HerrHulaHoop (talk | contribs) m (Text replacement - "<pre id="patch" class="mw-collapsible mw-collapsed">" to "<pre id="patch" class="version-1_2 mw-collapsible mw-collapsed">") |
HerrHulaHoop (talk | contribs) m (Text replacement - "===Patches=== <pre id="patch" class="version-1_2 mw-collapsible mw-collapsed"> " to "{{patch |version = 1.2 |content = ") |
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==Special Notes== | ==Special Notes== | ||
<!-- Mention any additional notes if necessary. If no special notes are required, remove this section --> | <!-- Mention any additional notes if necessary. If no special notes are required, remove this section --> | ||
= | {{patch | ||
|version = 1.2 | |||
|content = | |||
PPU-08da3b601b335c5b09e6425b27fe00eacdad6e78: | PPU-08da3b601b335c5b09e6425b27fe00eacdad6e78: | ||
60 FPS: | 60 FPS: |
Revision as of 10:14, 9 September 2020
Configuration
Options that deviate from RPCS3's default settings and provide the best experience with this title are listed below.
GPU configuration
Setting | Option | Notes |
---|---|---|
Renderer | Vulkan | Recommended to get the best performance. |
Known Issues
Broken Flashlight.
Holar Tower objective might randomly not show up if playing on PPU LLVM and can not progress further, can be fixed by changing to PPU Fast.
Special Notes
{{patch |version = 1.2 |content = PPU-08da3b601b335c5b09e6425b27fe00eacdad6e78:
60 FPS: Games: "Resistance 2": BCUS98120: [ 01.00 ] BCES00226: [ 01.00 ] Author: Whatcookie Notes: Patch Version: 1.0 Patch: - [ be32, 0x00635d7c, 0x60000000 ] # nop - [ be32, 0x00635d88, 0x60000000 ] # nop - [ bef32, 0x00d529d8, 0.0001 ] # min timestep size (originally clamped to 1/30, but setting this below 1/60 still sets it to 1/60?)
PPU-bf22ce18fc3db486aae9c878afa5212b98b53495: # PSN
60 FPS: Games: "Resistance 2": NPEA00431: [ 01.00 ] Author: Whatcookie, illusion Notes: Patch Version: 1.0 Patch: - [ be32, 0x0064816c, 0x60000000 ] # nop - [ be32, 0x00648178, 0x60000000 ] # nop - [ bef32, 0x00d62ee4, 0.0001 ] # min timestep size (originally clamped to 1/30, but setting this below 1/60 still sets it to 1/60?)