Lollipop Chainsaw: Difference between revisions

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<!-- please read the wiki conventions page and documentation for templates before creating a new game page -->{{vginfobox
<!-- please read the wiki conventions page and documentation for templates before creating a new game page -->{{vginfobox
|developer =  
|image    = [[File:{{#setmainimage:Lollipop Chainsaw cover.jpg}}|300px]]
|publisher = {{vgregion|}}
|developer = Grasshopper Manufacture
|series    = <!-- delete if not applicable -->
|publisher = {{vgregion|JP=Kadokawa Games|NA/EU/AU|Warner Bros. Interactive Entertainment}}
|date      = {{vgregion|}}
|date      = {{vgregion|NA=June 12, 2012|AU=June 13, 2012}}{{vgregion|JP=June 14, 2012|EU=June 15, 2012}}
|release  = <!-- Choose one of the following: PlayStation 3 exclusive, PlayStation exclusive, Console exclusive, Multi-platform -->
|release  = Console exclusive<!-- Choose one of the following: PlayStation 3 exclusive, PlayStation exclusive, Console exclusive, Multi-platform -->
|genre    =  
|genre    = Action, Hack and slash
|modes    = <!-- Choose all relevant options: Single-player, Multiplayer, Co-op, Online -->
|modes    = Single-player<!-- Choose all relevant options: Single-player, Co-op, Multiplayer -->
|gameid    = {{gameid|}}
|gameid    = {{gameid|id=BLES01525, BLUS30917, NPJB00273|oid=BLJS10168, NPHB00524|ird=Yes}}<br>'''''Premium Edition'''''<br>{{gameid|id=BLJS10125|ird=Yes}}
|wikipedia = <!-- delete if not applicable -->
|internal resolution = 1280x720
|title    = <!-- Used only in niche scenarios. Delete if not applicable -->
}}
}}


<!-- Give a brief description about the game -->
'''''Lollipop Chainsaw''''' is a comedy horror video game that features a collaboration between game designer Suda51 and filmmaker James Gunn. The game follows Juliet Starling (voiced by Tara Strong), a cheerleader zombie hunter fighting hordes of zombies in a fictional California high school. Juliet can use melee attack, dodges and high and low attacks with her chainsaw. Zombies can be beaten into a groggy state, during which they can instantly be killed with a chainsaw attack. Gold medals can be earned by defeating zombies, smashing objects and rescuing classmates. These medals can be spent at Chop2Shop.zom stores found throughout each level where Juliet can purchase new moves and combos, as well as items that can increase her stats. Throughout the game, Juliet can also collect lollipops which allow her to recover health.


==Configuration==
==Configuration==
<!-- Only enter mandatory non-default settings to be used. Delete parameters which are not applicable -->{{config
<!-- Enter mandatory non-default settings to be used. Recommendatory or default settings can be entered only on exceptional basis. -->{{config
<!-- CPU configuration -->
<!-- CPU configuration -->
|ppu decoder                     = <!-- Interpreter (precise), Interpreter (fast), LLVM Recompiler -->
|ppu decoder                           = <!-- Interpreter (static), Interpreter (dynamic), Recompiler (LLVM) -->
|ppu decoder notes               =
|ppu decoder notes                     =  
|spu decoder                     = <!-- Interpreter (precise), Interpreter (fast), ASMJIT Recompiler, LLVM Recompiler -->
|spu decoder                           = <!-- Interpreter (static), Interpreter (dynamic), Recompiler (ASMJIT), Recompiler (LLVM) -->
|spu decoder notes               =
|spu decoder notes                     =  
|preferred spu threads           = <!-- Auto, Single digit between 1 to 6 (e.g. 3), Range between 1 to 6 (e.g. 1 - 3) -->  
|preferred spu threads                 = <!-- Auto, Single digit between 1 to 6 (e.g. 3), Range between 1 to 6 (e.g. 1 - 3) -->
|preferred spu threads notes     =
|preferred spu threads notes           =  
|firmware settings                = <!-- Automatically load required libraries, Manually load selected libraries, Load automatic and manual selection, Load liblv2.sprx only -->
|thread scheduler                      = <!-- Operating System, RPCS3 Scheduler, RPCS3 Alternative Scheduler -->
|firmware settings notes         = <!-- Where Manually load selected libraries or Load automatic and manual selection options is selected, mention the list of libraries to be selected in this parameter -->
|thread scheduler notes               =  
|enable thread scheduler          = <!-- On, Off -->
|enable spu loop detection            = <!-- On, Off -->
|enable thread scheduler notes   =
|enable spu loop detection notes       =  
|lower spu thread priority        = <!-- On, Off -->
|spu xfloat accuracy                  = <!-- Accurate, Approximate, Relaxed -->
|lower spu thread priority notes =
|spu xfloat accuracy notes             =  
|enable spu loop detection        = <!-- On, Off -->
|spu block size                        = <!-- Safe, Mega, Giga -->
|enable spu loop detection notes =
|spu block size notes                 =  
|hook static function            = <!-- On, Off -->
|tsx instructions                      = Disabled<!-- Enabled, Disabled, Forced -->
|hook static function notes       =
|tsx instructions notes               = Enabling TSX can cause the audio to cut out after a random period of time.
<!-- GPU configuration -->
<!-- GPU configuration -->
|renderer                         = <!-- OpenGL, Vulkan -->
|renderer                             = <!-- OpenGL, Vulkan, Disabled -->
|renderer notes                   =
|renderer notes                       =  
|graphics device                  = <!-- This option is used only with Vulkan renderer to select the graphics card to be used by RPCS3 when multiple eligible cards exist. Do not used this parameter on game pages. -->
|aspect ratio                         = <!-- 4:3, 16:9 -->
|graphics device notes            =
|aspect ratio notes                   =  
|aspect ratio                     = <!-- Auto, 4:3, 16:9 -->
|framelimit                           = <!-- Off, 50, 60, 30, Auto, PS3 Native, Infinite -->
|aspect ratio notes               =  
|framelimit notes                     =  
|framelimit                       = <!-- Off, 59.94, 50, 60, 30, Auto -->
|anisotropic filter                   = Auto<!-- Auto, 2x, 4x, 8x, 16x -->
|framelimit notes                 =
|anisotropic filter notes             = Changing to anything other than ''Auto'' causes graphical issues.
|anisotropic filter               = <!-- Automatic, Disabled, 2x, 4x, 8x, 16x -->
|anti-aliasing                        = <!-- Auto, Disabled -->
|anisotropic filter notes         =
|anti-aliasing notes                  =
|default resolution               = <!-- 1920x1080, 1280x720, 720x480, 720x576, 1600x1080, 1440x1080, 1280x1080, 960x1080 -->
|zcull accuracy                        = <!-- Precise, Approximate, Relaxed -->
|default resolution notes         =
|zcull accuracy notes                  =
|resolution scale                 = <!-- Range between 50% to 800% -->
|shader quality                        = <!-- High, Low, Auto -->
|resolution scale notes           =
|shader quality notes                  =
|resolution scale threshold       = <!-- Range between 1 to 1024 in the format 16 x 16 -->
|3d rendering mode                    = <!-- Disabled, Anaglyph, Side-by-side, Over-under -->
|resolution scale threshold notes =
|3d rendering mode notes              =  
|write color buffer              = <!-- On, Off -->
|default resolution                   = <!-- 1920x1080, 1280x720, 720x480, 720x576, 1600x1080, 1440x1080, 1280x1080, 960x1080 -->
|write color buffer notes         =
|default resolution notes             =  
|use gpu texture scaling          = <!-- On, Off -->
|resolution scale                     = <!-- Value between 50% to 800% -->
|use gpu texture scaling notes   =
|resolution scale notes               =  
|strict rendering mode           = <!-- On, Off -->
|resolution scale threshold           = 256 x 256<!-- Value between 1 to 1024 in the format 16 x 16 -->
|strict rendering mode notes     =
|resolution scale threshold notes     = To be set if resolution scaling is used. Fixes red artifacting in shadows.
|vsync                           = <!-- On, Off -->
|shader mode                          = <!-- Legacy (singlethreaded), Async (multithreaded), Async with Shader Interpreter, Shader Interpreter only -->
|vsync notes                     =
|shader mode notes                     =  
|stretch to display area         = <!-- On, Off -->
|write color buffers                  = On<!-- On, Off -->
|stretch to display area notes   =
|write color buffers notes             = To be enabled if resolution scaling is used. Fixes discoloration in certain scenes.
|disable vertex cache             = <!-- On, Off -->
|strict rendering mode                 = <!-- On, Off -->
|disable vertex cache notes       =
|strict rendering mode notes           =  
|vsync                                 = <!-- On, Off -->
|vsync notes                           =  
|stretch to display area               = <!-- On, Off -->
|stretch to display area notes         =
|multithreaded rsx                    = <!-- On, Off -->
|multithreaded rsx notes              =
|asynchronous texture streaming        = <!-- On, Off -->
|asynchronous texture streaming notes  =
<!-- Audio configuration -->
|audio out windows                    = <!-- Cubeb, XAudio2, Disabled -->
|audio out windows notes              =
|audio out linux                      = <!-- Cubeb, FAudio, Disabled -->
|audio out linux notes                =
|audio format                          = <!-- Stereo, Surround 5.1, Surround 7.1, Automatic, Manual -->
|audio format notes                    =
|dump to file                          = <!-- On, Off -->
|dump to file notes                    =
|convert to 16-bit                    = <!-- On, Off -->
|convert to 16-bit notes              =
|volume                                = <!-- Value between 0% to 200% -->
|volume notes                          =
|enable buffering                      = <!-- On, Off -->
|enable buffering notes                =
|audio buffer duration                = <!-- Value between 20ms to 250ms -->
|audio buffer duration notes          =
|enable time stretching                = <!-- On, Off -->
|enable time stretching notes          =
|time stretching threshold            = <!-- Value between 0% to 100% -->
|time stretching threshold notes      =
|microphone type                      = <!-- Disabled, Standard, SingStar, Real SingStar, Rocksmith -->
|microphone type notes                =
<!-- I/O configuration -->
|keyboard handler                      = <!-- Null, Basic -->
|keyboard handler notes                =
|mouse handler                        = <!-- Null, Basic -->
|mouse handler notes                  =
|camera input                          = <!-- Unknown, EyeToy, PS Eye, UVC 1.1 -->
|camera input notes                    =
|camera settings                      = <!-- Null, Fake, Qt -->
|camera settings notes                =
|move handler                          = <!-- Null, Fake, Mouse -->
|move handler notes                    =
<!-- Network configuration -->
|network status                        = <!-- Disconnected, Connected -->
|network status notes                  =
|psn status                            = <!-- Disconnected, Simulated, RPCN -->
|psn status notes                      =
<!-- Advanced configuration -->
|debug console mode                    = <!-- On, Off -->
|debug console mode notes              =
|accurate llvm dfma                    = <!-- On, Off -->
|accurate llvm dfma notes              =
|accurate rsx reservation access      = <!-- On, Off -->
|accurate rsx reservation access notes =
|ppu llvm accurate vector nans        = <!-- On, Off -->
|ppu llvm accurate vector nans notes  =
|silence all logs                      = <!-- On, Off -->
|silence all logs notes                =
|sleep timers accuracy                = <!-- As Host, Usleep Only, All Timers -->
|sleep timers accuracy notes          =
|maximum spurs threads                = <!-- Unlimited, Single digit between 0 to 5 (e.g. 3) -->
|maximum spurs threads notes          =
|firmware libraries                    = <!-- Switch to LLE, Switch to HLE -->
|firmware libraries notes              = <!-- Mention the libraries to be manually selected here -->
|read depth buffers                    = <!-- On, Off -->
|read depth buffers notes              =
|write depth buffers                  = <!-- On, Off -->
|write depth buffers notes            =
|read color buffers                    = <!-- On, Off -->
|read color buffers notes              =  
|disable on-disk shader cache         = <!-- On, Off -->
|disable on-disk shader cache notes   =
|disable native float16 support        = <!-- On, Off -->
|disable native float16 support notes  =
|relaxed zcull sync                    = <!-- On, Off -->
|relaxed zcull sync notes              =
|driver wake-up delay                  = <!-- Value between 0 to 7000 -->
|driver wake-up delay notes            =
|vblank rate                          = 120<!-- Value between 1 to 500 -->
|vblank rate notes                    = 120 for 60 FPS or 240 for 120 FPS.<br>To be enabled along with the [[#FPS unlock patch|FPS patch]].
|clocks scale                          = <!-- Value between 10 to 1000 -->
|clocks scale notes                    =  
<!-- Debug configuration -->
<!-- Debug configuration -->
|force cpu blit emulation         = <!-- On, Off -->
|disable zcull occlusion queries      = <!-- On, Off -->
|force cpu blit emulation notes  =
|disable zcull occlusion queries notes =
|force cpu blit emulation             = On<!-- On, Off -->
|force cpu blit emulation notes        = To be enabled if resolution scaling is used. Fixes discoloration in certain scenes.
|use gpu texture scaling              = <!-- On, Off -->
|use gpu texture scaling notes        =
|accurate getllar                      = <!-- On, Off -->
|accurate getllar notes                =
|hook static functions                = <!-- On, Off -->
|hook static functions notes          =
|accurate ppu 128 reservations        = <!-- Always Enabled, Disabled, Value between 1 to 8 -->
|accurate ppu 128 reservations notes  =
|ppu llvm java mode handling          = <!-- On, Off -->
|ppu llvm java mode handling notes    =
<!-- Recommended patches -->
|highly recommended patch              = <!-- Mention patch names -->
|highly recommended patch notes        =
|recommended patch                    = Unlock FPS<!-- Mention patch names -->
|recommended patch notes              =  
}}
}}


==Known Issues==
==Known Issues==
<!-- Mention any known issues relating to the game. Use the issue and PR template if necessary. If no notable issues are present, mention "There are no reported issues with this title." -->
<!-- Mention any known issues relating to the game. Use the issue and PR template if necessary. If no notable issues are present, mention "There are no reported issues with this title." -->
There are no reported issues with this title.


==Special Notes==
==Special Notes==
<!-- Mention any additional notes if necessary. If no special notes are required, remove this section -->
<!-- Mention any additional notes if necessary. If no special notes are required, remove this section -->
{{netplay
|gamever        = 1.00
|rpcs3 version  = N/A
|connect        = Untested<!-- Yes, No, Partial, Untested, N/A -->
|lobbies        = N/A<!-- Yes, No, Partial, Untested, N/A -->
|match          = N/A<!-- Yes, No, Partial, Untested, N/A -->
|features      = Untested<!-- Yes, No, Partial, Untested, N/A -->
|custom servers = Untested<!-- Available, Not available, Not required, Untested -->
|notes          =
}}
{{patch
|type    = PPU
|version = 1.2
|content =
Anchors:
  LC_FPS_Notes: &LC_FPS_Notes
    "Maximum framerate with the patch is half the Vblank frequency. Without the patch, adjusting Vblank frequency increases the maximum framerate up to about 57 FPS."
  LC_FPS: &LC_FPS
    - [ be32, 0x00932f2c, 0x60000000 ]
    - [ be32, 0x00932f8c, 0x60000000 ]
    - [ be32, 0x00932f90, 0x60000000 ]
  LC_Grain: &LC_Grain
    - [ be32, 0x00408690, 0x4800007c ] # b 0x40870c
  LC_DOF_Notes: &LC_DOF_Notes
    "Disables the DoF effect which doesn't correctly scale with resolution upscaling. This patch may slightly affect the game brightness in some levels."
  LC_DOF: &LC_DOF
    - [ be32, 0x0016c1b4, 0x38a00000 ] # li r5 0
    - [ be32, 0x00326f6c, 0x38a00000 ] # li r5 0
    - [ be32, 0x00408498, 0x38a00000 ] # li r5 0
  LC_BLOOM: &LC_BLOOM
    - [ be32, 0x0016c1a8, 0x38c00000 ] # li r6 0
    - [ be32, 0x0040848c, 0x38c00000 ] # li r6 0
PPU-df6f6701742921b9cbb2554983bb4568aae8d659:
  "Unlock FPS":
    Games:
      "Lollipop Chainsaw":
        BLUS30917: [ All ]
    Author: "Whatcookie"
    Notes: *LC_FPS_Notes
    Patch Version: 1.0
    Patch:
      - [ load, *LC_FPS ]
  "Disable Image Grain":
    Games:
      "Lollipop Chainsaw":
        BLUS30917: [ All ]
    Author: "boma"
    Notes:
    Patch Version: 2.0
    Patch:
      - [ load, *LC_Grain ]
  "Disable Low-Resolution Depth of Field":
    Games:
      "Lollipop Chainsaw":
        BLUS30917: [ All ]
    Author: "boma"
    Notes: *LC_DOF_Notes
    Patch Version: 1.0
    Patch:
      - [ load, *LC_DOF ]
  "Disable Bloom":
    Games:
      "Lollipop Chainsaw":
        BLUS30917: [ All ]
    Author: "boma"
    Notes:
    Patch Version: 1.0
    Patch:
      - [ load, *LC_BLOOM ]
PPU-6f69ee207208d55faacb75a3aac6a9ce2aa290b7:
  "Unlock FPS":
    Games:
      "Lollipop Chainsaw":
        BLES01525: [ All ]
    Author: "Whatcookie"
    Notes: *LC_FPS_Notes
    Patch Version: 1.0
    Patch:
      - [ load, *LC_FPS ]
  "Disable Image Grain":
    Games:
      "Lollipop Chainsaw":
        BLES01525: [ All ]
    Author: "boma"
    Notes:
    Patch Version: 2.0
    Patch:
      - [ load, *LC_Grain ]
  "Disable Low-Resolution Depth of Field":
    Games:
      "Lollipop Chainsaw":
        BLES01525: [ All ]
    Author: "boma"
    Notes: *LC_DOF_Notes
    Patch Version: 1.0
    Patch:
      - [ load, *LC_DOF ]
  "Disable Bloom":
    Games:
      "Lollipop Chainsaw":
        BLES01525: [ All ]
    Author: "boma"
    Notes:
    Patch Version: 1.0
    Patch:
      - [ load, *LC_BLOOM ]
PPU-1974e83c5c7b4fae6f2c270e62f7dfaece5a731b:
  "Unlock FPS":
    Games:
      "Lollipop Chainsaw":
        NPJB00273: [ All ]
    Author: "Whatcookie, FlexBy"
    Notes: *LC_FPS_Notes
    Patch Version: 1.0
    Patch:
      - [ be32, 0x00932e24, 0x60000000 ]
      - [ be32, 0x00932e84, 0x60000000 ]
      - [ be32, 0x00932e88, 0x60000000 ]
  "Disable Image Grain":
    Games:
      "Lollipop Chainsaw":
        NPJB00273: [ All ]
    Author: "boma, FlexBy"
    Notes:
    Patch Version: 2.0
    Patch:
    - [ be32, 0x00408940, 0x4800007c ] # b 0x40870c
  "Disable Low-Resolution Depth of Field":
    Games:
      "Lollipop Chainsaw":
        NPJB00273: [ All ]
    Author: "boma, FlexBy"
    Notes: *LC_DOF_Notes
    Patch Version: 1.0
    Patch:
      - [ be32, 0x0016c484, 0x38a00000 ] # li r5 0
      - [ be32, 0x0032721c, 0x38a00000 ] # li r5 0
      - [ be32, 0x00408748, 0x38a00000 ] # li r5 0
  "Disable Bloom":
    Games:
      "Lollipop Chainsaw":
        NPJB00273: [ All ]
    Author: "boma, FlexBy"
    Notes:
    Patch Version: 1.0
    Patch:
      - [ be32, 0x0016c478, 0x38c00000 ] # li r6 0
      - [ be32, 0x0040873c, 0x38c00000 ] # li r6 0
PPU-9b8394d269924a9b8b27916d3052718d914ff5c2:
  "Unlock FPS":
    Games:
      "Lollipop Chainsaw":
        BLJS10125: [ All ]
    Author: "Whatcookie, FlexBy"
    Notes: *LC_FPS_Notes
    Patch Version: 1.0
    Patch:
      - [ be32, 0x009332e4, 0x60000000 ]
      - [ be32, 0x00933344, 0x60000000 ]
      - [ be32, 0x00933348, 0x60000000 ]
  "Disable Image Grain":
    Games:
      "Lollipop Chainsaw":
        BLJS10125: [ All ]
    Author: "boma, FlexBy"
    Notes:
    Patch Version: 2.0
    Patch:
    - [ be32, 0x00408bb9, 0x4800007c ] # b 0x40870c
  "Disable Low-Resolution Depth of Field":
    Games:
      "Lollipop Chainsaw":
        BLJS10125: [ All ]
    Author: "boma, FlexBy"
    Notes: *LC_DOF_Notes
    Patch Version: 1.0
    Patch:
      - [ be32, 0x0016c6f4, 0x38a00000 ] # li r5 0
      - [ be32, 0x0032748c, 0x38a00000 ] # li r5 0
      - [ be32, 0x004089b8, 0x38a00000 ] # li r5 0
  "Disable Bloom":
    Games:
      "Lollipop Chainsaw":
        BLJS10125: [ All ]
    Author: "boma, FlexBy"
    Notes:
    Patch Version: 1.0
    Patch:
      - [ be32, 0x0016c6e8, 0x38c00000 ] # li r6 0
      - [ be32, 0x004089ac, 0x38c00000 ] # li r6 0
}}

Latest revision as of 15:46, 20 April 2024

Lollipop Chainsaw
Lollipop Chainsaw cover.jpg
Developer(s) Grasshopper Manufacture
Publisher(s) JP Kadokawa Games
NA/EU/AU Warner Bros. Interactive Entertainment
Release date(s) NA June 12, 2012
AU June 13, 2012
JP June 14, 2012
EU June 15, 2012
Release type Console exclusive
Genre(s) Action, Hack and slash
Mode(s) Single-player
GameID(s) BLES01525 (IRD), BLUS30917 (IRD), NPJB00273, BLJS10168 (IRD), NPHB00524
Premium Edition
BLJS10125 (IRD)
Internal resolution 1280x720
Quick links Check Compatibility
Open Issues
Search Google
Wikipedia Page

Lollipop Chainsaw is a comedy horror video game that features a collaboration between game designer Suda51 and filmmaker James Gunn. The game follows Juliet Starling (voiced by Tara Strong), a cheerleader zombie hunter fighting hordes of zombies in a fictional California high school. Juliet can use melee attack, dodges and high and low attacks with her chainsaw. Zombies can be beaten into a groggy state, during which they can instantly be killed with a chainsaw attack. Gold medals can be earned by defeating zombies, smashing objects and rescuing classmates. These medals can be spent at Chop2Shop.zom stores found throughout each level where Juliet can purchase new moves and combos, as well as items that can increase her stats. Throughout the game, Juliet can also collect lollipops which allow her to recover health.

Configuration

Options that deviate from RPCS3's default settings and provide the best experience with this title are listed below.

CPU configuration

Setting Option Notes
TSX instructions Disabled Enabling TSX can cause the audio to cut out after a random period of time.

GPU configuration

Setting Option Notes
Anisotropic filter Auto Changing to anything other than Auto causes graphical issues.
Resolution scale threshold 256 x 256 To be set if resolution scaling is used. Fixes red artifacting in shadows.
Write color buffers On To be enabled if resolution scaling is used. Fixes discoloration in certain scenes.

Advanced configuration

Setting Option Notes
Vblank rate 120 120 for 60 FPS or 240 for 120 FPS.
To be enabled along with the FPS patch.

Debug configuration

This tab is hidden by default. For instructions on how to enable the Debug tab in the settings window, click here.

Setting Option Notes
Force CPU blit emulation On To be enabled if resolution scaling is used. Fixes discoloration in certain scenes.

Recommended patches

Game patches are available through the RPCS3 Patch Manager. To enable them, right-click a game in RPCS3 then select "Manage Game Patches". Game Patches are created by RPCS3's community, and can alter how a game runs. More information can be found here.

Recommendation Patch name Notes
Recommended patch Unlock FPS

Known Issues

There are no reported issues with this title.

Special Notes

Netplay testing

For the complete list of games tested with RPCN, please check the RPCN Compatibility List.

Game Version RPCS3 Version Connects? Create/Join lobbies? Match with others? Online features working? Requires custom servers? Notes
1.00 N/A Untested N/A N/A Untested Untested

Patches

Anchors:
  LC_FPS_Notes: &LC_FPS_Notes
    "Maximum framerate with the patch is half the Vblank frequency. Without the patch, adjusting Vblank frequency increases the maximum framerate up to about 57 FPS."

  LC_FPS: &LC_FPS
    - [ be32, 0x00932f2c, 0x60000000 ]
    - [ be32, 0x00932f8c, 0x60000000 ]
    - [ be32, 0x00932f90, 0x60000000 ]

  LC_Grain: &LC_Grain
    - [ be32, 0x00408690, 0x4800007c ] # b 0x40870c

  LC_DOF_Notes: &LC_DOF_Notes
    "Disables the DoF effect which doesn't correctly scale with resolution upscaling. This patch may slightly affect the game brightness in some levels."

  LC_DOF: &LC_DOF
    - [ be32, 0x0016c1b4, 0x38a00000 ] # li r5 0
    - [ be32, 0x00326f6c, 0x38a00000 ] # li r5 0
    - [ be32, 0x00408498, 0x38a00000 ] # li r5 0

  LC_BLOOM: &LC_BLOOM
    - [ be32, 0x0016c1a8, 0x38c00000 ] # li r6 0
    - [ be32, 0x0040848c, 0x38c00000 ] # li r6 0

PPU-df6f6701742921b9cbb2554983bb4568aae8d659:
  "Unlock FPS":
    Games:
      "Lollipop Chainsaw":
        BLUS30917: [ All ]
    Author: "Whatcookie"
    Notes: *LC_FPS_Notes
    Patch Version: 1.0
    Patch:
      - [ load, *LC_FPS ]
  "Disable Image Grain":
    Games:
      "Lollipop Chainsaw":
        BLUS30917: [ All ]
    Author: "boma"
    Notes:
    Patch Version: 2.0
    Patch:
      - [ load, *LC_Grain ]
  "Disable Low-Resolution Depth of Field":
    Games:
      "Lollipop Chainsaw":
        BLUS30917: [ All ]
    Author: "boma"
    Notes: *LC_DOF_Notes
    Patch Version: 1.0
    Patch:
      - [ load, *LC_DOF ]
  "Disable Bloom":
    Games:
      "Lollipop Chainsaw":
        BLUS30917: [ All ]
    Author: "boma"
    Notes:
    Patch Version: 1.0
    Patch:
      - [ load, *LC_BLOOM ]

PPU-6f69ee207208d55faacb75a3aac6a9ce2aa290b7:
  "Unlock FPS":
    Games:
      "Lollipop Chainsaw":
        BLES01525: [ All ]
    Author: "Whatcookie"
    Notes: *LC_FPS_Notes
    Patch Version: 1.0
    Patch:
      - [ load, *LC_FPS ]
  "Disable Image Grain":
    Games:
      "Lollipop Chainsaw":
        BLES01525: [ All ]
    Author: "boma"
    Notes:
    Patch Version: 2.0
    Patch:
      - [ load, *LC_Grain ]
  "Disable Low-Resolution Depth of Field":
    Games:
      "Lollipop Chainsaw":
        BLES01525: [ All ]
    Author: "boma"
    Notes: *LC_DOF_Notes
    Patch Version: 1.0
    Patch:
      - [ load, *LC_DOF ]
  "Disable Bloom":
    Games:
      "Lollipop Chainsaw":
        BLES01525: [ All ]
    Author: "boma"
    Notes:
    Patch Version: 1.0
    Patch:
      - [ load, *LC_BLOOM ]

PPU-1974e83c5c7b4fae6f2c270e62f7dfaece5a731b:
  "Unlock FPS":
    Games:
      "Lollipop Chainsaw":
        NPJB00273: [ All ]
    Author: "Whatcookie, FlexBy"
    Notes: *LC_FPS_Notes
    Patch Version: 1.0
    Patch:
      - [ be32, 0x00932e24, 0x60000000 ]
      - [ be32, 0x00932e84, 0x60000000 ]
      - [ be32, 0x00932e88, 0x60000000 ]
  "Disable Image Grain":
    Games:
      "Lollipop Chainsaw":
        NPJB00273: [ All ]
    Author: "boma, FlexBy"
    Notes:
    Patch Version: 2.0
    Patch:
    - [ be32, 0x00408940, 0x4800007c ] # b 0x40870c
  "Disable Low-Resolution Depth of Field":
    Games:
      "Lollipop Chainsaw":
        NPJB00273: [ All ]
    Author: "boma, FlexBy"
    Notes: *LC_DOF_Notes
    Patch Version: 1.0
    Patch:
      - [ be32, 0x0016c484, 0x38a00000 ] # li r5 0
      - [ be32, 0x0032721c, 0x38a00000 ] # li r5 0
      - [ be32, 0x00408748, 0x38a00000 ] # li r5 0
  "Disable Bloom":
    Games:
      "Lollipop Chainsaw":
        NPJB00273: [ All ]
    Author: "boma, FlexBy"
    Notes:
    Patch Version: 1.0
    Patch:
      - [ be32, 0x0016c478, 0x38c00000 ] # li r6 0
      - [ be32, 0x0040873c, 0x38c00000 ] # li r6 0

PPU-9b8394d269924a9b8b27916d3052718d914ff5c2:
  "Unlock FPS":
    Games:
      "Lollipop Chainsaw":
        BLJS10125: [ All ]
    Author: "Whatcookie, FlexBy"
    Notes: *LC_FPS_Notes
    Patch Version: 1.0
    Patch:
      - [ be32, 0x009332e4, 0x60000000 ]
      - [ be32, 0x00933344, 0x60000000 ]
      - [ be32, 0x00933348, 0x60000000 ]
  "Disable Image Grain":
    Games:
      "Lollipop Chainsaw":
        BLJS10125: [ All ]
    Author: "boma, FlexBy"
    Notes:
    Patch Version: 2.0
    Patch:
    - [ be32, 0x00408bb9, 0x4800007c ] # b 0x40870c
  "Disable Low-Resolution Depth of Field":
    Games:
      "Lollipop Chainsaw":
        BLJS10125: [ All ]
    Author: "boma, FlexBy"
    Notes: *LC_DOF_Notes
    Patch Version: 1.0
    Patch:
      - [ be32, 0x0016c6f4, 0x38a00000 ] # li r5 0
      - [ be32, 0x0032748c, 0x38a00000 ] # li r5 0
      - [ be32, 0x004089b8, 0x38a00000 ] # li r5 0
  "Disable Bloom":
    Games:
      "Lollipop Chainsaw":
        BLJS10125: [ All ]
    Author: "boma, FlexBy"
    Notes:
    Patch Version: 1.0
    Patch:
      - [ be32, 0x0016c6e8, 0x38c00000 ] # li r6 0
      - [ be32, 0x004089ac, 0x38c00000 ] # li r6 0