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|genre = First-person shooter | |genre = First-person shooter | ||
|modes = Single-player, Multiplayer | |modes = Single-player, Multiplayer | ||
|gameid = {{gameid|id=BCUS98116, BCES00081, BCAS20066, BCJS30032|ird=Yes}}<br>'''''Demo'''''<br>{{gameid|id=NPEA90034, NPUA70034|ird=NA}}<br>'''''Behind The Bullet'''''<br>{{gameid|id=NPEA90041|ird=NA}} | |gameid = {{gameid|id=BCUS98116, BCES00081, BCAS20066, BCJS30032|ird=Yes}}<br>'''''Demo'''''<br>{{gameid|id=NPEA90034, NPUA70034, NPJA90092|ird=NA}}<br>'''''Behind The Bullet'''''<br>{{gameid|id=NPEA90041, NPUA70041|ird=NA}}<br>'''''Beta'''''<br>{{gameid|id=BCET00006|oid=NPUA98116|ird=Yes}} | ||
|internal resolution = 1280x720 | |||
}} | }} | ||
Line 16: | Line 17: | ||
<!-- Enter mandatory non-default settings to be used. Recommendatory or default settings can be entered only on exceptional basis. -->{{config | <!-- Enter mandatory non-default settings to be used. Recommendatory or default settings can be entered only on exceptional basis. -->{{config | ||
<!-- CPU configuration --> | <!-- CPU configuration --> | ||
|ppu decoder = <!-- Interpreter ( | |ppu decoder = <!-- Interpreter (static), Interpreter (dynamic), Recompiler (LLVM) --> | ||
|ppu decoder notes = | |ppu decoder notes = | ||
|spu decoder = <!-- Interpreter ( | |spu decoder = <!-- Interpreter (static), Interpreter (dynamic), Recompiler (ASMJIT), Recompiler (LLVM) --> | ||
|spu decoder notes = | |spu decoder notes = | ||
|preferred spu threads = <!-- Auto, Single digit between 1 to 6 (e.g. 3), Range between 1 to 6 (e.g. 1 - 3) --> | |preferred spu threads = <!-- Auto, Single digit between 1 to 6 (e.g. 3), Range between 1 to 6 (e.g. 1 - 3) --> | ||
Line 24: | Line 25: | ||
|thread scheduler = <!-- Operating System, RPCS3 Scheduler, RPCS3 Alternative Scheduler --> | |thread scheduler = <!-- Operating System, RPCS3 Scheduler, RPCS3 Alternative Scheduler --> | ||
|thread scheduler notes = | |thread scheduler notes = | ||
|enable spu loop detection = <!-- On, Off --> | |enable spu loop detection = <!-- On, Off --> | ||
|enable spu loop detection notes = | |enable spu loop detection notes = | ||
|spu | |spu xfloat accuracy = <!-- Accurate, Approximate, Relaxed --> | ||
|spu | |spu xfloat accuracy notes = | ||
|spu block size = Mega<!-- Safe, Mega, Giga --> | |||
|spu block size notes = Improves performance. | |||
|spu block size = <!-- Safe, Mega, Giga --> | |||
|spu block size notes = | |||
|tsx instructions = <!-- Enabled, Disabled, Forced --> | |tsx instructions = <!-- Enabled, Disabled, Forced --> | ||
|tsx instructions notes = | |tsx instructions notes = | ||
Line 41: | Line 38: | ||
|aspect ratio = <!-- 4:3, 16:9 --> | |aspect ratio = <!-- 4:3, 16:9 --> | ||
|aspect ratio notes = | |aspect ratio notes = | ||
|framelimit = <!-- Off | |framelimit = <!-- Off, 50, 60, 30, Auto, PS3 Native, Infinite --> | ||
|framelimit notes = | |framelimit notes = | ||
|anisotropic filter = <!-- Auto, 2x, 4x, 8x, 16x --> | |anisotropic filter = <!-- Auto, 2x, 4x, 8x, 16x --> | ||
Line 47: | Line 44: | ||
|anti-aliasing = <!-- Auto, Disabled --> | |anti-aliasing = <!-- Auto, Disabled --> | ||
|anti-aliasing notes = | |anti-aliasing notes = | ||
|zcull accuracy = <!-- Precise, Approximate, Relaxed --> | |||
|zcull accuracy notes = | |||
|shader quality = <!-- High, Low, Auto --> | |||
|shader quality notes = | |||
|3d rendering mode = <!-- Disabled, Anaglyph, Side-by-side, Over-under --> | |||
|3d rendering mode notes = | |||
|default resolution = <!-- 1920x1080, 1280x720, 720x480, 720x576, 1600x1080, 1440x1080, 1280x1080, 960x1080 --> | |default resolution = <!-- 1920x1080, 1280x720, 720x480, 720x576, 1600x1080, 1440x1080, 1280x1080, 960x1080 --> | ||
|default resolution notes = | |default resolution notes = | ||
Line 56: | Line 59: | ||
|shader mode notes = | |shader mode notes = | ||
|write color buffers = On<!-- On, Off --> | |write color buffers = On<!-- On, Off --> | ||
|write color buffers notes = | |write color buffers notes = Only required if you aren't using the "Disable Post Processing on SPU" Patch. Reduces performance. | ||
|strict rendering mode = <!-- On, Off --> | |strict rendering mode = <!-- On, Off --> | ||
|strict rendering mode notes = | |strict rendering mode notes = | ||
Line 63: | Line 66: | ||
|stretch to display area = <!-- On, Off --> | |stretch to display area = <!-- On, Off --> | ||
|stretch to display area notes = | |stretch to display area notes = | ||
|multithreaded rsx = Off<!-- On, Off --> | |||
|multithreaded rsx notes = Hurts performance even on a 13900K. | |||
|asynchronous texture streaming = Off<!-- On, Off --> | |||
|asynchronous texture streaming notes = Hurts performance even on an RTX 4090. | |||
|multithreaded rsx = <!-- On, Off --> | |||
|multithreaded rsx notes = | |||
|asynchronous texture streaming = <!-- On, Off --> | |||
|asynchronous texture streaming notes = | |||
<!-- Audio configuration --> | <!-- Audio configuration --> | ||
|audio out windows = <!-- XAudio2 | |audio out windows = <!-- Cubeb, XAudio2, Disabled --> | ||
|audio out windows notes = | |audio out windows notes = | ||
|audio out linux = <!-- | |audio out linux = <!-- Cubeb, FAudio, Disabled --> | ||
|audio out linux notes = | |audio out linux notes = | ||
|audio | |audio format = <!-- Stereo, Surround 5.1, Surround 7.1, Automatic, Manual --> | ||
|audio | |audio format notes = | ||
|dump to file = <!-- On, Off --> | |dump to file = <!-- On, Off --> | ||
|dump to file notes = | |dump to file notes = | ||
Line 101: | Line 100: | ||
|camera input = <!-- Unknown, EyeToy, PS Eye, UVC 1.1 --> | |camera input = <!-- Unknown, EyeToy, PS Eye, UVC 1.1 --> | ||
|camera input notes = | |camera input notes = | ||
|camera settings = <!-- Null, Fake --> | |camera settings = <!-- Null, Fake, Qt --> | ||
|camera settings notes = | |camera settings notes = | ||
|move handler = <!-- Null, Fake, Mouse --> | |move handler = <!-- Null, Fake, Mouse --> | ||
|move handler notes = | |move handler notes = | ||
<!-- Network configuration --> | |||
|network status = <!-- Disconnected, Connected --> | |||
|network status notes = | |||
|psn status = <!-- Disconnected, Simulated, RPCN --> | |||
|psn status notes = | |||
<!-- Advanced configuration --> | <!-- Advanced configuration --> | ||
|debug console mode = <!-- On, Off --> | |debug console mode = <!-- On, Off --> | ||
Line 110: | Line 114: | ||
|accurate llvm dfma = <!-- On, Off --> | |accurate llvm dfma = <!-- On, Off --> | ||
|accurate llvm dfma notes = | |accurate llvm dfma notes = | ||
|accurate getllar = <!-- On, Off --> | |||
|accurate getllar notes = | |||
|accurate rsx reservation access = <!-- On, Off --> | |accurate rsx reservation access = <!-- On, Off --> | ||
|accurate rsx reservation access notes = | |accurate rsx reservation access notes = | ||
|accurate spu dma = <!-- On, Off --> | |||
|accurate spu dma notes = | |||
|ppu llvm accurate vector nans = <!-- On, Off --> | |ppu llvm accurate vector nans = <!-- On, Off --> | ||
|ppu llvm accurate vector nans notes = | |ppu llvm accurate vector nans notes = | ||
|ppu llvm java mode handling = <!-- On, Off --> | |||
|ppu llvm java mode handling notes = | |||
|silence all logs = <!-- On, Off --> | |silence all logs = <!-- On, Off --> | ||
|silence all logs notes = | |silence all logs notes = | ||
Line 130: | Line 140: | ||
|disable on-disk shader cache = <!-- On, Off --> | |disable on-disk shader cache = <!-- On, Off --> | ||
|disable on-disk shader cache notes = | |disable on-disk shader cache notes = | ||
|disable | |disable vertex cache = <!-- On, Off --> | ||
|disable | |disable vertex cache notes = | ||
| | |rsx fifo accuracy = Atomic<!-- Fast, Atomic, Ordered & Atomic --> | ||
| | |rsx fifo accuracy notes = Helps with stability. | ||
|driver wake-up delay = <!-- Value between 0 to 7000 --> | |driver wake-up delay = <!-- Value between 0 to 7000 --> | ||
|driver wake-up delay notes = | |driver wake-up delay notes = | ||
|vblank rate = <!-- Value between 1 to 500 --> | |vblank rate = <!-- Value between 1 to 500 --> | ||
|vblank rate notes = | |vblank rate notes = | ||
|vblank ntsc fixup = <!-- On, Off --> | |||
|vblank ntsc fixup notes = | |||
|clocks scale = <!-- Value between 10 to 1000 --> | |clocks scale = <!-- Value between 10 to 1000 --> | ||
|clocks scale notes = | |clocks scale notes = | ||
Line 145: | Line 157: | ||
|force cpu blit emulation = <!-- On, Off --> | |force cpu blit emulation = <!-- On, Off --> | ||
|force cpu blit emulation notes = | |force cpu blit emulation notes = | ||
| | |force gpu texture scaling = <!-- On, Off --> | ||
| | |force gpu texture scaling notes = | ||
|hook static functions = <!-- On, Off --> | |hook static functions = <!-- On, Off --> | ||
|hook static functions notes = | |hook static functions notes = | ||
|accurate ppu 128 reservations = <!-- Always Enabled, Disabled, Value between 1 to 8 --> | |accurate ppu 128 reservations = <!-- Always Enabled, Disabled, Value between 1 to 8 --> | ||
|accurate ppu 128 reservations notes = | |accurate ppu 128 reservations notes = | ||
|ppu | |ppu thread count = <!-- Value between 1 to 8 --> | ||
|ppu | |ppu thread count notes = | ||
<!-- Recommended patches --> | |||
|highly recommended patch = <!-- Mention patch names --> | |||
|highly recommended patch notes = | |||
|recommended patch = Disable Post Processing on SPU<!-- Mention patch names --> | |||
|recommended patch notes = Improves performance. | |||
}} | }} | ||
Line 164: | Line 179: | ||
<!-- Mention any additional notes if necessary. If no special notes are required, remove this section --> | <!-- Mention any additional notes if necessary. If no special notes are required, remove this section --> | ||
{{netplay | {{netplay | ||
|gamever | |gamever = 1.29 | ||
|connect | |rpcs3 version = N/A | ||
|lobbies | |connect = Yes<!-- Yes, No, Partial, Untested, N/A --> | ||
|match | |lobbies = Yes<!-- Yes, No, Partial, Untested, N/A --> | ||
|features = | |match = Yes<!-- Yes, No, Partial, Untested, N/A --> | ||
|notes | |features = Partial<!-- Yes, No, Partial, Untested, N/A --> | ||
|custom servers = Available<!-- Available, Not available, Not required, Untested --> | |||
|notes = Community features (Clan, Mailbox, Tournaments) are currently not implemented on either server, however statistics and trophies are available on PSRewired. | |||
}} | }} | ||
===Netplay IP/Host Switches/DNS=== | |||
This title requires a private server to access all Netplay features. Enter the below text in the '''DNS''' section: | |||
===PSRewired=== | |||
<pre>67.222.156.250</pre> | |||
*[https://discord.gg/VfeuF6ZWVb PSRewired Discord] | |||
[[Category:Custom servers (Netplay)]] | |||
{{patch | {{patch | ||
|type = PPU | |type = PPU | ||
|version = 1.2 | |version = 1.2 | ||
|content = | |content = | ||
Anchors: | Anchors: | ||
kz2demo_fov_notes: &kz2demo_fov_notes | kz2demo_fov_notes: &kz2demo_fov_notes | ||
Line 187: | Line 210: | ||
kz2_spu_notes: &kz2_spu_notes | kz2_spu_notes: &kz2_spu_notes | ||
"No longer requires Write Color Buffers." | "No longer requires Write Color Buffers." | ||
kz2_disc129title: &kz2_disc129title | |||
"Killzone 2": | |||
BCAS20066: [ 01.29 ] | |||
BCES00081: [ 01.29 ] | |||
BCUS98116: [ 01.29 ] | |||
BCJS30032: [ 01.29 ] | |||
PPU-ca2a0b7e8d4fa7a0d4f3a16d6f2bea5d260e3c09: | PPU-ca2a0b7e8d4fa7a0d4f3a16d6f2bea5d260e3c09: | ||
Line 207: | Line 237: | ||
Patch: | Patch: | ||
- [ load, *kz2demo_spu ] | - [ load, *kz2demo_spu ] | ||
"Debug Menu": | |||
Games: | |||
"Killzone 2 Demo": | |||
NPEA90034: [ 01.00 ] | |||
Author: "dron_3, FlexBy" | |||
Notes: | |||
Patch Version: 1.0 | |||
Patch: | |||
- [ be32, 0x00b19d5c, 0x38600001 ] | |||
PPU-43e0fe2996338af9f1032b647af9436a081e09b0: | PPU-43e0fe2996338af9f1032b647af9436a081e09b0: | ||
Line 227: | Line 266: | ||
Patch: | Patch: | ||
- [ load, *kz2demo_spu ] | - [ load, *kz2demo_spu ] | ||
"Debug Menu": | |||
Games: | |||
"Killzone 2 Demo": | |||
NPUA70034: [ 01.00 ] | |||
Author: "dron_3, FlexBy" | |||
Notes: | |||
Patch Version: 1.0 | |||
Patch: | |||
- [ be32, 0x00b19d5c, 0x38600001 ] | |||
PPU-3a4e272eff128f7fa40bf722961a0c6de81bfc5a: | PPU-3a4e272eff128f7fa40bf722961a0c6de81bfc5a: | ||
"Extended FOV": | "Extended FOV": | ||
Games: | Games: *kz2_disc129title | ||
Author: "illusion" | Author: "illusion" | ||
Notes: *kz2demo_fov_notes | Notes: *kz2demo_fov_notes | ||
Line 241: | Line 285: | ||
- [ bef32, 0x00ec096c, 0.65 ] # Static float in memory | - [ bef32, 0x00ec096c, 0.65 ] # Static float in memory | ||
"Disable Post Processing on SPU": | "Disable Post Processing on SPU": | ||
Games: | Games: *kz2_disc129title | ||
Author: "ZEROx, illusion" | Author: "ZEROx, illusion" | ||
Notes: *kz2_spu_notes | Notes: *kz2_spu_notes | ||
Line 252: | Line 292: | ||
- [ be32, 0x00a5a7cc, 0x8a840089 ] | - [ be32, 0x00a5a7cc, 0x8a840089 ] | ||
"Skip Intro": | "Skip Intro": | ||
Games: | Games: *kz2_disc129title | ||
Author: "illusion" | Author: "illusion" | ||
Notes: | Notes: | ||
Line 263: | Line 299: | ||
- [ be32, 0x00f07460, 0x00bfab10 ] | - [ be32, 0x00f07460, 0x00bfab10 ] | ||
"Debug Menu": | "Debug Menu": | ||
Games: | Games: *kz2_disc129title | ||
Author: "dron_3" | Author: "dron_3" | ||
Notes: | Notes: | ||
Line 271: | Line 305: | ||
Patch: | Patch: | ||
- [ be32, 0x00b336f4, 0x38600001 ] | - [ be32, 0x00b336f4, 0x38600001 ] | ||
PPU-6a6b3ca124e4b5554f341669010a370a4a5c33db: | |||
"Debug Menu": | |||
Games: | |||
"Killzone 2 Beta": | |||
BCET00006: [ 01.00 ] | |||
Author: "dron_3, FlexBy" | |||
Notes: | |||
Patch Version: 1.0 | |||
Patch: | |||
- [ be32, 0x00b1d754, 0x38600001 ] | |||
"Disable Post Processing on SPU": | |||
Games: | |||
"Killzone 2 Beta": | |||
BCET00006: [ 01.00 ] | |||
Author: "ZEROx, illusion, FlexBy" | |||
Notes: *kz2_spu_notes | |||
Patch Version: 1.0 | |||
Patch: | |||
- [ be32, 0x00a467c4, 0x8a840089 ] | |||
}} | }} |
Latest revision as of 12:45, 1 June 2024
Killzone 2 | |
---|---|
Developer(s) | Guerrilla Games |
Publisher(s) | Sony Computer Entertainment |
Series | Killzone |
Release date(s) | AU February 26, 2009 NA/EU February 27, 2009 |
Release type | PlayStation 3 exclusive |
Genre(s) | First-person shooter |
Mode(s) | Single-player, Multiplayer |
GameID(s) | BCUS98116 (IRD), BCES00081 (IRD), BCAS20066 (IRD), BCJS30032 (IRD) Demo NPEA90034, NPUA70034, NPJA90092 Behind The Bullet NPEA90041, NPUA70041 Beta BCET00006 (IRD), NPUA98116 |
Internal resolution | 1280x720 |
Quick links | Check Compatibility Open Issues Search Google Wikipedia Page |
Killzone 2 is a 2009 first-person shooter developed by Guerrilla Games and published by Sony Computer Entertainment for the PlayStation 3. It is the second main installment in the Killzone series, following 2004's Killzone.
Configuration
Options that deviate from RPCS3's default settings and provide the best experience with this title are listed below.
CPU configuration
Setting | Option | Notes |
---|---|---|
SPU block size | Mega | Improves performance. |
GPU configuration
Setting | Option | Notes |
---|---|---|
Write color buffers | On | Only required if you aren't using the "Disable Post Processing on SPU" Patch. Reduces performance. |
Multithreaded RSX | Off | Hurts performance even on a 13900K. |
Asynchronous texture streaming | Off | Hurts performance even on an RTX 4090. |
Advanced configuration
Setting | Option | Notes |
---|---|---|
RSX FIFO accuracy | Atomic | Helps with stability. |
Recommended patches
Game patches are available through the RPCS3 Patch Manager. To enable them, right-click a game in RPCS3 then select "Manage Game Patches". Game Patches are created by RPCS3's community, and can alter how a game runs. More information can be found here.
Recommendation | Patch name | Notes |
---|---|---|
Recommended patch | Disable Post Processing on SPU | Improves performance. |
Known Issues
There are no reported issues with this title.
Special Notes
Netplay testing
For the complete list of games tested with RPCN, please check the RPCN Compatibility List.
Game Version | RPCS3 Version | Connects? | Create/Join lobbies? | Match with others? | Online features working? | Requires custom servers? | Notes |
---|---|---|---|---|---|---|---|
1.29 | N/A | Yes | Yes | Yes | Partial | Available | Community features (Clan, Mailbox, Tournaments) are currently not implemented on either server, however statistics and trophies are available on PSRewired. |
Netplay IP/Host Switches/DNS
This title requires a private server to access all Netplay features. Enter the below text in the DNS section:
PSRewired
67.222.156.250
Patches
Anchors: kz2demo_fov_notes: &kz2demo_fov_notes "Bound to cause issues, needs further testing." kz2demo_fov: &kz2demo_fov - [ bef32, 0x00eb0174, 0.65 ] # Static float in memory kz2demo_spu: &kz2demo_spu - [ be32, 0x00a42a3c, 0x8a840089 ] kz2_spu_notes: &kz2_spu_notes "No longer requires Write Color Buffers." kz2_disc129title: &kz2_disc129title "Killzone 2": BCAS20066: [ 01.29 ] BCES00081: [ 01.29 ] BCUS98116: [ 01.29 ] BCJS30032: [ 01.29 ] PPU-ca2a0b7e8d4fa7a0d4f3a16d6f2bea5d260e3c09: "Extended FOV": Games: "Killzone 2 Demo": NPEA90034: [ 01.00 ] Author: "illusion" Notes: *kz2demo_fov_notes Patch Version: 1.0 Patch: - [ load, *kz2demo_fov ] "Disable Post Processing on SPU": Games: "Killzone 2 Demo": NPEA90034: [ 01.00 ] Author: "ZEROx, illusion" Notes: *kz2_spu_notes Patch Version: 1.0 Patch: - [ load, *kz2demo_spu ] "Debug Menu": Games: "Killzone 2 Demo": NPEA90034: [ 01.00 ] Author: "dron_3, FlexBy" Notes: Patch Version: 1.0 Patch: - [ be32, 0x00b19d5c, 0x38600001 ] PPU-43e0fe2996338af9f1032b647af9436a081e09b0: "Extended FOV": Games: "Killzone 2 Demo": NPUA70034: [ 01.00 ] Author: "illusion" Notes: *kz2demo_fov_notes Patch Version: 1.0 Patch: - [ load, *kz2demo_fov ] "Disable Post Processing on SPU": Games: "Killzone 2 Demo": NPUA70034: [ 01.00 ] Author: "ZEROx, illusion" Notes: *kz2_spu_notes Patch Version: 1.0 Patch: - [ load, *kz2demo_spu ] "Debug Menu": Games: "Killzone 2 Demo": NPUA70034: [ 01.00 ] Author: "dron_3, FlexBy" Notes: Patch Version: 1.0 Patch: - [ be32, 0x00b19d5c, 0x38600001 ] PPU-3a4e272eff128f7fa40bf722961a0c6de81bfc5a: "Extended FOV": Games: *kz2_disc129title Author: "illusion" Notes: *kz2demo_fov_notes Patch Version: 1.0 Patch: - [ bef32, 0x00ec096c, 0.65 ] # Static float in memory "Disable Post Processing on SPU": Games: *kz2_disc129title Author: "ZEROx, illusion" Notes: *kz2_spu_notes Patch Version: 1.0 Patch: - [ be32, 0x00a5a7cc, 0x8a840089 ] "Skip Intro": Games: *kz2_disc129title Author: "illusion" Notes: Patch Version: 1.0 Patch: - [ be32, 0x00f07460, 0x00bfab10 ] "Debug Menu": Games: *kz2_disc129title Author: "dron_3" Notes: Patch Version: 1.0 Patch: - [ be32, 0x00b336f4, 0x38600001 ] PPU-6a6b3ca124e4b5554f341669010a370a4a5c33db: "Debug Menu": Games: "Killzone 2 Beta": BCET00006: [ 01.00 ] Author: "dron_3, FlexBy" Notes: Patch Version: 1.0 Patch: - [ be32, 0x00b1d754, 0x38600001 ] "Disable Post Processing on SPU": Games: "Killzone 2 Beta": BCET00006: [ 01.00 ] Author: "ZEROx, illusion, FlexBy" Notes: *kz2_spu_notes Patch Version: 1.0 Patch: - [ be32, 0x00a467c4, 0x8a840089 ]