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|aspect ratio = <!-- 4:3, 16:9 --> | |aspect ratio = <!-- 4:3, 16:9 --> | ||
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|framelimit = <!-- Off, 50, 60, 30, Auto, PS3 Native, Infinite --> | |framelimit = 30 <!-- Off, 50, 60, 30, Auto, PS3 Native, Infinite --> | ||
|framelimit notes = | |framelimit notes = Setting the frame Limit to 30 will prevent the sprite artifact, glitch. | ||
|anisotropic filter = <!-- Auto, 2x, 4x, 8x, 16x --> | |anisotropic filter = <!-- Auto, 2x, 4x, 8x, 16x --> | ||
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{{netplay | {{netplay | ||
|gamever | |gamever = 1.01 | ||
|connect | |rpcs3 version = N/A | ||
|lobbies | |connect = Yes<!-- Yes, No, Partial, Untested, N/A --> | ||
|match | |lobbies = Yes<!-- Yes, No, Partial, Untested, N/A --> | ||
|features = Yes <!-- Yes, No, Partial, Untested, N/A --> | |match = Yes<!-- Yes, No, Partial, Untested, N/A --> | ||
|notes | |features = Yes<!-- Yes, No, Partial, Untested, N/A --> | ||
|custom servers = Not required<!-- Available, Not available, Not required, Untested --> | |||
|notes = RPCN 1.2 - 2024/02/24 | |||
}} | }} | ||
Latest revision as of 12:31, 1 September 2024
Marvel vs Capcom 2 | |
---|---|
Developer(s) | Backbone Entertainment |
Publisher(s) | Capcom |
Series | Marvel vs. Capcom |
Release date(s) | August 13, 2009 |
Release type | Console exclusive |
Genre(s) | Fighting |
GameID(s) | NPEB00087, NPUB30068 Demo NPEB90159, NPUB90232 |
Quick links | Check Compatibility Open Issues Search Google Wikipedia Page |
Marvel vs. Capcom 2: New Age of Heroes is a crossover fighting game developed and published by Capcom. It is the fourth installment in the Marvel vs. Capcom series, which features characters from both Capcom's video game franchises and comic book series published by Marvel Comics.In Marvel vs. Capcom 2, players select a team of characters from the Marvel and Capcom universes to engage in combat and attempt to knock out their opponents. While the game uses similar tag team-based game mechanics to the series' previous iteration, Marvel vs. Capcom: Clash of Super Heroes, it features several significant changes, such as three-on-three gameplay, a new character assist system, and a more simplified control scheme.
On April 27, 2009, Marvel and Capcom jointly announced that Marvel vs. Capcom 2 would be coming to the PlayStation 3 through the PlayStation Store.A demo was released on April 30 exclusively for the PlayStation Network.
Configuration
Options that deviate from RPCS3's default settings and provide the best experience with this title are listed below.
GPU configuration
Setting | Option | Notes |
---|---|---|
Framelimit | 30 | Setting the frame Limit to 30 will prevent the sprite artifact, glitch. |
Known Issues
There are no reported issues with this title.
Special Notes
Netplay testing
For the complete list of games tested with RPCN, please check the RPCN Compatibility List.
Game Version | RPCS3 Version | Connects? | Create/Join lobbies? | Match with others? | Online features working? | Requires custom servers? | Notes |
---|---|---|---|---|---|---|---|
1.01 | N/A | Yes | Yes | Yes | Yes | Not required | RPCN 1.2 - 2024/02/24 |
Patches
PPU-QoiFRPF8j00N996aQMthtWqEUG0Y: "P1 Infinite Health": Games: "Marvel vs. Capcom 2": NPUB30068: [ All ] Author: "Petareo" Notes: "You will never lose health when attacked." Patch Version: 1.0 Patch: - [ be32, 0x0064768d, 0x006481d5 ]