Folklore: Difference between revisions

From RPCS3 Wiki
m (Text replacement - "|strict rendering mode = <!-- On, Off -->↵|strict rendering mode notes = ↵|vsync = <!-- On, Off -->↵|vsync notes = ↵|stretch to display area = <!-- On, Off -->↵|stretch to display area notes = ↵|enable 3d = <!-- On, Off -->↵|enable 3d notes = ↵|disable vertex cache...)
(Fix offset for UpdateAction_Balance on "Autocomplete motion control sequences" patch)
 
(11 intermediate revisions by 5 users not shown)
Line 7: Line 7:
|genre    = Action, Role-playing
|genre    = Action, Role-playing
|modes    = Single-player
|modes    = Single-player
|gameid    = {{gameid|id=BCES00050, BCUS98147|oid=BCAS20013, BCKS10018|ird=Yes}}, {{gameid|id=BCJS30009|ird=No}}<br>'''''Demo'''''<br>{{gameid|id=NPEA90019, NPEA90020, NPJA90031, NPUA70001|ird=NA}}
|gameid    = {{gameid|id=BCES00050, BCUS98147, BCJS30009|oid=BCAS20013, BCKS10018|ird=Yes}}<br>'''''Demo'''''<br>{{gameid|id=NPEA90019, NPEA90020, NPJA90031, NPUA70001|ird=NA}}
|wikipedia = https://en.wikipedia.org/wiki/Folklore_(video_game)
|wikipedia = https://en.wikipedia.org/wiki/Folklore_(video_game)
|internal resolution = 1280x720
}}
}}


Line 16: Line 17:
<!-- Enter mandatory non-default settings to be used. Recommendatory or default settings can be entered only on exceptional basis. -->{{config
<!-- Enter mandatory non-default settings to be used. Recommendatory or default settings can be entered only on exceptional basis. -->{{config
<!-- CPU configuration -->
<!-- CPU configuration -->
|ppu decoder                          = <!-- Interpreter (precise), Interpreter (fast), Recompiler (LLVM) -->
|ppu decoder                          = <!-- Interpreter (static), Interpreter (dynamic), Recompiler (LLVM) -->
|ppu decoder notes                    =  
|ppu decoder notes                    =  
|spu decoder                          = <!-- Interpreter (precise), Interpreter (fast), Recompiler (ASMJIT), Recompiler (LLVM) -->
|spu decoder                          = <!-- Interpreter (static), Interpreter (dynamic), Recompiler (ASMJIT), Recompiler (LLVM) -->
|spu decoder notes                    =  
|spu decoder notes                    =  
|preferred spu threads                = <!-- Auto, Single digit between 1 to 6 (e.g. 3), Range between 1 to 6 (e.g. 1 - 3) -->
|preferred spu threads                = <!-- Auto, Single digit between 1 to 6 (e.g. 3), Range between 1 to 6 (e.g. 1 - 3) -->
Line 24: Line 25:
|thread scheduler                      = <!-- Operating System, RPCS3 Scheduler, RPCS3 Alternative Scheduler -->
|thread scheduler                      = <!-- Operating System, RPCS3 Scheduler, RPCS3 Alternative Scheduler -->
|thread scheduler notes                =  
|thread scheduler notes                =  
|lower spu thread priority            = <!-- On, Off -->
|lower spu thread priority notes      =
|enable spu loop detection            = <!-- On, Off -->
|enable spu loop detection            = <!-- On, Off -->
|enable spu loop detection notes      =  
|enable spu loop detection notes      =  
|spu cache                            = <!-- On, Off -->
|spu xfloat accuracy                  = <!-- Accurate, Approximate, Relaxed -->
|spu cache notes                      =
|spu xfloat accuracy notes             =  
|accurate xfloat                      = <!-- On, Off -->
|accurate xfloat notes                 =  
|spu block size                        = <!-- Safe, Mega, Giga -->
|spu block size                        = <!-- Safe, Mega, Giga -->
|spu block size notes                  =  
|spu block size notes                  =  
Line 41: Line 38:
|aspect ratio                          = <!-- 4:3, 16:9 -->
|aspect ratio                          = <!-- 4:3, 16:9 -->
|aspect ratio notes                    =  
|aspect ratio notes                    =  
|framelimit                            = Auto<!-- Off, 59.94, 50, 60, 30, Auto -->
|framelimit                            = Auto<!-- Off, 50, 60, 30, Auto, PS3 Native, Infinite -->
|framelimit notes                      = The game frequently switches between 30 FPS and 60 FPS.
|framelimit notes                      = The game frequently switches between 30 FPS and 60 FPS.
|anisotropic filter                    = <!-- Auto, 2x, 4x, 8x, 16x -->
|anisotropic filter                    = <!-- Auto, 2x, 4x, 8x, 16x -->
Line 47: Line 44:
|anti-aliasing                        = <!-- Auto, Disabled -->
|anti-aliasing                        = <!-- Auto, Disabled -->
|anti-aliasing notes                  =  
|anti-aliasing notes                  =  
|zcull accuracy                        = <!-- Precise, Approximate, Relaxed -->
|zcull accuracy notes                  =
|shader quality                        = <!-- High, Low, Auto -->
|shader quality notes                  =
|3d rendering mode                    = <!-- Disabled, Anaglyph, Side-by-side, Over-under -->
|3d rendering mode notes              =
|default resolution                    = <!-- 1920x1080, 1280x720, 720x480, 720x576, 1600x1080, 1440x1080, 1280x1080, 960x1080 -->
|default resolution                    = <!-- 1920x1080, 1280x720, 720x480, 720x576, 1600x1080, 1440x1080, 1280x1080, 960x1080 -->
|default resolution notes              =  
|default resolution notes              =  
Line 165: Line 168:
|highly recommended patch              = <!-- Mention patch names -->
|highly recommended patch              = <!-- Mention patch names -->
|highly recommended patch notes        =  
|highly recommended patch notes        =  
|recommended patch                    = <!-- Mention patch names -->
|recommended patch                    = Unlock FPS<!-- Mention patch names -->
|recommended patch notes              =  
|recommended patch notes              =  
}}
}}
Line 182: Line 185:
   Folklore_FPS_Notes: &Folklore_FPS_Notes
   Folklore_FPS_Notes: &Folklore_FPS_Notes
     "Unlocks FPS during gameplay. Cloth physics break above 50 FPS despite the gameplay working."
     "Unlocks FPS during gameplay. Cloth physics break above 50 FPS despite the gameplay working."
  folkloreESUS_100_nosixaxis: &folkloreESUS_100_nosixaxis
    # .bPlayerPad::CheckCaptureFinish
    - [ be32, 0x000f8698, 0x38600001 ]
    - [ be32, 0x000f86c8, 0x38600001 ]
    # UpdateAction_Timing
    - [ be32, 0x00104664, 0x428006b0 ]
    - [ be32, 0x00104d14, 0x817f010c ]
    - [ be32, 0x00104d18, 0x42800018 ]
    - [ be32, 0x00104d30, 0x396b0003 ]
    - [ be32, 0x00104d34, 0x917f010c ]
    # UpdateAction_Balance
    - [ be32, 0x001033fc, 0x428003fc ]
    - [ be32, 0x001037f8, 0x817e010c ]
    - [ be32, 0x001037fc, 0x4280001c ]
    - [ be32, 0x00103818, 0x396b0003 ]
    - [ be32, 0x0010381c, 0x917e010c ]
    # Beat_RegularDamage
    - [ be32, 0x001026ac, 0x4280fe74 ]
    - [ be32, 0x001025dc, 0x817e010c ]
    - [ be32, 0x001025e0, 0x4280001c ]
    - [ be32, 0x001025fc, 0x396b0003 ]
    - [ be32, 0x00102600, 0x917e010c ]
    # UpdateAction_SAD
    - [ be32, 0x00103f34, 0x42800470 ]
    - [ be32, 0x001043a4, 0x817e010c ]
    - [ be32, 0x001043a8, 0x42800018 ]
    - [ be32, 0x001043c0, 0x396b0003 ]
    - [ be32, 0x001043c4, 0x917e010c ]
  folkloreESUS_110_nosixaxis: &folkloreESUS_110_nosixaxis
    # .bPlayerPad::CheckCaptureFinish
    - [ be32, 0x000f88e8, 0x38600001 ]
    - [ be32, 0x000f8918, 0x38600001 ]
    # UpdateAction_Timing
    - [ be32, 0x00104e2c, 0x428008f8 ]
    - [ be32, 0x00105724, 0x817f0124 ]
    - [ be32, 0x00105728, 0x42800018 ]
    - [ be32, 0x00105740, 0x396b0003 ]
    - [ be32, 0x00105744, 0x917f0124 ]
    # UpdateAction_Balance
    - [ be32, 0x00103afc, 0x42800444 ]
    - [ be32, 0x00103f40, 0x817f0124 ]
    - [ be32, 0x00103f44, 0x4280001c ]
    - [ be32, 0x00103f60, 0x396b0003 ]
    - [ be32, 0x00103f64, 0x917f0124 ]
    # Beat_RegularDamage
    - [ be32, 0x00102dac, 0x4280ff30 ]
    - [ be32, 0x00102cdc, 0x817e0124 ]
    - [ be32, 0x00102ce0, 0x4280001c ]
    - [ be32, 0x00102cfc, 0x396b0003 ]
    - [ be32, 0x00102d00, 0x917e0124 ]
    # UpdateAction_SAD
    - [ be32, 0x00104b84, 0x4280ff90 ]
    - [ be32, 0x00104b14, 0x817e0124 ]
    - [ be32, 0x00104b18, 0x42800018 ]
    - [ be32, 0x00104b30, 0x396b0003 ]
    - [ be32, 0x00104b34, 0x917e0124 ]
  folklore_nosixaxis_notes: &folklore_nosixaxis_notes
    "Allows gameplay on keyboard and controllers without motion sensors. Can't absorb multiple folk at once meaning lower XP gains."


PPU-eb05d70d23d075ef6d9c81f7e7cf9bffc98c404c:
PPU-eb05d70d23d075ef6d9c81f7e7cf9bffc98c404c:
Line 193: Line 254:
     Patch:
     Patch:
       - [ be32, 0x00181354, 0x60000000 ]
       - [ be32, 0x00181354, 0x60000000 ]
  "Autocomplete motion control sequences":
    Games:
      "Folklore":
        BCUS98147: [ 01.00 ]
    Author: "Scirvir"
    Notes: *folklore_nosixaxis_notes
    Patch Version: 1.0
    Patch:
      - [ load, *folkloreESUS_100_nosixaxis ]


PPU-9b16663fa1aa1dd62c2c6bfee4f333242dde4171:
PPU-9b16663fa1aa1dd62c2c6bfee4f333242dde4171:
Line 204: Line 274:
     Patch:
     Patch:
       - [ be32, 0x001823c0, 0x60000000 ]
       - [ be32, 0x001823c0, 0x60000000 ]
  "Autocomplete motion control sequences":
    Games:
      "Folklore":
        BCUS98147: [ 01.10 ]
    Author: "Scirvir"
    Notes: *folklore_nosixaxis_notes
    Patch Version: 1.0
    Patch:
      - [ load, *folkloreESUS_110_nosixaxis ]


PPU-66404421d1f8ed7dd0b2898e1d015a44bf273bf8:
PPU-66404421d1f8ed7dd0b2898e1d015a44bf273bf8:
Line 215: Line 294:
     Patch:
     Patch:
       - [ be32, 0x00181118, 0x60000000 ]
       - [ be32, 0x00181118, 0x60000000 ]
  "Skip motion control sequences":
    Games:
      "Folklore":
        BCES00050: [ 01.00 ]
    Author: "Scirvir"
    Notes: *folklore_nosixaxis_notes
    Patch Version: 1.0
    Patch:
      - [ load, *folkloreESUS_100_nosixaxis ]
PPU-bfad65ed0963e68cebafdf24d00201005ad3a17e:
  "Autocomplete motion control sequences":
    Games:
      "Folklore":
        BCES00050: [ 01.10 ]
    Author: "Scirvir"
    Notes: *folklore_nosixaxis_notes
    Patch Version: 1.0
    Patch:
      - [ load, *folkloreESUS_110_nosixaxis ]
PPU-7d723460c40bd00fd359e1fc88d554e5185de037:
  "Unlock FPS":
    Games:
      "Folklore":
        BCKS10018: [ 01.00 ]
    Author: "InsertKey"
    Notes: *Folklore_FPS_Notes
    Patch Version: 1.0
    Patch:
      - [ be32, 0x001820d0, 0x60000000 ]
PPU-53bbd55f666d64261074150bf9a5a7ab80ba6dea:
  "Autocomplete motion control sequences":
    Games:
      "フォークスソウル -失われた伝承-":
        BCJS30009: [ 01.10 ]
    Author: "Scirvir"
    Notes: *folklore_nosixaxis_notes
    Patch Version: 1.0
    Patch:
    # .bPlayerPad::CheckCaptureFinish
      - [ be32, 0x000f886c, 0x38600001 ]
      - [ be32, 0x000f889c, 0x38600001 ]
    # UpdateAction_Balance
      - [ be32, 0x00103a80, 0x42800444 ]
      - [ be32, 0x00103ec4, 0x817f0124 ]
      - [ be32, 0x00103ec8, 0x4280001c ]
      - [ be32, 0x00103ee8, 0x396b0003 ]
      - [ be32, 0x00103eec, 0x917f0124 ]
    # UpdateAction_SAD
      - [ be32, 0x00104b08, 0x42800384 ]
      - [ be32, 0x00104a98, 0x817e0124 ]
      - [ be32, 0x00104a8c, 0x42800018 ]
      - [ be32, 0x00104ab8, 0x396b0003 ]
      - [ be32, 0x00104abc, 0x917e0124 ]
    # Beat_RegularDamage
      - [ be32, 0x00102d30, 0x4280ff30 ]
      - [ be32, 0x00102c60, 0x817e0124 ]
      - [ be32, 0x00102c64, 0x4280001c ]
      - [ be32, 0x00102c80, 0x396b0003 ]
      - [ be32, 0x00102c84, 0x917e0124 ]
    # UpdateAction_Timing
      - [ be32, 0x00104db0, 0x428008f8 ]
      - [ be32, 0x001056a8, 0x817f0124 ]
      - [ be32, 0x001056ac, 0x42800018 ]
      - [ be32, 0x001056c4, 0x396b0003 ]
      - [ be32, 0x001056c8, 0x917f0124 ]
}}
}}

Latest revision as of 21:13, 4 July 2024

Folklore
Folklore PS3.jpg
Developer(s) Game Republic
Publisher(s) Sony Computer Entertainment
Release date(s) JP June 21, 2007
NA October 9, 2007
EU October 12, 2007
AU October 18, 2007
Release type PlayStation 3 exclusive
Genre(s) Action, Role-playing
Mode(s) Single-player
GameID(s) BCES00050 (IRD), BCUS98147 (IRD), BCJS30009 (IRD), BCAS20013 (IRD), BCKS10018 (IRD)
Demo
NPEA90019, NPEA90020, NPJA90031, NPUA70001
Internal resolution 1280x720
Quick links Check Compatibility
Open Issues
Search Google
Wikipedia Page

Folklore, known in Japan as FolksSoul -Ushinawareta Denshō- (FolksSoul -失われた伝承- FōkusuSōru -Ushinawareta Denshō-, "FolksSoul -Lost Folklore-") is set in Ireland and the Celtic Otherworld of Irish mythology, centering on a young woman named Ellen, and a journalist named Keats, both playable characters who together unravel the mystery that the quaint village of Doolin hides, the mystery that can only be solved by seeking the memories of the dead in the dangerous, Folk-ridden Netherworld.

Configuration

Options that deviate from RPCS3's default settings and provide the best experience with this title are listed below.

GPU configuration

Setting Option Notes
Framelimit Auto The game frequently switches between 30 FPS and 60 FPS.

Recommended patches

Game patches are available through the RPCS3 Patch Manager. To enable them, right-click a game in RPCS3 then select "Manage Game Patches". Game Patches are created by RPCS3's community, and can alter how a game runs. More information can be found here.

Recommendation Patch name Notes
Recommended patch Unlock FPS

Known Issues

There are no reported issues with this title.

Special Notes

Patches

Anchors:
  Folklore_FPS_Notes: &Folklore_FPS_Notes
    "Unlocks FPS during gameplay. Cloth physics break above 50 FPS despite the gameplay working."
  folkloreESUS_100_nosixaxis: &folkloreESUS_100_nosixaxis
    # .bPlayerPad::CheckCaptureFinish
    - [ be32, 0x000f8698, 0x38600001 ]
    - [ be32, 0x000f86c8, 0x38600001 ]
    # UpdateAction_Timing
    - [ be32, 0x00104664, 0x428006b0 ]
    - [ be32, 0x00104d14, 0x817f010c ]
    - [ be32, 0x00104d18, 0x42800018 ]
    - [ be32, 0x00104d30, 0x396b0003 ]
    - [ be32, 0x00104d34, 0x917f010c ]
    # UpdateAction_Balance
    - [ be32, 0x001033fc, 0x428003fc ]
    - [ be32, 0x001037f8, 0x817e010c ]
    - [ be32, 0x001037fc, 0x4280001c ]
    - [ be32, 0x00103818, 0x396b0003 ]
    - [ be32, 0x0010381c, 0x917e010c ]
    # Beat_RegularDamage
    - [ be32, 0x001026ac, 0x4280fe74 ]
    - [ be32, 0x001025dc, 0x817e010c ]
    - [ be32, 0x001025e0, 0x4280001c ]
    - [ be32, 0x001025fc, 0x396b0003 ]
    - [ be32, 0x00102600, 0x917e010c ]
    # UpdateAction_SAD
    - [ be32, 0x00103f34, 0x42800470 ]
    - [ be32, 0x001043a4, 0x817e010c ]
    - [ be32, 0x001043a8, 0x42800018 ]
    - [ be32, 0x001043c0, 0x396b0003 ]
    - [ be32, 0x001043c4, 0x917e010c ]
  folkloreESUS_110_nosixaxis: &folkloreESUS_110_nosixaxis
    # .bPlayerPad::CheckCaptureFinish
    - [ be32, 0x000f88e8, 0x38600001 ]
    - [ be32, 0x000f8918, 0x38600001 ]
    # UpdateAction_Timing
    - [ be32, 0x00104e2c, 0x428008f8 ]
    - [ be32, 0x00105724, 0x817f0124 ]
    - [ be32, 0x00105728, 0x42800018 ]
    - [ be32, 0x00105740, 0x396b0003 ]
    - [ be32, 0x00105744, 0x917f0124 ]
    # UpdateAction_Balance
    - [ be32, 0x00103afc, 0x42800444 ]
    - [ be32, 0x00103f40, 0x817f0124 ]
    - [ be32, 0x00103f44, 0x4280001c ]
    - [ be32, 0x00103f60, 0x396b0003 ]
    - [ be32, 0x00103f64, 0x917f0124 ]
    # Beat_RegularDamage
    - [ be32, 0x00102dac, 0x4280ff30 ]
    - [ be32, 0x00102cdc, 0x817e0124 ]
    - [ be32, 0x00102ce0, 0x4280001c ]
    - [ be32, 0x00102cfc, 0x396b0003 ]
    - [ be32, 0x00102d00, 0x917e0124 ]
    # UpdateAction_SAD
    - [ be32, 0x00104b84, 0x4280ff90 ]
    - [ be32, 0x00104b14, 0x817e0124 ]
    - [ be32, 0x00104b18, 0x42800018 ]
    - [ be32, 0x00104b30, 0x396b0003 ]
    - [ be32, 0x00104b34, 0x917e0124 ]
  folklore_nosixaxis_notes: &folklore_nosixaxis_notes
    "Allows gameplay on keyboard and controllers without motion sensors. Can't absorb multiple folk at once meaning lower XP gains."

PPU-eb05d70d23d075ef6d9c81f7e7cf9bffc98c404c:
  "Unlock FPS":
    Games:
      "Folklore":
        BCUS98147: [ 01.00 ]
    Author: "Whatcookie"
    Notes: *Folklore_FPS_Notes
    Patch Version: 1.0
    Patch:
      - [ be32, 0x00181354, 0x60000000 ]
  "Autocomplete motion control sequences":
    Games:
      "Folklore":
        BCUS98147: [ 01.00 ]
    Author: "Scirvir"
    Notes: *folklore_nosixaxis_notes
    Patch Version: 1.0
    Patch:
      - [ load, *folkloreESUS_100_nosixaxis ]

PPU-9b16663fa1aa1dd62c2c6bfee4f333242dde4171:
  "Unlock FPS":
    Games:
      "Folklore":
        BCUS98147: [ 01.10 ]
    Author: "Whatcookie"
    Notes: *Folklore_FPS_Notes
    Patch Version: 1.0
    Patch:
      - [ be32, 0x001823c0, 0x60000000 ]
  "Autocomplete motion control sequences":
    Games:
      "Folklore":
        BCUS98147: [ 01.10 ]
    Author: "Scirvir"
    Notes: *folklore_nosixaxis_notes
    Patch Version: 1.0
    Patch:
      - [ load, *folkloreESUS_110_nosixaxis ]

PPU-66404421d1f8ed7dd0b2898e1d015a44bf273bf8:
  "Unlock FPS":
    Games:
      "Folklore":
        BCES00050: [ All ]
    Author: "Whatcookie"
    Notes: *Folklore_FPS_Notes
    Patch Version: 1.0
    Patch:
      - [ be32, 0x00181118, 0x60000000 ]
  "Skip motion control sequences":
    Games:
      "Folklore":
        BCES00050: [ 01.00 ]
    Author: "Scirvir"
    Notes: *folklore_nosixaxis_notes
    Patch Version: 1.0
    Patch:
      - [ load, *folkloreESUS_100_nosixaxis ]

PPU-bfad65ed0963e68cebafdf24d00201005ad3a17e:
  "Autocomplete motion control sequences":
    Games:
      "Folklore":
        BCES00050: [ 01.10 ]
    Author: "Scirvir"
    Notes: *folklore_nosixaxis_notes
    Patch Version: 1.0
    Patch:
      - [ load, *folkloreESUS_110_nosixaxis ]

PPU-7d723460c40bd00fd359e1fc88d554e5185de037:
  "Unlock FPS":
    Games:
      "Folklore":
        BCKS10018: [ 01.00 ]
    Author: "InsertKey"
    Notes: *Folklore_FPS_Notes
    Patch Version: 1.0
    Patch:
      - [ be32, 0x001820d0, 0x60000000 ]

PPU-53bbd55f666d64261074150bf9a5a7ab80ba6dea:
  "Autocomplete motion control sequences":
    Games:
      "フォークスソウル -失われた伝承-":
        BCJS30009: [ 01.10 ]
    Author: "Scirvir"
    Notes: *folklore_nosixaxis_notes
    Patch Version: 1.0
    Patch:
    # .bPlayerPad::CheckCaptureFinish
      - [ be32, 0x000f886c, 0x38600001 ]
      - [ be32, 0x000f889c, 0x38600001 ]
    # UpdateAction_Balance
      - [ be32, 0x00103a80, 0x42800444 ]
      - [ be32, 0x00103ec4, 0x817f0124 ]
      - [ be32, 0x00103ec8, 0x4280001c ]
      - [ be32, 0x00103ee8, 0x396b0003 ]
      - [ be32, 0x00103eec, 0x917f0124 ]
    # UpdateAction_SAD
      - [ be32, 0x00104b08, 0x42800384 ]
      - [ be32, 0x00104a98, 0x817e0124 ]
      - [ be32, 0x00104a8c, 0x42800018 ]
      - [ be32, 0x00104ab8, 0x396b0003 ]
      - [ be32, 0x00104abc, 0x917e0124 ]
    # Beat_RegularDamage
      - [ be32, 0x00102d30, 0x4280ff30 ]
      - [ be32, 0x00102c60, 0x817e0124 ]
      - [ be32, 0x00102c64, 0x4280001c ]
      - [ be32, 0x00102c80, 0x396b0003 ]
      - [ be32, 0x00102c84, 0x917e0124 ]
    # UpdateAction_Timing
      - [ be32, 0x00104db0, 0x428008f8 ]
      - [ be32, 0x001056a8, 0x817f0124 ]
      - [ be32, 0x001056ac, 0x42800018 ]
      - [ be32, 0x001056c4, 0x396b0003 ]
      - [ be32, 0x001056c8, 0x917f0124 ]