Dead Nation: Difference between revisions

From RPCS3 Wiki
m (Text replacement - "==Configuration==↵<!-- Enter mandatory non-default settings to be used. Recommendatory or default settings can be entered only on exceptional basis. -->{{config↵<!-- CPU configuration -->↵|ppu decoder = <!-- Interpreter (precise), Interpreter (fast), Recompiler (LLVM) -->↵|ppu decoder notes = ↵|spu decoder = <!-- Interpreter (precise), Interpreter (fast), Recompiler (ASMJI...)
 
(5 intermediate revisions by 2 users not shown)
Line 6: Line 6:
|genre    = Shoot 'em up
|genre    = Shoot 'em up
|modes    = Single-player, Co-op, Multiplayer<!-- Choose all relevant options: Single-player, Co-op, Multiplayer -->
|modes    = Single-player, Co-op, Multiplayer<!-- Choose all relevant options: Single-player, Co-op, Multiplayer -->
|gameid    = {{gameid|id=NPUA80358, NPEA00143|ird=NA}}<br>'''''Demo'''''<br>{{gameid|id=NPUA70143|ird=NA}}<br>'''''Beta'''''<br>{{gameid|id=BCET70025|ird=No}}
|gameid    = {{gameid|id=NPUA80358, NPEA00143|ird=NA}}<br>'''''Demo'''''<br>{{gameid|id=NPUA70143|ird=NA}}<br>'''''Beta'''''<br>{{gameid|id=BCET70025|ird=NA}}
}}
}}


Line 22: Line 22:
|thread scheduler                      = <!-- Operating System, RPCS3 Scheduler, RPCS3 Alternative Scheduler -->
|thread scheduler                      = <!-- Operating System, RPCS3 Scheduler, RPCS3 Alternative Scheduler -->
|thread scheduler notes                =  
|thread scheduler notes                =  
|lower spu thread priority            = <!-- On, Off -->
|lower spu thread priority notes      =
|enable spu loop detection            = <!-- On, Off -->
|enable spu loop detection            = <!-- On, Off -->
|enable spu loop detection notes      =  
|enable spu loop detection notes      =  
|spu cache                            = <!-- On, Off -->
|spu cache notes                      =
|xfloat accuracy                      = Accurate<!-- Accurate, Approximate, Relaxed -->
|xfloat accuracy                      = Accurate<!-- Accurate, Approximate, Relaxed -->
|xfloat accuracy notes                = Prevents crashing shortly after going in-game.
|xfloat accuracy notes                = Prevents crashing shortly after going in-game.
Line 39: Line 35:
|aspect ratio                          = <!-- 4:3, 16:9 -->
|aspect ratio                          = <!-- 4:3, 16:9 -->
|aspect ratio notes                    =  
|aspect ratio notes                    =  
|framelimit                            = <!-- Off, 59.94, 50, 60, 30, Auto -->
|framelimit                            = <!-- Off, 50, 60, 30, Auto, PS3 Native, Infinite -->
|framelimit notes                      =  
|framelimit notes                      =  
|anisotropic filter                    = <!-- Auto, 2x, 4x, 8x, 16x -->
|anisotropic filter                    = <!-- Auto, 2x, 4x, 8x, 16x -->
Line 45: Line 41:
|anti-aliasing                        = <!-- Auto, Disabled -->
|anti-aliasing                        = <!-- Auto, Disabled -->
|anti-aliasing notes                  =  
|anti-aliasing notes                  =  
|zcull accuracy                        = <!-- Precise, Approximate, Relaxed -->
|zcull accuracy notes                  =
|shader quality                        = <!-- High, Low, Auto -->
|shader quality notes                  =
|3d rendering mode                    = <!-- Disabled, Anaglyph, Side-by-side, Over-under -->
|3d rendering mode notes              =
|default resolution                    = <!-- 1920x1080, 1280x720, 720x480, 720x576, 1600x1080, 1440x1080, 1280x1080, 960x1080 -->
|default resolution                    = <!-- 1920x1080, 1280x720, 720x480, 720x576, 1600x1080, 1440x1080, 1280x1080, 960x1080 -->
|default resolution notes              =  
|default resolution notes              =  
Line 174: Line 176:


{{netplay
{{netplay
|gamever  =  
|gamever       =
|connect = Yes<!-- Yes, No, Partial, Untested, N/A -->
|rpcs3 version = N/A
|lobbies = No<!-- Yes, No, Partial, Untested, N/A -->
|connect       = No<!-- Yes, No, Partial, Untested, N/A -->
|match   = No<!-- Yes, No, Partial, Untested, N/A -->
|lobbies       = No<!-- Yes, No, Partial, Untested, N/A -->
|features = No<!-- Yes, No, Partial, Untested, N/A -->
|match         = No<!-- Yes, No, Partial, Untested, N/A -->
|notes   = Stuck on "Accessing Online Servers".
|features       = No<!-- Yes, No, Partial, Untested, N/A -->
|custom servers = Not available<!-- Available, Not available, Not required, Untested -->
|notes         =  
}}
}}

Latest revision as of 19:59, 26 March 2024

Dead Nation
Developer(s) Housemarque
Publisher(s) Sony Computer Entertainment
Release date(s) NA November 30, 2010
EU December 1, 2010
Release type PlayStation exclusive
Genre(s) Shoot 'em up
Mode(s) Single-player, Co-op, Multiplayer
GameID(s) NPUA80358, NPEA00143
Demo
NPUA70143
Beta
BCET70025
Quick links Check Compatibility
Open Issues
Search Google
Wikipedia Page

Dead Nation is a top-down shoot 'em up game developed by Housemarque. It takes place in a world afflicted by a zombie apocalypse. The player can play as a male or female character and fight different types of zombies.

Configuration

No options that deviate from RPCS3's default settings are recommended for this title.

Known Issues

There are no reported issues with this title.

Special Notes

Netplay testing

For the complete list of games tested with RPCN, please check the RPCN Compatibility List.

Game Version RPCS3 Version Connects? Create/Join lobbies? Match with others? Online features working? Requires custom servers? Notes
N/A No No No No Not available