Terraria: Difference between revisions

From RPCS3 Wiki
No edit summary
(+issue)
Line 175: Line 175:
==Known Issues==
==Known Issues==
<!-- Mention any known issues relating to the game. Use the issue and PR template if necessary. If no notable issues are present, mention "There are no reported issues with this title." -->
<!-- Mention any known issues relating to the game. Use the issue and PR template if necessary. If no notable issues are present, mention "There are no reported issues with this title." -->
There are no reported issues with this title.
===Inventory view===
*{{issue|14689}}: When viewing inventory with a lot of items in it, the screen can flicker.


==Special Notes==
==Special Notes==

Revision as of 16:55, 24 January 2024

Terraria
Terraria.jpg
Developer(s) Re-Logic, Engine Software
Publisher(s) JP Spike Chunsoft
EU/NA 505 Games
Release date(s) NA March 26, 2013
PAL May 15, 2013
Release type Multi-platform
Genre(s) Action, Adventure
Mode(s) Single-player, Co-op, Multiplayer
GameID(s) BLES01938 (IRD), BLJS10222 (IRD), NPEB01270, NPJB00383, NPUB30943, BLUS31537 (IRD)
Quick links Check Compatibility
Open Issues
Search Google
Wikipedia Page

Terraria is a 2011 action-adventure sandbox game developed by Re-Logic.

Terraria is a 2D sandbox game with gameplay that revolves around exploration, building, crafting, combat, survival, and mining, playable in both single-player and multiplayer modes. The game has a 2D sprite tile-based graphical style reminiscent of the 16-bit sprites found on the Super NES. The game is noted for its classic exploration-adventure style of gameplay, similar to games such as the Metroid series and Minecraft.

Configuration

No options that deviate from RPCS3's default settings are recommended for this title.

Known Issues

Inventory view

  • Issue 14689: When viewing inventory with a lot of items in it, the screen can flicker.

Special Notes

Netplay testing

For the complete list of games tested with RPCN, please check the RPCN Compatibility List.

Game Version RPCS3 Version Connects? Create/Join lobbies? Match with others? Online features working? Requires custom servers? Notes
Yes Yes No No Crashes right after joining the world when multiplayer is enabled with "E rpcn: rpcn_client::send_packet: Packet Size = 45 Ret = -173 F rpcn: Failed to send all the bytes"