HerrHulaHoop (talk | contribs) m (Text replacement - "<!-- Audio configuration --> |audio out windows = <!-- XAudio2, OpenAL --> |audio out windows notes = |audio out linux = <!-- OpenAL, PulseAudio, ALSA --> |audio out linux notes = " to "<!-- Audio configuration --> |audio out windows = <!-- XAudio2, OpenAL, Disabled --> |audio out windows notes = |audio out linux = <!-- OpenAL, PulseAudio, ALSA, Disabled -->...) |
m (Text replacement - "==Configuration==↵<!-- Enter mandatory non-default settings to be used. Recommendatory or default settings can be entered only on exceptional basis. -->{{config↵<!-- CPU configuration -->↵|ppu decoder = <!-- Interpreter (static), Interpreter (dynamic), Recompiler (LLVM) -->↵|ppu decoder notes = ↵|spu decoder = <!-- Interpreter (static), Interpreter (dynamic), Recompiler (A...) |
||
(17 intermediate revisions by 3 users not shown) | |||
Line 1: | Line 1: | ||
<!-- please read the wiki conventions page and documentation for templates before creating a new game page -->{{vginfobox | <!-- please read the wiki conventions page and documentation for templates before creating a new game page -->{{vginfobox | ||
|image = [[File:{{#setmainimage:BTTFTG.jpg}}|300px]] | |||
|developer = Telltale Games | |developer = Telltale Games | ||
|publisher = Telltale Games | |publisher = Telltale Games | ||
|date = '''''Episode 1: It's About Time'''''<br>{{vgregion|EU=January 20, 2011}}{{vgregion|NA=February 15, 2011}}'''''Episode 2: Get Tannen!'''''<br>{{vgregion|NA=March 29, 2011|EU=March 31, 2011}}'''''Episode 3: Citizen Brown'''''<br>{{vgregion|EU=April 14, 2011}}{{vgregion|NA=May 3, 2011}}'''''Episode 4: Double Visions'''''<br>{{vgregion|EU=June 2, 2011}}{{vgregion|NA=June 7, 2011}}'''''Episode 5: OUTATIME'''''<br>{{vgregion|NA=July 26, 2011}}'''''Complete Pack'''''<br>{{vgregion|NA=October 25, 2011|EU=May 4, 2012}} | |date = '''''Episode 1: It's About Time'''''<br>{{vgregion|EU=January 20, 2011}}{{vgregion|NA=February 15, 2011}}'''''Episode 2: Get Tannen!'''''<br>{{vgregion|NA=March 29, 2011|EU=March 31, 2011}}'''''Episode 3: Citizen Brown'''''<br>{{vgregion|EU=April 14, 2011}}{{vgregion|NA=May 3, 2011}}'''''Episode 4: Double Visions'''''<br>{{vgregion|EU=June 2, 2011}}{{vgregion|NA=June 7, 2011}}'''''Episode 5: OUTATIME'''''<br>{{vgregion|NA=July 26, 2011}}'''''Complete Pack'''''<br>{{vgregion|NA=October 25, 2011|EU=May 4, 2012}} | ||
|release = Multi-platform | |release = Multi-platform | ||
|genre = Point-and-click | |genre = Graphic Adventure, Point-and-click | ||
|modes = Single-player | |modes = Single-player | ||
|gameid = '''''Episode 1: It's About Time'''''<br>{{gameid|id=NPUB30401|ird=NA}}<br>'''''Episode 2: Get Tannen!'''''<br>{{gameid|id=NPUB30409, NPEB00479|ird=NA}}<br>'''''Episode 3: Citizen Brown'''''<br>{{gameid|id=NPUB30410|ird=NA}}<br>'''''Episode 4: Double Visions'''''<br>{{gameid|id=NPUB30411|ird=NA}}<br>'''''Episode 5: OUTATIME'''''<br>{{gameid|id=NPUB30412|ird=NA}}<br>'''''Complete Pack'''''<br>{{gameid|id=BLES01596 | |gameid = '''''Episode 1: It's About Time'''''<br>{{gameid|id=NPUB30401|oid=NPEB00447|ird=NA}}<br>'''''Episode 2: Get Tannen!'''''<br>{{gameid|id=NPUB30409, NPEB00479|ird=NA}}<br>'''''Episode 3: Citizen Brown'''''<br>{{gameid|id=NPUB30410|oid=NPEB00480|ird=NA}}<br>'''''Episode 4: Double Visions'''''<br>{{gameid|id=NPUB30411|oid=NPEB00482|ird=NA}}<br>'''''Episode 5: OUTATIME'''''<br>{{gameid|id=NPUB30412|oid=NPEB00481|ird=NA}}<br>'''''Complete Pack'''''<br>{{gameid|id=BLES01596, BLUS30886|ird=yes}} | ||
}} | }} | ||
Line 14: | Line 15: | ||
==Configuration== | ==Configuration== | ||
<!-- | <!-- Enter mandatory non-default settings to be used. Recommendatory or default settings can be entered only on exceptional basis. -->{{config | ||
<!-- CPU configuration --> | <!-- CPU configuration --> | ||
|ppu decoder | |ppu decoder = <!-- Interpreter (static), Interpreter (dynamic), Recompiler (LLVM) --> | ||
|ppu decoder notes | |ppu decoder notes = | ||
|spu decoder | |spu decoder = <!-- Interpreter (static), Interpreter (dynamic), Recompiler (ASMJIT), Recompiler (LLVM) --> | ||
|spu decoder notes | |spu decoder notes = | ||
|preferred spu threads | |preferred spu threads = <!-- Auto, Single digit between 1 to 6 (e.g. 3), Range between 1 to 6 (e.g. 1 - 3) --> | ||
|preferred spu threads notes | |preferred spu threads notes = | ||
| | |thread scheduler = <!-- Operating System, RPCS3 Scheduler, RPCS3 Alternative Scheduler --> | ||
| | |thread scheduler notes = | ||
|enable spu loop detection = <!-- On, Off --> | |||
|enable spu loop detection notes = | |||
|enable spu loop detection | |spu xfloat accuracy = <!-- Accurate, Approximate, Relaxed --> | ||
|enable spu loop detection notes | |spu xfloat accuracy notes = | ||
|spu | |spu block size = <!-- Safe, Mega, Giga --> | ||
|spu | |spu block size notes = | ||
|tsx instructions = <!-- Enabled, Disabled, Forced --> | |||
|tsx instructions notes = | |||
|spu block size | |||
|spu block size notes | |||
|tsx instructions | |||
|tsx instructions notes | |||
<!-- GPU configuration --> | <!-- GPU configuration --> | ||
|renderer | |renderer = <!-- OpenGL, Vulkan, Disabled --> | ||
|renderer notes | |renderer notes = | ||
|aspect ratio | |aspect ratio = <!-- 4:3, 16:9 --> | ||
|aspect ratio notes | |aspect ratio notes = | ||
|framelimit | |framelimit = <!-- Off, 50, 60, 30, Auto, PS3 Native, Infinite --> | ||
|framelimit notes | |framelimit notes = | ||
|anisotropic filter | |anisotropic filter = <!-- Auto, 2x, 4x, 8x, 16x --> | ||
|anisotropic filter notes | |anisotropic filter notes = | ||
|anti-aliasing | |anti-aliasing = <!-- Auto, Disabled --> | ||
|anti-aliasing notes | |anti-aliasing notes = | ||
|default resolution | |zcull accuracy = <!-- Precise, Approximate, Relaxed --> | ||
|default resolution notes | |zcull accuracy notes = | ||
|resolution scale | |shader quality = <!-- High, Low, Auto --> | ||
|resolution scale notes | |shader quality notes = | ||
|resolution scale threshold | |3d rendering mode = <!-- Disabled, Anaglyph, Side-by-side, Over-under --> | ||
|resolution scale threshold notes | |3d rendering mode notes = | ||
|write color buffers | |default resolution = <!-- 1920x1080, 1280x720, 720x480, 720x576, 1600x1080, 1440x1080, 1280x1080, 960x1080 --> | ||
|write color buffers notes | |default resolution notes = | ||
|strict rendering mode | |resolution scale = <!-- Value between 50% to 800% --> | ||
|strict rendering mode notes | |resolution scale notes = | ||
|vsync | |resolution scale threshold = <!-- Value between 1 to 1024 in the format 16 x 16 --> | ||
|vsync notes | |resolution scale threshold notes = | ||
|stretch to display area | |output scaling = <!-- Nearest, Bilinear, FidelityFX Super Resolution --> | ||
|stretch to display area notes | |output scaling notes = | ||
|shader mode = <!-- Legacy (singlethreaded), Async (multithreaded), Async with Shader Interpreter, Shader Interpreter only --> | |||
|shader mode notes = | |||
|multithreaded rsx | |write color buffers = <!-- On, Off --> | ||
|multithreaded rsx notes | |write color buffers notes = | ||
| | |strict rendering mode = <!-- On, Off --> | ||
| | |strict rendering mode notes = | ||
|vsync = <!-- On, Off --> | |||
|vsync notes = | |||
|stretch to display area = <!-- On, Off --> | |||
|stretch to display area notes = | |||
|multithreaded rsx = <!-- On, Off --> | |||
|multithreaded rsx notes = | |||
|asynchronous texture streaming = <!-- On, Off --> | |||
|asynchronous texture streaming notes = | |||
<!-- Audio configuration --> | <!-- Audio configuration --> | ||
|audio out windows | |audio out windows = <!-- Cubeb, XAudio2, Disabled --> | ||
|audio out windows notes | |audio out windows notes = | ||
|audio out linux | |audio out linux = <!-- Cubeb, FAudio, Disabled --> | ||
|audio out linux notes | |audio out linux notes = | ||
| | |audio format = <!-- Stereo, Surround 5.1, Surround 7.1, Automatic, Manual --> | ||
| | |audio format notes = | ||
| | |dump to file = <!-- On, Off --> | ||
| | |dump to file notes = | ||
| | |convert to 16-bit = <!-- On, Off --> | ||
| | |convert to 16-bit notes = | ||
|volume | |volume = <!-- Value between 0% to 200% --> | ||
|volume notes | |volume notes = | ||
|enable buffering | |enable buffering = <!-- On, Off --> | ||
|enable buffering notes | |enable buffering notes = | ||
|audio buffer duration | |audio buffer duration = <!-- Value between 20ms to 250ms --> | ||
|audio buffer duration notes | |audio buffer duration notes = | ||
|enable time stretching | |enable time stretching = <!-- On, Off --> | ||
|enable time stretching notes | |enable time stretching notes = | ||
|time stretching threshold | |time stretching threshold = <!-- Value between 0% to 100% --> | ||
|time stretching threshold notes | |time stretching threshold notes = | ||
|microphone type | |microphone type = <!-- Disabled, Standard, SingStar, Real SingStar, Rocksmith --> | ||
|microphone type notes | |microphone type notes = | ||
<!-- I/O configuration --> | <!-- I/O configuration --> | ||
|keyboard handler | |keyboard handler = <!-- Null, Basic --> | ||
|keyboard handler notes | |keyboard handler notes = | ||
|mouse handler | |mouse handler = <!-- Null, Basic --> | ||
|mouse handler notes | |mouse handler notes = | ||
|camera input | |camera input = <!-- Unknown, EyeToy, PS Eye, UVC 1.1 --> | ||
|camera input notes | |camera input notes = | ||
|camera settings | |camera settings = <!-- Null, Fake, Qt --> | ||
|camera settings notes | |camera settings notes = | ||
|move handler | |move handler = <!-- Null, Fake, Mouse --> | ||
|move handler notes = | |move handler notes = | ||
<!-- Network configuration --> | |||
|network status = <!-- Disconnected, Connected --> | |||
|network status notes = | |||
|psn status = <!-- Disconnected, Simulated, RPCN --> | |||
|psn status notes = | |||
<!-- Advanced configuration --> | <!-- Advanced configuration --> | ||
|debug console mode | |debug console mode = <!-- On, Off --> | ||
|debug console mode notes | |debug console mode notes = | ||
|silence all logs | |accurate llvm dfma = <!-- On, Off --> | ||
|silence all logs notes | |accurate llvm dfma notes = | ||
|sleep timers accuracy | |accurate getllar = <!-- On, Off --> | ||
|sleep timers accuracy notes | |accurate getllar notes = | ||
|maximum spurs threads | |accurate rsx reservation access = <!-- On, Off --> | ||
|maximum spurs threads notes | |accurate rsx reservation access notes = | ||
|firmware | |accurate spu dma = <!-- On, Off --> | ||
|firmware | |accurate spu dma notes = | ||
|read depth buffers | |ppu llvm accurate vector nans = <!-- On, Off --> | ||
|read depth buffers notes | |ppu llvm accurate vector nans notes = | ||
|write depth buffers | |ppu llvm java mode handling = <!-- On, Off --> | ||
|write depth buffers notes | |ppu llvm java mode handling notes = | ||
|read color buffers | |silence all logs = <!-- On, Off --> | ||
|read color buffers notes | |silence all logs notes = | ||
|disable on-disk shader cache | |sleep timers accuracy = <!-- As Host, Usleep Only, All Timers --> | ||
|disable on-disk shader cache notes | |sleep timers accuracy notes = | ||
| | |maximum spurs threads = <!-- Unlimited, Single digit between 0 to 5 (e.g. 3) --> | ||
| | |maximum spurs threads notes = | ||
|driver wake-up delay | |firmware libraries = <!-- Switch to LLE, Switch to HLE --> | ||
|driver wake-up delay notes | |firmware libraries notes = <!-- Mention the libraries to be manually selected here --> | ||
|vblank rate | |read depth buffers = <!-- On, Off --> | ||
|vblank rate notes | |read depth buffers notes = | ||
|clocks scale | |write depth buffers = <!-- On, Off --> | ||
|clocks scale notes | |write depth buffers notes = | ||
|read color buffers = <!-- On, Off --> | |||
|read color buffers notes = | |||
|handle rsx memory tiling = <!-- On, Off --> | |||
|handle rsx memory tiling notes = | |||
|disable on-disk shader cache = <!-- On, Off --> | |||
|disable on-disk shader cache notes = | |||
|disable vertex cache = <!-- On, Off --> | |||
|disable vertex cache notes = | |||
|allow host gpu labels = <!-- On, Off --> | |||
|allow host gpu labels notes = | |||
|rsx fifo accuracy = <!-- Fast, Atomic, Ordered & Atomic --> | |||
|rsx fifo accuracy notes = | |||
|driver wake-up delay = <!-- Value between 0 to 7000 --> | |||
|driver wake-up delay notes = | |||
|vblank rate = <!-- Value between 1 to 500 --> | |||
|vblank rate notes = | |||
|vblank ntsc fixup = <!-- On, Off --> | |||
|vblank ntsc fixup notes = | |||
|clocks scale = <!-- Value between 10 to 1000 --> | |||
|clocks scale notes = | |||
<!-- Debug configuration --> | <!-- Debug configuration --> | ||
|force cpu blit emulation | |disable zcull occlusion queries = <!-- On, Off --> | ||
|force cpu blit emulation notes | |disable zcull occlusion queries notes = | ||
| | |force cpu blit emulation = <!-- On, Off --> | ||
| | |force cpu blit emulation notes = | ||
| | |force gpu texture scaling = <!-- On, Off --> | ||
| | |force gpu texture scaling notes = | ||
|accurate | |hook static functions = <!-- On, Off --> | ||
|accurate | |hook static functions notes = | ||
| | |accurate ppu 128 reservations = <!-- Always Enabled, Disabled, Value between 1 to 8 --> | ||
| | |accurate ppu 128 reservations notes = | ||
|ppu thread count = <!-- Value between 1 to 8 --> | |||
|ppu thread count notes = | |||
<!-- Recommended patches --> | |||
|highly recommended patch = <!-- Mention patch names --> | |||
|highly recommended patch notes = | |||
|recommended patch = <!-- Mention patch names --> | |||
|recommended patch notes = | |||
}} | }} | ||
Latest revision as of 13:51, 3 March 2024
Back to the Future: The Game | |
---|---|
Developer(s) | Telltale Games |
Publisher(s) | Telltale Games |
Release date(s) | Episode 1: It's About Time EU January 20, 2011 NA February 15, 2011 Episode 2: Get Tannen! NA March 29, 2011 EU March 31, 2011 Episode 3: Citizen Brown EU April 14, 2011 NA May 3, 2011 Episode 4: Double Visions EU June 2, 2011 NA June 7, 2011 Episode 5: OUTATIME NA July 26, 2011 Complete Pack NA October 25, 2011 EU May 4, 2012 |
Release type | Multi-platform |
Genre(s) | Graphic Adventure, Point-and-click |
Mode(s) | Single-player |
GameID(s) | Episode 1: It's About Time NPUB30401, NPEB00447 Episode 2: Get Tannen! NPUB30409, NPEB00479 Episode 3: Citizen Brown NPUB30410, NPEB00480 Episode 4: Double Visions NPUB30411, NPEB00482 Episode 5: OUTATIME NPUB30412, NPEB00481 Complete Pack BLES01596 (IRD), BLUS30886 (IRD) |
Quick links | Check Compatibility Open Issues Search Google Wikipedia Page |
Back to the Future: The Game is an episodic graphic adventure based on the Back to the Future film franchise. Bob Gale, co-creator, co-writer and co-producer of the film trilogy, assisted Telltale in writing the game's story. Original actors Michael J. Fox and Christopher Lloyd allowed the developers to use their likenesses in the game for the lead characters Marty McFly and Doc Brown, respectively. Lloyd reprises his role as Doc, while A.J. Locascio plays the role of Marty; Fox later appeared to voice two cameo roles in the final episode, reprising his role as future versions of Marty McFly in addition to playing his forefather William. The game is split-up into five episodes.
The game is played from a third-person perspective. The player controls Marty to explore the 3D environments using either the keyboard, mouse or game controller to move around. The player can have Marty examine objects, talk to non-player characters (initiating dialog through conversation trees), and perform specific actions in order to solve puzzles and progress the game. Some items can be picked up and stored in Marty's inventory, and then can be used later to interact with other characters or objects. The game provides a list of current goals for the player to complete to advance the game. The player can access a hint system, revealing one clue at a time from a number of cryptic clues for how to solve a specific puzzle.
Configuration
No options that deviate from RPCS3's default settings are recommended for this title.
Known Issues
There are no reported issues with this title.