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<!-- please read the wiki conventions page and documentation for templates before creating a new game page -->{{vginfobox | <!-- please read the wiki conventions page and documentation for templates before creating a new game page -->{{vginfobox | ||
|image = | |image = [[File:{{#setmainimage:MOHA.jpg}}|300px]] | ||
|developer = EA Los Angeles | |developer = EA Los Angeles | ||
|publisher = Electronic Arts | |publisher = Electronic Arts | ||
|series = Medal of Honor | |series = Medal of Honor | ||
|date = {{vgregion|EU=November 16, 2007|NA=November 19, 2007|AU=December 6, 2007}} | |date = {{vgregion|EU=November 16, 2007}}{{vgregion|NA=November 19, 2007|AU=December 6, 2007}} | ||
|release = Multi-platform<!-- Choose one of the following: PlayStation 3 exclusive, PlayStation exclusive, Console exclusive, Multi-platform --> | |release = Multi-platform<!-- Choose one of the following: PlayStation 3 exclusive, PlayStation exclusive, Console exclusive, Multi-platform --> | ||
|genre = First-person shooter | |genre = First-person shooter | ||
|modes = <!-- Choose all relevant options: Single-player, Co-op, Multiplayer --> | |modes = Single-player, Multiplayer<!-- Choose all relevant options: Single-player, Co-op, Multiplayer --> | ||
|gameid = {{gameid|id=BLES00174, BLUS30067|oid=BLJM60054|ird=Yes}} | |gameid = {{gameid|id=BLES00174, BLUS30067|oid=BLJM60054|ird=Yes}} | ||
| | |internal resolution = | ||
}} | }} | ||
'''''Medal of Honor: Airborne''''' is a first-person shooter video game, developed by EA Los Angeles, and released worldwide on mobile phones in August 2007, on Microsoft Windows and Xbox 360 in September 2007, and on PlayStation 3 in November 2007. It is the 11th installment of the Medal of Honor series, and uses a modified version of Unreal Engine 3, In the game's single-player mode, players assume the role of an American paratrooper in the US 82nd Airborne Division who is airdropped with his squadrons and fights against hostile forces across six large missions that take place during the latter half of the European theater of World War II, while in its online multiplayer mode, players can choose to fight as Allied soldiers that parachute into the battlefield, or as Axis soldiers who defend on the ground. | |||
==Configuration== | ==Configuration== |
Revision as of 18:15, 21 October 2023
Medal of Honor: Airborne | |
---|---|
Developer(s) | EA Los Angeles |
Publisher(s) | Electronic Arts |
Series | Medal of Honor |
Release date(s) | EU November 16, 2007 NA November 19, 2007 AU December 6, 2007 |
Release type | Multi-platform |
Genre(s) | First-person shooter |
Mode(s) | Single-player, Multiplayer |
GameID(s) | BLES00174 (IRD), BLUS30067 (IRD), BLJM60054 (IRD) |
Quick links | Check Compatibility Open Issues Search Google Wikipedia Page |
Medal of Honor: Airborne is a first-person shooter video game, developed by EA Los Angeles, and released worldwide on mobile phones in August 2007, on Microsoft Windows and Xbox 360 in September 2007, and on PlayStation 3 in November 2007. It is the 11th installment of the Medal of Honor series, and uses a modified version of Unreal Engine 3, In the game's single-player mode, players assume the role of an American paratrooper in the US 82nd Airborne Division who is airdropped with his squadrons and fights against hostile forces across six large missions that take place during the latter half of the European theater of World War II, while in its online multiplayer mode, players can choose to fight as Allied soldiers that parachute into the battlefield, or as Axis soldiers who defend on the ground.
Configuration
No options that deviate from RPCS3's default settings are recommended for this title.
Known Issues
Random Crashes
Game isn't playable due to random crashes.
Special Notes
Netplay testing
For the complete list of games tested with RPCN, please check the RPCN Compatibility List.
Game Version | RPCS3 Version | Connects? | Create/Join lobbies? | Match with others? | Online features working? | Requires custom servers? | Notes |
---|---|---|---|---|---|---|---|
1.00 | Yes | No | No | No | Requires custom server. |