Call of Duty: Modern Warfare 3: Difference between revisions

From RPCS3 Wiki
No edit summary
 
(5 intermediate revisions by 2 users not shown)
Line 8: Line 8:
|genre    = Action, First-person shooter
|genre    = Action, First-person shooter
|modes    = Single-player, Co-op, Multiplayer
|modes    = Single-player, Co-op, Multiplayer
|gameid    = {{gameid|id=BLES01428, BLES01430, BLES01431, BLES01432, BLES01433, BLUS30838, NPUB30787|oid=BLES01429, BLJM60404|ird=Yes}}, {{gameid|id=BLES01434|ird=No}}<br>'''''Demo'''''<br>{{gameid|id=NPEB90449, NPUB90636|ird=NA}}
|gameid    = {{gameid|id=BLES01428, BLES01430, BLES01431, BLES01432, BLES01433, BLES01434, BLUS30838, NPUB30787|oid=BLES01429, BLJM60404, NPEB00967|ird=Yes}}<br>'''''Demo'''''<br>{{gameid|id=NPEB90449, NPUB90636|ird=NA}}
|internal resolution = 1024x600
}}
}}


Line 57: Line 58:
|resolution scale threshold            = <!-- Value between 1 to 1024 in the format 16 x 16 -->
|resolution scale threshold            = <!-- Value between 1 to 1024 in the format 16 x 16 -->
|resolution scale threshold notes      =  
|resolution scale threshold notes      =  
|output scaling                        = <!-- Nearest, Bilinear, FidelityFX Super Resolution -->
|output scaling notes                  =
|shader mode                          = <!-- Legacy (singlethreaded), Async (multithreaded), Async with Shader Interpreter, Shader Interpreter only -->
|shader mode                          = <!-- Legacy (singlethreaded), Async (multithreaded), Async with Shader Interpreter, Shader Interpreter only -->
|shader mode notes                    =  
|shader mode notes                    =  
Line 139: Line 142:
|read color buffers                    = <!-- On, Off -->
|read color buffers                    = <!-- On, Off -->
|read color buffers notes              =  
|read color buffers notes              =  
|handle rsx memory tiling              = <!-- On, Off -->
|handle rsx memory tiling notes        =
|disable on-disk shader cache          = <!-- On, Off -->
|disable on-disk shader cache          = <!-- On, Off -->
|disable on-disk shader cache notes    =  
|disable on-disk shader cache notes    =  
|disable vertex cache                  = <!-- On, Off -->
|disable vertex cache                  = <!-- On, Off -->
|disable vertex cache notes            =  
|disable vertex cache notes            =  
|allow host gpu labels                = <!-- On, Off -->
|allow host gpu labels notes          =
|rsx fifo accuracy                    = <!-- Fast, Atomic, Ordered & Atomic -->
|rsx fifo accuracy                    = <!-- Fast, Atomic, Ordered & Atomic -->
|rsx fifo accuracy notes              =  
|rsx fifo accuracy notes              =  
Line 181: Line 188:


{{netplay
{{netplay
|gamever = 1.24
|gamever       = 1.24
|connect = No<!-- Yes, No, Partial, Untested, N/A -->
|rpcs3 version  = N/A
|lobbies = No<!-- Yes, No, Partial, Untested, N/A -->
|connect       = No<!-- Yes, No, Partial, Untested, N/A -->
|match   = No<!-- Yes, No, Partial, Untested, N/A -->
|lobbies       = No<!-- Yes, No, Partial, Untested, N/A -->
|features = No<!-- Yes, No, Partial, Untested, N/A -->
|match         = No<!-- Yes, No, Partial, Untested, N/A -->
|notes    = Requires custom server.
|features       = No<!-- Yes, No, Partial, Untested, N/A -->
|custom servers = Not available<!-- Available, Not available, Not required, Untested -->
|notes         =
}}
{{patch
|type   = Canary
|version = 1.2
|content =
PPU-bffb6b6d9e99cb68030610793036c10698071ad6: # default.self 1.00
  "1280x720 Resolution":
    Games:
      "Call of Duty: Modern Warfare 3 (Singleplayer)":
        BLES01434: [ 01.00 ]
    Author: "FlexBy"
    Notes: "Original resolution is 1024x600. Causes rendering bugs."
    Patch Version: 1.0
    Patch:
      - [ be16, 0x006af462, 1280 ]
      - [ be16, 0x006af466, 720 ]
}}
}}

Latest revision as of 17:37, 1 June 2024

Call of Duty: Modern Warfare 3
CODMW3.jpg
Developer(s) Infinity Ward, Sledgehammer Games
Publisher(s) JP Square Enix
NA/EU Activision
Series Call of Duty
Release date(s) November 8, 2011
Release type Multi-platform
Genre(s) Action, First-person shooter
Mode(s) Single-player, Co-op, Multiplayer
GameID(s) BLES01428 (IRD), BLES01430 (IRD), BLES01431 (IRD), BLES01432 (IRD), BLES01433 (IRD), BLES01434 (IRD), BLUS30838 (IRD), NPUB30787, BLES01429 (IRD), BLJM60404 (IRD), NPEB00967
Demo
NPEB90449, NPUB90636
Internal resolution 1024x600
Quick links Check Compatibility
Open Issues
Search Google
Wikipedia Page

Call of Duty: Modern Warfare 3 is a 2011 first-person shooter video game, jointly developed by Infinity Ward and Sledgehammer Games and published by Activision. The game was released worldwide in November 2011 for Microsoft Windows, the Xbox 360, PlayStation 3, and Wii. It is the third and final installment in the original Modern Warfare saga, a direct sequel to 2009's Call of Duty: Modern Warfare 2, and the eighth Call of Duty installment overall. A separate version for the Nintendo DS was developed by n-Space, while Treyarch developed the game's Wii port. In Japan, Square Enix published the game with a separate subtitled and dubbed version.

The game's campaign follows Modern Warfare 2 and begins right after the events of its final mission. Similar to Modern Warfare 2, it is centered around the Task Force 141, which contains Captain Price, Soap MacTavish, and Yuri, one of the playable characters. Alongside the Delta Force and Special Air Service, they hunt Vladimir Makarov (the main antagonist of the trilogy), a Russian terrorist who leads the Russian Ultranationalist party. He leads several terror attacks across Europe, triggering a large-scale war between the Ultranationalists and friendly forces. For the game's multiplayer mode, new mode types and killstreak choices were brought in. Improvements were also made to the mode that solved issues that appeared in Modern Warfare 2.

Configuration

No options that deviate from RPCS3's default settings are recommended for this title.

Known Issues

There are no reported issues with this title.

Special Notes

Netplay testing

For the complete list of games tested with RPCN, please check the RPCN Compatibility List.

Game Version RPCS3 Version Connects? Create/Join lobbies? Match with others? Online features working? Requires custom servers? Notes
1.24 N/A No No No No Not available

Canary Patches

PPU-bffb6b6d9e99cb68030610793036c10698071ad6: # default.self 1.00
  "1280x720 Resolution":
    Games:
      "Call of Duty: Modern Warfare 3 (Singleplayer)":
        BLES01434: [ 01.00 ]
    Author: "FlexBy"
    Notes: "Original resolution is 1024x600. Causes rendering bugs."
    Patch Version: 1.0
    Patch:
      - [ be16, 0x006af462, 1280 ]
      - [ be16, 0x006af466, 720 ]