m (Text replacement - "|accurate ppu 128 reservations notes = |ppu llvm java mode handling = <!-- true, false --> " to "|accurate ppu 128 reservations notes = |ppu llvm java mode handling = <!-- True, False --> ") |
m (Text replacement - "|multithreaded rsx notes = <!-- Audio configuration --> " to "|multithreaded rsx notes = |asynchronous texture streaming = <!-- On, Off --> |asynchronous texture streaming notes = <!-- Audio configuration --> ") |
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|multithreaded rsx = <!-- On, Off --> | |multithreaded rsx = <!-- On, Off --> | ||
|multithreaded rsx notes = | |multithreaded rsx notes = | ||
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|asynchronous texture streaming notes = | |||
<!-- Audio configuration --> | <!-- Audio configuration --> | ||
|audio out windows = <!-- XAudio2, OpenAL, Disabled --> | |audio out windows = <!-- XAudio2, OpenAL, Disabled --> |
Revision as of 13:37, 13 September 2021
SOCOM 4: U.S. Navy SEALs | |
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GameID(s) | |
Quick links | Check Compatibility Open Issues Search Google Wikipedia Page |
Configuration
No options that deviate from RPCS3's default settings are recommended for this title.
Known Issues
There are no reported issues with this title.
Special Notes
Patches
PPU-7bf98dfa97ff84d8db49fcf198e2ecb9d9975ac6: # bin\s4_g.self 60 FPS: Games: "SOCOM 4: U.S. Navy SEALs (Special Forces)": BCES00938: [ 01.00 ] BCUS98135: [ 01.00 ] Author: illusion Notes: "Set Clock scale to 200% for 60FPS\nIGC might still be double speed." Patch Version: 1.0 Patch: - [ be16, 0x16F2ECC, 0x3F00 ] Extended FOV: Games: "SOCOM 4: U.S. Navy SEALs (Special Forces)": BCES00938: [ 01.00 ] BCUS98135: [ 01.00 ] Author: illusion Notes: Patch Version: 1.0 Patch: - [ bef32, 0x16EFE34, 0.65 ] Disable MLAA: Games: "SOCOM 4: U.S. Navy SEALs (Special Forces)": BCES00938: [ 01.00 ] BCUS98135: [ 01.00 ] Author: illusion Notes: "Allows for the use of resolution scaling.\nSome effects like fire, smoke, muzzle flashes and possibly more will be missing due to the particle rendering system being tied into mlaa function." # ugh, who thought this would be a good idea Patch Version: 1.0 Patch: - [ be32, 0x001ec268, 0x38600000 ] # EdgeMlaa3d - [ be32, 0x001EC298, 0x38C00000 ]