS. The \"120\" value can be changed to match your display framerate." wipeouthd_highfps_configurablevalues: &wipeouthd_highfps_configurablevalues "FPS": Type: double_range Value: 120 Min: 61 Max: 1000 PPU-0e95b58ae209a37060f3388434b59bcce8a708ab: "21:9 Aspect Ratio": Games: "WipEout HD": NPEA00057: [ 02.51 ] Author: "Esppiral" Notes: Patch Version: 1.0 Patch: - [ bef32, 0x007e4190, 2.37071 ] # 21:9 Aspect Ratio - [ bef32, 0x007eb4a4, 2.37071 ] # Render Fix PPU-644ef72f7233d9fc7fb4c891083714ee8db474c7: "Extended FOV": Games: "WipEout HD": NPUA80105: [ 02.51 ] Author: "illusion" Notes: "Patched default is 0.6." Group: AR Patch Version: 1.0 Patch: - [ bef32, 0x0072e544, 0.6 ] "21:9 Aspect Ratio Fix": Games: "WipEout HD": NPUA80105: [ 02.51 ] NPEA00057: [ 02.51 ] Author: "Lex6s" Notes: *wipeouthd_ar_notes Group: AR Patch Version: 1.0 Patch: - [ bef32, 0x00732808, 2.380000114 ] # 21:9 Stretch Fix - [ bef32, 0x0073303c, 2.462 ] # Flame Trail Fix - [ bef32, 0x00720058, 2.654 ] # Render FOV Fix - [ bef32, 0x0072e544, 0.95 ] # Slightly Extended FOV "32:9 Aspect Ratio Fix": Games: "WipEout HD": NPUA80105: [ 02.51 ] NPEA00057: [ 02.51 ] Author: "Lex6s" Notes: *wipeouthd_ar_notes Group: AR Patch Version: 1.0 Patch: - [ bef32, 0x00732808, 3.555555582 ] # 32:9 Stretch Fix - [ bef32, 0x0073303c, 3.555555582 ] # Flame Trail Fix - [ bef32, 0x00720058, 3.555555582 ] # Render FOV Fix - [ bef32, 0x0072e544, 0.95 ] # Slightly Extended FOV "High FPS Fixes": Games: "WipEout HD": NPUA80105: [ 02.51 ] NPEA00057: [ 02.51 ] Author: "Lex6s" Notes: *wipeouthd_highfps_notes Configurable Values: *wipeouthd_highfps_configurablevalues Patch Version: 1.0 Patch: - [ bef32, 0x0072e034, "FPS" ] # Shield Framerate Fix - [ bef32, 0x0073100c, "FPS" ] # Absorb Glow Framerate Fix PPU-4a50b03c15c25dccbcf231c6ec4cea7fda8287bc: "21:9 Aspect Ratio Fix": Games: "WipEout HD Fury": BCES00664: [ 02.51 ] Author: "Lex6s" Notes: *wipeouthd_ar_notes Group: AR Patch Version: 1.0 Patch: - [ bef32, 0x00732878, 2.380000114 ] # 21:9 Stretch Fix - [ bef32, 0x007330ac, 2.462 ] # Flame Trail Fix - [ bef32, 0x007200f8, 2.654 ] # Render FOV Fix - [ bef32, 0x0072e5e4, 0.95 ] # Slightly Extended FOV "32:9 Aspect Ratio Fix": Games: "WipEout HD Fury": BCES00664: [ 02.51 ] Author: "Lex6s" Notes: *wipeouthd_ar_notes Group: AR Patch Version: 1.0 Patch: - [ bef32, 0x00732878, 3.555555582 ] # 32:9 Stretch Fix - [ bef32, 0x007330ac, 3.555555582 ] # Flame Trail Fix - [ bef32, 0x007200f8, 3.555555582 ] # Render FOV Fix - [ bef32, 0x0072e5e4, 0.95 ] # Slightly Extended FOV "High FPS Fixes": Games: "WipEout HD": NPUA80105: [ 02.51 ] NPEA00057: [ 02.51 ] Author: "Lex6s" Notes: *wipeouthd_highfps_notes Configurable Values: *wipeouthd_highfps_configurablevalues Patch Version: 1.0 Patch: - [ bef32, 0x0072e0d4, "FPS" ] # Shield Framerate Fix - [ bef32, 0x0072bf80, "FPS" ] # Absorb Glow Framerate Fix