Batman: Arkham City: Difference between revisions

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<!-- please read the wiki conventions page and documentation for templates before creating a new game page -->{{vginfobox
<!-- please read the wiki conventions page and documentation for templates before creating a new game page -->{{vginfobox
|image    = [[File:{{#setmainimage:Batman_Arkham_City_PS3.jpg}}|300px]]
|developer = Rocksteady Studios
|developer = Rocksteady Studios
|publisher = Warner Bros. Interactive Entertainment
|publisher = Warner Bros. Interactive Entertainment
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}}
}}


<!-- Give a brief description about the game -->
'''''Batman: Arkham City''''' is a 2011 action-adventure game developed by Rocksteady Studios and published by Warner Bros. Interactive Entertainment. Based on the DC Comics superhero Batman, it is the sequel to the 2009 video game [[Batman: Arkham Asylum]] and the second installment in the Batman: Arkham series. Written by veteran Batman writer Paul Dini with Paul Crocker and Sefton Hill, Arkham City was inspired by the long-running comic book mythos. In the game's main storyline, Batman is incarcerated in Arkham City, a super-prison enclosing the decaying urban slums of fictional Gotham City. He must uncover the secret behind a sinister scheme orchestrated by the facility's warden, Dr. Hugo Strange.
 
The game is presented from the third-person perspective with a primary focus on Batman's combat and stealth abilities, detective skills, and gadgets that can be used in both combat and exploration. Batman can freely move around the Arkham City prison, interacting with characters and undertaking missions, and unlocking new areas by progressing through the main story or obtaining new equipment. The player is able to complete side missions away from the main story to unlock additional content and collectible items. Batman's ally Catwoman is another playable character, featuring her own story campaign that runs parallel to the game's main plot.


==Configuration==
==Configuration==
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|thread scheduler                      = <!-- Operating System, RPCS3 Scheduler, RPCS3 Alternative Scheduler -->
|thread scheduler                      = <!-- Operating System, RPCS3 Scheduler, RPCS3 Alternative Scheduler -->
|thread scheduler notes                =  
|thread scheduler notes                =  
|lower spu thread priority            = <!-- On, Off -->
|lower spu thread priority notes      =
|enable spu loop detection            = <!-- On, Off -->
|enable spu loop detection            = <!-- On, Off -->
|enable spu loop detection notes      =  
|enable spu loop detection notes      =  
|spu cache                            = <!-- On, Off -->
|spu xfloat accuracy                  = <!-- Accurate, Approximate, Relaxed -->
|spu cache notes                      =
|spu xfloat accuracy notes             =  
|accurate xfloat                      = <!-- On, Off -->
|accurate xfloat notes                 =  
|spu block size                        = <!-- Safe, Mega, Giga -->
|spu block size                        = <!-- Safe, Mega, Giga -->
|spu block size notes                  =  
|spu block size notes                  =  
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|aspect ratio                          = <!-- 4:3, 16:9 -->
|aspect ratio                          = <!-- 4:3, 16:9 -->
|aspect ratio notes                    =  
|aspect ratio notes                    =  
|framelimit                            = <!-- Off, 59.94, 50, 60, 30, Auto -->
|framelimit                            = <!-- Off, 50, 60, 30, Auto, PS3 Native, Infinite -->
|framelimit notes                      =  
|framelimit notes                      =  
|anisotropic filter                    = Auto<!-- Auto, 2x, 4x, 8x, 16x -->
|anisotropic filter                    = Auto<!-- Auto, 2x, 4x, 8x, 16x -->
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|anti-aliasing                        = <!-- Auto, Disabled -->
|anti-aliasing                        = <!-- Auto, Disabled -->
|anti-aliasing notes                  =  
|anti-aliasing notes                  =  
|zcull accuracy                        = <!-- Precise, Approximate, Relaxed -->
|zcull accuracy notes                  =
|shader quality                        = <!-- High, Low, Auto -->
|shader quality notes                  =
|3d rendering mode                    = <!-- Disabled, Anaglyph, Side-by-side, Over-under -->
|3d rendering mode notes              =
|default resolution                    = <!-- 1920x1080, 1280x720, 720x480, 720x576, 1600x1080, 1440x1080, 1280x1080, 960x1080 -->
|default resolution                    = <!-- 1920x1080, 1280x720, 720x480, 720x576, 1600x1080, 1440x1080, 1280x1080, 960x1080 -->
|default resolution notes              =  
|default resolution notes              =  
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|camera input                          = <!-- Unknown, EyeToy, PS Eye, UVC 1.1 -->
|camera input                          = <!-- Unknown, EyeToy, PS Eye, UVC 1.1 -->
|camera input notes                    =  
|camera input notes                    =  
|camera settings                      = <!-- Null, Fake -->
|camera settings                      = <!-- Null, Fake, Qt -->
|camera settings notes                =  
|camera settings notes                =  
|move handler                          = <!-- Null, Fake, Mouse -->
|move handler                          = <!-- Null, Fake, Mouse -->
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|vblank rate                          = <!-- Value between 1 to 500 -->
|vblank rate                          = <!-- Value between 1 to 500 -->
|vblank rate notes                    =  
|vblank rate notes                    =  
|vblank ntsc fixup                    = <!-- On, Off -->
|vblank ntsc fixup notes              =
|clocks scale                          = <!-- Value between 10 to 1000 -->
|clocks scale                          = <!-- Value between 10 to 1000 -->
|clocks scale notes                    =  
|clocks scale notes                    =  
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       "Batman Arkham City GOTY":
       "Batman Arkham City GOTY":
         BLES01587: [ 01.00 ]
         BLES01587: [ 01.00 ]
        BLUS30978: [ 01.00 ]
     Author: "dron_3"
     Author: "dron_3"
     Notes: "Press R1+START in-game to access the Debug Menu (god mode, no clip, etc.)"
     Notes: "Press R1+START in-game to access the Debug Menu (god mode, no clip, etc.)"
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     Patch:
     Patch:
       - [ be32, 0x00e36504, 0x38600000 ]
       - [ be32, 0x00e36504, 0x38600000 ]
PPU-51b2e261b4195fd5d4b645c2cdd46b0588825202:
  "Unlock FPS":
    Games:
      "Batman: Arkham City Demo":
        NPEB90405: [ 01.00 ]
    Author: "FlexBy"
    Notes:
    Patch Version: 1.0
    Patch:
      - [ be32, 0x001b1d30, 0x60000000 ]
}}
}}

Latest revision as of 18:11, 22 July 2024

Batman: Arkham City
Batman Arkham City PS3.jpg
Developer(s) Rocksteady Studios
Publisher(s) Warner Bros. Interactive Entertainment
Series Batman: Arkham
Release date(s) NA October 18, 2011
AU October 19, 2011
EU October 21, 2011
Release type Multi-platform
Genre(s) Action, Adventure
Mode(s) Single-player
GameID(s) BLES00926 (IRD), BLUS30538 (IRD), NPEB00941, NPUB30754
Game of the Year Edition
BLES01587 (IRD), BLUS30978 (IRD)
Demo
NPEB90405, NPUB90747
Quick links Check Compatibility
Open Issues
Search Google
Wikipedia Page

Batman: Arkham City is a 2011 action-adventure game developed by Rocksteady Studios and published by Warner Bros. Interactive Entertainment. Based on the DC Comics superhero Batman, it is the sequel to the 2009 video game Batman: Arkham Asylum and the second installment in the Batman: Arkham series. Written by veteran Batman writer Paul Dini with Paul Crocker and Sefton Hill, Arkham City was inspired by the long-running comic book mythos. In the game's main storyline, Batman is incarcerated in Arkham City, a super-prison enclosing the decaying urban slums of fictional Gotham City. He must uncover the secret behind a sinister scheme orchestrated by the facility's warden, Dr. Hugo Strange.

The game is presented from the third-person perspective with a primary focus on Batman's combat and stealth abilities, detective skills, and gadgets that can be used in both combat and exploration. Batman can freely move around the Arkham City prison, interacting with characters and undertaking missions, and unlocking new areas by progressing through the main story or obtaining new equipment. The player is able to complete side missions away from the main story to unlock additional content and collectible items. Batman's ally Catwoman is another playable character, featuring her own story campaign that runs parallel to the game's main plot.

Configuration

Options that deviate from RPCS3's default settings and provide the best experience with this title are listed below.

GPU configuration

Setting Option Notes
Anisotropic filter Auto Anything other than auto can cause visual issues.
Resolution scale 100 Values other than 100% can cause graphical artifacts, threshold doesn't fix them.

Advanced configuration

Setting Option Notes
Write depth buffers On Fixes broken graphics.

Known Issues

There are no reported issues with this title.

Special Notes

Patches

PPU-342cfff6572ba74b4f4a55b454fa07e172577aa9:
  "Debug Menu":
    Games:
      "Batman Arkham City GOTY":
        BLES01587: [ 01.00 ]
        BLUS30978: [ 01.00 ]
    Author: "dron_3"
    Notes: "Press R1+START in-game to access the Debug Menu (god mode, no clip, etc.)"
    Patch Version: 1.0
    Patch:
      - [ be32, 0x00e36504, 0x38600000 ]

PPU-51b2e261b4195fd5d4b645c2cdd46b0588825202:
  "Unlock FPS":
    Games:
      "Batman: Arkham City Demo":
        NPEB90405: [ 01.00 ]
    Author: "FlexBy"
    Notes:
    Patch Version: 1.0
    Patch:
      - [ be32, 0x001b1d30, 0x60000000 ]